When you hear the word Apple augmented reality headset, you may remember the image attributed to the headset that was recently released on virtual networks. . The plan, published by The Information website earlier this year, is based on information disclosure and a look at a prototype. concept rendering artist and designer Ian Zelbo has now released a more accurate concept rendering of this Apple headset, which he calls the Apple View.>
A combination of virtual reality (VR) and augmented reality (AR) headsets ) Uses. augmented reality places data above real images. For example, Google Maps Live View AR trails use your phone's front-facing camera to show you where you are, and a layer of navigation directions with the name of the landmark is placed on top of it.
VR is a platform that makes you feel like you are somewhere else, like a newly built place. The concept of virtual reality is defined in the simplest language, the simulation of a world separate from reality, which allows the user to enter a space different from his surroundings and engage in the desired experience. Wearing a headset gives you a three-dimensional view of a fully built environment. Although there are different types of virtual reality, in the most common case, you can move your head to look at different angles of the desired effect, and this issue makes the sense of presence in another world well conveyed to the user and separate him from the surrounding space.
The higher the quality of the headset and related technologies and, of course, the hardware used with the headset, the better and more completely this technology is touched by the user. Earlier this month, TF International analyst Ming Chi Koo told users that Apple's headset uses the latest motion detection sensor so users can control the device with body movements instead of having to carry a controller that may be broken or lost.
The 3D sensors that Apple puts in its headset are designed to record the smallest movements of the hands and fingers. Just as iPhone sensors can detect facial movements to create animation, so will Apple's augmented reality headset be very careful in detecting hand gestures. The analyst wrote in his report that increasing the accuracy of hand gesture recognition makes interaction with the augmented reality interface more attractive.
Recent reports and rumors suggest that the headset is a combination of reality for some tasks. The processor requires an iPhone connection, but Koo said the chips that power the device will also handle heavy-duty work. Given that Apple now has two powerful new chips available for use in headsets (M1 Pro with 33.7 billion transistors and M1 Max with 57 billion transistors), it seems that headset users do not need a hybrid reality headset. Do not have an iPhone.
The analyst says the device switches seamlessly between AR and VR to provide users with an innovative, advanced headset experience. According to Koo, Apple is also working with developers on some of the headset's apps to make the apps available to users when they are unveiled. Apple's first augmented reality headset comes with a body based on a weight between 300 and 400 grams. Apple has also begun developing the second generation of this headset, which uses a lighter body, a better battery and a more powerful chip, and will reach users in 2024. The first generation of Apple headset is said to be introduced next year and the company expects to sell about 3 million units of it.
So given this limited number, the American tech giant is not going to have a hybrid reality headset The device is cheap. Some analysts estimate a base price of around $ 3,000. At this price, buyers will receive a headset with at least 15 cameras, according to a report on The Information website, which claims to have seen the prototype. "These cameras will be used to collect data and track the user's eye movements." "Creates virtually better than all existing virtual reality headsets."
The latest rumors are that two high-resolution 8K screens are used in this headset. But as usual, to save battery life and reduce the need for CPU performance, Apple will reduce the screen resolution in areas that are not considered by the user's environment. Because of the high cost of the technology, Apple expects to offer only 250,000 headsets in its first year.
After the launch of the augmented reality headset, Apple will apparently make Apple augmented reality glasses. These glasses have the same design as traditional glasses but will be augmented with reality. When Google unveiled Project Glass in April 2012, it looked like a gadget that would eventually replace a smartphone, but it didn't. Ko had previously announced that the American technology giant intends to design a hybrid reality headset in such a way that it can replace the company's iPhones in the next 10 years. But that does not seem to be the case for the first generation of these headsets. Bloomberg News reports that the headset will focus on three areas: gaming, communications and media content.>
Source: PhonearenaTags: apple's, augmented, reality, headset, seen, concept, renderings