When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Welcome to the Metal Gear Retrospective Series! In this article, we will discuss the seventh title of the franchise. Metal Gear Solid 4: Guns of the Patriots 2008 (Metal Gear Solid 4: Guns of the Patriots). After years of subtle and complex storytelling and epic moments, the Metal Gear franchise seemed to be coming to an end. Ending with an ambitious story that promised to finish Solid Snake's story. With all the crazy events that have shaped the franchise so far, was it even possible for just one game to tie together all of Metal Gear's scattered story elements? Join us to see if it happened or not...

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Welcome to the Metal Gear Retrospective Series! In this article, we will discuss the seventh title of the franchise. Metal Gear Solid 4: Guns of the Patriots 2008 (Metal Gear Solid 4: Guns of the Patriots). After years of subtle and complex storytelling and epic moments, the Metal Gear franchise seemed to be coming to an end. Ending with an ambitious story that promised to finish Solid Snake's story. With all the crazy events that have shaped the franchise so far, was it even possible for just one game to tie together all of Metal Gear's scattered story elements? Join us to see if it happened or not...

Manufacturing and supply; Kojima returns after threats from fans

After completing Snake Eater, Kojima announced that he would withdraw from the Metal Gear series. He had previously made a similar announcement after Metal Gear Solid and Sons of Freedom, but this time it seemed like he was really going to back off. Therefore, it was announced that Shoyo Murata, who was the other writer of Sneak Eater and the director of the game "Zone of the Enders: The 2nd Runner", a work related to Kojima, will direct this game. However, after a number of fans were furious with the current situation and sent death threats to get Kojima back into the project, he again took over the responsibility of directing, writing and producing the game alongside Morata.

Read more: From Russia with love; Review of Metal Gear Solid 3 (2004)

The news of the creation of Patriot Weapons was officially announced at Sony's 2005 conference and then unveiled at E3, marking the end of the Solid Snake storyline and the completion of other storylines. There was a character story and the return of most of the popular surviving characters from the previous games. In addition, it was announced that the game will be exclusive to PlayStation 3 because the franchise has been a guest of this console's hardware from the previous three titles, but there is no problem with its port potential. Over time, it became clear that Snake is much older in this game and this will be the last game in the Metal Gear series. A special emphasis was placed on stealth in the "variable battlefield"; To be able to join a front with choices in order to change the state of the war to one side or the other. This feature is summed up by the "nowhere to hide" philosophy, which forces the player to use the options of alliances with the warring fronts and the new OctoCamo system. The game also had a few nudity scenes between female characters, which were all removed - notably the final giants, the Beauties, who were supposed to be naked, and the underwear that Snake finds at the end of the second act, which was supposed to lead him to a naked female soldier. . These sections were all removed so that the game would likely not receive an adult-only rating. From the release of the game, Kojima announced that he was not satisfied with the PlayStation hardware. His production team filled the entire fifty gigabyte capacity of the Blu-ray disc, and yet they still had to compress some elements to fit everything on the disc, resulting in a loss of texture quality. The Blu-ray drive and limited hard drive space also forced the installation of the game season by season to shorten the game's loading time. The game was released on June 12, 2008 in the early days of the PlayStation 3 era. Therefore, the game was released on the console before the installation of the PlayStation Network trophy system; In the sense that the game had no trophies to get. Players have been asking for this feature to be added to the game for years, but it seemed that this request would never be fulfilled. However, in the summer of 2012, it was finally announced that Konami plans to add trophies to the game. This was good news, but those who have played the game can tell you that the amount of time and work involved in getting the platinum trophy is incredible. You must complete the game at least 7 times and spend at least 100 hours on it to get this trophy. Considering that four years had passed since the release of the game at that time and some players had done the necessary activities to get the platinum trophy before this system was presented, and in my opinion it was not really worth getting it. The update to this trophy coincided with the option to install the entire game instead of installing at the beginning of each new season, which was one of the biggest complaints about the game at the time of its release. This game was the first online shooter that I was interested in and I was playing it all the time. The game had a slower tempo and was unique compared to most online shooters of its era (the game was released at a time when Call of Duty Online was just gaining popularity). I have many good memories of the times I used to set traps to surprise the enemies and Destroy them and be the deadliest sniper on the battlefield. The game performed well, but it was released before the addition of using the PlayStation Network in all online games. That means you had to log into two separate Konami accounts to be able to play online. In addition, Metal Gear online could be difficult for many because getting shot in the head with any kind of weapon is considered fatal. Unfortunately, the Metal Gear Online servers were shut down around the time the trophy was added to the game. However, this game was a very fun experience that I will always remember fondly. Playing through the various parts of Patriot Weapons that were repurposed for Metal Gear Online maps brought back many memories.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

The long story of Metal Gear Solid 4; The most sophisticated metalhead

Five years after Big Shell, Solid Snake is suffering from a premature aging disease that has caused his body to grow into that of a seventy-year-old man. According to estimates, he will not live more than one year at best. Colonel Roy Campbell, now working for the United Nations, finds Snake and Otaken to tell them about the location of Aslat's liquid. Campbell explains how the global situation has developed over the past five years. After Big Shell, the United States is less involved in world events, and private military mercenary companies (PMCs) have grown increasingly, using a synchronized network of nanomachines called the Patriot Sons.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Due to the control of emotions by the system and the better efficiency of the soldiers due to the simultaneous and uniform global updates and ID locks on all weapons, meaning that it is possible to shoot no There is no authorized ID weapon without the permission of the government, the rate of war crimes has decreased dramatically. As a result, countries have outsourced their wars to these private military companies, creating a "war economy" in which mercenary companies fight each other in proxy wars. Campbell says that most of the largest private mercenary companies are actually controlled by an organization that calls itself "Foreign Paradise" and is controlled by Liquid Acelatt.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Liquid intends to carry out some kind of uprising against the Patriots and send the world into chaos. With the international dependence on the war economy, no one is willing to stop him for fear that their economic situation will be shaken. Campbell asks Snake to kill Aslat, who has been seen fighting in the Middle East. Snake reluctantly agrees to this request. Campbell tells Snake that he will meet with the UN inspection team to get Liquid's exact location.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Snake is then sent to the battlefield as a member of a militia group native to the region. They are quickly attacked by the mercenary forces of Praying Mantis and unmanned robots such as the company's metal grippers, geckos or IRVING. These mercenaries kill militia forces easily. Snake sneaks past the geckos and joins Metal Gear MK Mark 2. MK Mark 2 is a remote control terminal controlled by Otaken. MK Mark 2 supplies Snake with the necessary weapons and equipment (including the new Solid Eye device) before he continues his mission. Snake then makes his way through the battlefield to finally meet a mysterious man who introduces himself among the 893. He claims to be able to make locked weapons usable for him. Since Snake isn't an authorized soldier, he doesn't have the nanomachines to use unlocked weapons, so he cautiously accepts the services of Darbin.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Derbin then gives Snake a customized M4 for free but the gun is still locked. This issue forces Darbin to inject Snake with the necessary nanomachines to be able to use the weapons. This operation is successful and Snake continues on his way to meet the UN inspection team.

Fighting more on the battlefield, Snake finally faces the Rat Patrol Team 01 (Rat Patrol Team 01). ; The United Nations Inspection Unit consists of Ed, Jonathan, Johnny "Akiba" Sasaki and is commanded by Merrill Silverberg. Snake and Meryl talk a bit about the past before moving on to the present. He tells Snake that Liquid has a base in the area, but gets angry when he finds out that Snake is working with Campbell. She believes that her father, Campbell, is a womanizer and after cheating on her mother, he is now married to a woman who is Meryl's age. However, the conversation between the two is interrupted and it turns out that Akiba accidentally revealed their hiding place. Snake and the informant squad are attacked by a unit of Liquid Frogs and are forced to flee the building where they are hiding. when With the last of the Frogs out of the way, Snike and the squad split up. It moves and witnesses the brutal killing of a militia group by four technologically enhanced soldiers. After they split up, Snake makes it to the base and identifies Liquid. He gets closer but sees Merrill and the informant squad inside the base. Meryl gets angry at Snake because she thought they were the only people who should have done the threat assessment. After someone manages to make a move, Liquid performs a live test that causes everyone from the private mercenary companies to the squad (except Akiba) and Snake to start spasming and panicking. On the verge of passing out, Snake finds Naomi Hunter with the liquid before Akiba arrives and takes her to safety. Snake later regains consciousness at Nomad, an air base of operations. Otaken reveals that he and Sonny Gerlukovich (Olga's daughter, whom Raiden rescued from the Patriots after the Big Shell event, the events of Metal Gear Solid 2) have deciphered a message from Naomi Hunter. In this message he says that the next phase of his tests will be done in South America.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

His liquid Due to his expertise in the field of nanotechnology, he has been forced to cooperate. He begs Snake to save him. Realizing that they have no other leads on Liquid's location, Snake and Campbell agree that they must rescue Naomi in order to get somewhere about Liquid. They speculate that Liquidoid may be planning to destroy the Patriot Sons, as the system is part of the Patriots' information control program. Snake isn't sure if Liquid or the Patriots are worse, but Campbell warns that without the Patriot Sons, there will be a lot more war and crime, meaning that the Patriots are a better option for maintaining the state of modern society. PMC arrives to find the Smiling Octopus murdering a group of prison rebels while impersonating Snick. He lets a soldier escape and tells him to keep Snake's face in memory as the one who killed his comrade. Vamp is also found working alongside the PMC forces, who seem to be waiting for Snake to arrive. Snake bypasses the base of these forces and moves a little further into the forest. There he receives a call from Campbell.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

He introduces Snake to Rosemary, a former fiancee. Raiden and Campbell's new wife, who joins the mission as a psychic consultant. Snake then receives a call from Raiden. When Snake asks him where he's been, Raiden tells him that he's retrieving Big Boss's body for someone called "Big Mama". After Raiden hangs up, Snake calls Rosemary, who tells him that her relationship with Raiden fell apart due to Raiden's trauma and her miscarriage. Raiden then disappears and Rosemary goes to Campbell in her pain. After advancing further into the battlefield, Snake meets Darbin once again, who tells him that the Demon and Lovely unit is a group of beautiful women who suffer from severe post-traumatic stress disorder (PTSD) and have been brainwashed into believing that they kill. Their nightmares end. Durbin also explains that the Patriots are not individuals but an autonomous system of artificial intelligence. Snake then enters the PMC base inside a mansion with the rebels. There he encounters Naomi Hunter in her research lab. Naomi is puzzled by Snake's premature aging and insists on testing him.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

She tells Snake that his premature aging It's a natural consequence of her being a clone - she was designed to be a living weapon, unable to reproduce or live like a normal human, meaning she only has six months left to live. Naomi also discovers that FOX DIE, the virus she injected into Snake in Shedo Moss, has begun to mutate. By disrupting its receptors, the virus soon targets other people indiscriminately, turning Snake into a biological weapon. He expects the event to begin in about three months. Although he says that if Snake dies, the virus dies with him. He also mentions a new strain of Foxday that was injected into Snake, causing Snake to conclude that Durbin injected him with the strain. Finally, Naomi explains what went wrong in Liquid's live test in the Middle East. He tried to disable the patriot sons in the soldiers, but the violent return of their repressed emotions drove them mad. Since Liquid cannot take out the Patriot Sons without destroying his own army, he now decides to steal the system instead. Although It needs Big Boss DNA to do this. Because her DNA is the key to the Patriot Sons system.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Before Snake can get Naomi out. The mercenary forces enter the laboratory under the command of the smiling octopus. They take Naomi hostage and take her out while Snake fights a unit of Frogs and then Octopus. After a difficult battle, Snake defeats the Smiling Octopus (and acquires his FaceCamo) and then pursues the mercenaries who took Naomi away. However, Snake instead shoots Vamp in the head and engages the forces of the mercenary company Pieuvre Armament. Shortly after this mission, Liquid's second attempt to disrupt the system begins, leaving the PMC forces in a state of disarray. Derbin arrives on his APC Striker and gives Snake and Naomi a chance to escape when the geckos come to the battlefield.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

After a tense chase, Stryker enters a small village and goes off the road. The geckos surround the area, but Raiden is discovered and reveals that he has been augmented with a cyborg body like Gary Fox. He destroys the geckos, giving Snake and Naomi another chance to escape. However, as they leave by helicopter with Otaken, they see Vamp and Raiden fighting each other. Raiden overpowers Vamp and then leaves the place with the others in a helicopter. Life returns to see them escape and contacts Liquid, who tells him that this is all part of his plan. Seeing the vamp come back to life, Naomi reveals the secret of his immortality. He has a strain of nanomachines in his body that reproduce his cells at an extremely high rate - a system he created but evolved with Vamp. Raiden, seriously injured from the battle with the vamp, tells Snake before passing out: "Go see ... Big Mama".

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Back in Nomad, Naomi forms a close relationship with Sonny, showing him how to cook eggs and talking to him about various scientific topics. She then gives Sunny a blue rose to put in her hair. After this, Naomi tells Snake and Otaken that Liquid is looking for Big Boss' body in Eastern Europe. His genetic code and biometric information are essential to gaining control of the Patriot Sons. In two previous tests, Liquid used his and Snake's DNA to take control of the system, but both tests failed because neither of them are genetically 100% clones of Big Boss. He also tells them that Big Boss isn't really dead and that his cells are being kept alive and his body is in a nanomachine-induced coma. Meanwhile, Raiden's condition worsened. Naomi realizes she needs an artificial blood transfusion, which Raiden says can be obtained in Eastern Europe from Dr. Madenar (probably the same Dr. Madenar from Metal Gear Solid 2 and Metal Gear 2 Solid Snake).

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Overlapping the location of Big Boss's corpse and artificial blood in the same area, Nomed changes course to Eastern Europe to continue the mission. During the night, Naomi talks to Otaken, who has been working all night. They talk about how their inventions have been used for nefarious purposes. Otaken tells Naomi about her stepsister Emma, who was the creator of the virus that infected G.W. in the Big Shell. He also tells Naomi that Sonny is a genius and that he was the one who broke the heavy encryption of Naomi's message.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Aslat's existence is lost after the liquid hand is transplanted to her, and Big Mama believes that she is now part of her own front in this conflict. Big Mama then shows Snake Big Boss's body in the back of a van, ready to be unloaded. Their conversation is then cut short by a group of gecko dwarves who arrive and reveal the location of the resistance base to the Raven Sword forces. Big Mama, Snake, and the Army of Lost Heaven escape with Big Boss's body while the mercenary forces led by the enraged Raven give chase. Snake and Big Mama crash, and Big Mama is pierced in the side by a metal object. Snake entered a tower to defeat the angry raven.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

After defeating the raven, Snake went to Big Mama. He returns and they go to the riverside of the city together. Big Mama reveals that the vans were all meant to distract the enemy and that Big Boss's body is being taken out of the area by boat. However, when they reach the boat, they find Aslat waiting for them. He fights Snake and injures Snake with his own electric knife. Liquid brags about his success to them and then leaves on a boat with Vamp and, surprisingly, Naomi. Before Liquid manages to escape, he is surrounded by American forces led by Merrill and the informant squad. Snake and Big Mama board Meryl's boat and Meryl orders Liquid to surrender. However, Liquid refuses and by locking all the weapons of the American soldiers and disabling the present helicopters remotely, he says that he has finally succeeded in taking over the system of the sons of Mahin worshippers. He then disables the soldiers' emotion controllers and orders his Frogs to kill them. The result is an all-out massacre in which many American soldiers are killed and the informant squad is seriously injured. Liquid then orders Vamp to set Big Boss's body on fire on the squad boat.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Big Mama He jumps into the fire to save Bigg Boss's body but it is too late. Liquid shoots Big Boss's body, causing an explosion that fatally injures Big Mama and leaves Snake with a horrific scar on the left side of his face. Using Otaken's MK Mark 2 of Liquid's plan to destroy the Patriots' main AI, JD becomes aware that he is orbiting the planet as space debris. To do this, Liquid needs a weapon powerful enough to launch a rocket into space; A nuclear missile. Sons of Patriots can't do that because all weapons of mass destruction are controlled by GD, not Sons of Patriots. The MK Mark 2 is then discovered and destroyed by them, prompting Otaken to build the MK Mark 3 as a replacement.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

While Snake and Campbell speculate on how Liquid could destroy JD, Otaken realizes that he will be using Rex's Metal Gear as its railgun was built before the Sons of Patriots system was installed and is capable of a warhead. launch a nuclear into space. After their suspicions are confirmed by Mei Ling, who is now the captain of the World War II battleship USS Missouri, Snake goes to Shedo Moss. Raiden tries to join Snake but Sonny objects as his dialysis is not yet complete. Realizing that Raiden has nothing left to live for, Snake tells him that he still has a life and a family, while Snake won't be alive for a few more months. Raiden angrily protests that he has no family and then passes out again.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Otaken with The helicopter takes Snake to Shado Moss and drops him off east of the helicopter landing site. Snake then makes his way to the helicopter landing site and remembers his past memories while not dwelling on the ruined state of the base. Snake goes through different parts of the base and hides himself from Gecko and Dwarf Gecko PMC Werewolf units along the way. After reaching the snowy area where he fought Sniper Wolf for the second time, Snake encounters the Crying Wolf, a member of the Devil and Lovely unit, who shoots him with a miniature railgun. Snake defeats the howling wolf in a blizzard and makes it to the underground base to find Rex. After arriving at the hangar, he finds Rex, only to find that the metal rail gun is holding his head Out of place.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

He then confronts Naomi and Vamp. Vamp attacks Snake, but Snake injects him with a syringe that Naomi gave him. This syringe suppresses Vamp's nanomachines and incapacitates him. After doing this, Raiden comes to his senses and fights Vamp, while Snake fights with a unit of suicide geckos who intend to destroy the base. Snake destroys the geckos and Vamp is seriously injured by Raiden. Naomi then tells Otaken (via MK Mark 3) to kill her with another injection, out of pity, not revenge. With Vamp now dead, Naomi apologizes to Snake and Otaken for deceiving them and reveals that she has been suffering from advanced cancer for several years and has stopped the disease from progressing using nanomachines. He then injects himself with the syringe and tells Otaken to live on.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

With dispatch Getting more Suicide Geckos into their position to destroy the Otaken base uses the MK Mark 3 to activate Metal Gear Rex. Snake takes control of this damaged Mac and uses it to escape from the collapsing base. But Raiden is trapped under the rubble. After they reach the surface, Snake suddenly encounters Liquid, who is piloting Ray's Metal Gear.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008) BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

The two metalheads fight each other and Rex emerges victorious thanks to some clever maneuvering by Snake. Liquid emerges from Ray's corpse and heads towards the ocean, while Snake, who can barely walk in pain, chases after him. Before Snake can reach Liquid, Arsenal pulls out the trapper. Arsenal Gear is Liquid's "Foreign Paradise", now equipped with Rex's railgun and home to the kidnapped AI of the JW Patriots. When JD is destroyed, control of the Patriots is handed over to JW, at which point Liquid takes control of the entire Patriots network. Liquid then tries to hit Snake with the Outer Heaven but is stopped when Raiden arrives. He cut his own hand so that he could get out from under the rubble. However, the pier begins to collapse and Raiden appears to be lost while Snake manages to get out of the way just in time. Before Arsenal can catch Snake, the USS Missouri arrives and fires at Arsenal.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

The Outer Heaven retreats and enters the ocean to prepare for the final assault on JD. Miraculously surviving, Snake and Raiden are transported to Missouri to participate in the final assault on the alien paradise. Mei Ling informs the US military, Snake, Otaken, Merrill and Akiba about the details of the mission. When the alien Paradise surfaces to nuke JD, they send a strike team to the submarine fortress and stop the attack on JD with a virus that is uploaded to the ship's AI system, JW. Using information provided by Naomi Hunter, the assault team is launched onto the deck of the Outer Paradise and then infiltrates its server room, which is protected by a weapon system that harnesses microwave energy. After entering the server room, they upload the virus created by Naomi and completed by Sonny. Snake, Meryl and Akiba volunteer for the mission. On the other hand, it turns out that Derbin is also present in Missouri and has provided the soldiers with weapons and launchers that the attack team will use. Outer Heaven's defenses and metal units get stuck while the strike team is sent to infiltrate the ship. Akiba's launch fails and instead the ship's deck sends him deep into the ocean. Snake makes his way through the frogs and geckos to reach the center of the ship. Here he finds Meryl injured and forced to fight the Frogs. However, this is where the last member of the cute and adorable unit comes in: the ladybug appears and tries to stop Snake. Akiba is also found out and shoots Mantis, which reveals that his "psychic powers" are only the result of nanomachine control. Using this new knowledge, Snake defeats him, but encounters the spirit of Psycho Mantis.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

After Showing off to Snake will have his soul banished by Sorrow forever. Sneak goes to the server room. Meryl and Akiba decide to stay back and fight the Frogs' forces to give Snake enough time to reach JW. While the two engage with the enemies, Akiba proposes to Meryl, claiming to have been interested in her since the first time he saw her in Shodo Musez (he stole her uniform). At first, Meryl rejects his request, but shortly after, he proposes to Akiba, which he immediately accepts. At Meanwhile, Snake moved closer to the center of the ship, but was surrounded by Frogs in front of the microwave corridor. Raiden arrives once again (now with no arms) and tells Snake that he will stop them. Snake enters the corridor and struggles to make it to the AI center, getting bombarded with microwave radiation along the way. He finally manages to reach the center when all seems lost, MK Mark 3 uploads the virus.

As the virus uploads, the Frogs stop attacking, Outer Heaven is completely defenseless, the Rays who are attacking They are disabled in Missouri and the rail gun mounted on it will not fire. A video of Naomi appears on the screens in the ship's AI center. In the video about the virus, Fox Alive, he explains that he used JW to infiltrate the entire Patriot AI network, destroy all AI cores, and disable the Patriot Boys, leaving the Patriots alone. Destroy with one attack. The Patriots intended to extend the Patriot Sons to ordinary citizens, by doing so they would gain global control. Although Naomi believed that Fox Alive would bring about the end of modern civilization as its key infrastructure was destroyed, it turns out that Sunny had improved her virus in order to preserve the energy and vital resource networks needed by modern society.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Snake passes out in the AI facility before the Missouri forces board the ship and transport him. Snake regains consciousness a short time later on the deck of the Outer Heaven, and Otaken tells him that he will find him a backup force. But before the help arrives, Liquid appears and takes Snake to the highest point of the Outer Heaven. Liquid explains that he always hoped that Snake would succeed in uploading the virus because now the Patriots are destroyed forever and Big Boss's dream can come true. He challenges Snake to a final one-on-one battle. These two are at odds and meanwhile Aslat's true character is slowly emerging. Finally, they beat each other to death and Snake overpowers him and sends him a step away from death. Acelatt then reveals that he is "Liquid's twin" and tells Snake, "You're pretty good", remembering his first meeting with Big Boss before dying from his injuries.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Late in the game, Nomad is used for Meryl and Akiba's wedding location. Campbell and Meryl reconcile and he places Meryl's hand in his wife's. Otaken, Sunny, Mei Ling and Jonathan are at the wedding and Ed is the priest. Darbin also arrives and drowns the bride and groom in flowers and white doves. As everyone is enjoying the party, Derbeen reveals that the Derbeen's gun-laundering organization was actually Patriot agents running the wheels of the war economy. He was ordered to help Snake kill Liquid, but they didn't know that Snake would destroy them.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

In addition to this, the informant squad also worked for the patriots without knowing it. However, Darbin is happy to see the Patriots destroyed because it gives him the freedom to create his own organization, although he fears that the UN will become the new "Patriots", especially since the collapse of the war economy has left many countries heavily in debt. Sonny asks Otaken if he can give the MK Mark 3 to a boy he just met, his "first outsider friend", and also asks Otaken about Snake. Otaken indirectly tells him that Snake is sick and needs to rest. On the other hand, Raiden is recovering in the hospital, his cyborg body has been replaced with another body that is more similar to a natural human body. Rosemary enters the room with a young boy, but Raiden refuses to speak to him at first.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Rose She tells him that her marriage to Campbell and her abortion were all lies to keep her and their son, John, safe from the Patriots. A shocked Raiden tries to talk to his son, who at first pulls away from him but then admits that he thinks his father looks like a superhero. The three hug each other and promise to never leave each other. Elsewhere, Snake visits Big Boss's grave and is ready to complete his final mission. He pulls out his gun and places it in his mouth to end the threat of the mutant Fox Die. The camera pans up and a gunshot is heard...

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

The end credits appear, but it turns out to be Sneak. He was unable to kill himself and shot in the air. He suddenly encounters Bigg Boss who has come back to life in an unknown way. Before Snake can react, Big Boss disarms him and hugs him. He explains his intention to fight Snake does not have. Big Boss admits that the body that was destroyed in Europe was actually Salidos' body. Since Salidos was a complete clone of Big Boss, his genetic code was enough to access and control the system. He also explains that his body was reconstructed using a Liquid and Solidus organ transplant. The destruction of the patriots finally freed his consciousness from the nanomachine coma and Big Boss got a chance to live again. Big Mama and Naomi Hunter were instrumental in creating the ruse that allowed Snake to destroy the Patriots as they used the Patriots' own efforts to defeat Liquid against themselves. Aslat was also involved in this matter. He used nanomachines and hypnotism to trick everyone, including himself, into believing that he was possessed by Liquid Snake's spirit and that he intended to destroy the Mahin worshipers and fulfill Big Boss's dream of an alien paradise.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Bigg Boss also talks about his history with the Patriots. When the virus from JW reached the other Patriot AIs, the location of the last Patriot, Zero, was revealed. Big Boss then shows Snake Zero in a wheelchair and in a vegetative state. Bigg Boss says that they will never be freed from the Patriots as long as the last founding members are alive. He then cuts off Zero's oxygen, sending his old friend and archenemy to his death. With Zero's death, Bigg Boss is the last surviving founder of the Patriots. Snake asks if Big Boss will be next, and Big Boss replies that the Fox Dye injected into Snake is slowly killing him. Just as he killed Aslat and Big Mama and will soon make Big Boss suffer a similar fate. He also reveals that this Fox-Dye strain eradicates the mutated strain in his body, meaning that Snake will no longer become a deadly bioweapon, although if he lives long enough, the Fox-Dye will also mutate one day. Snake then takes Big Boss to Boss's grave, where he pays his last military respects.

He sadly says that he now understands what Boss wanted: "It's not about changing the world, it's about As much as possible, we try to leave the world as it is. It is about respecting the wishes of others and believing in our own wishes." Snake and Big Boss smoke a cigarette together as Big Boss tells Snake to live the rest of his life in peace. So, after a lifetime of hatred, these two come to peace. Big Boss's final words are:

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Sneak meets Otaken in the post-credits sequence of the game. Snake explains that he still has one more thing to do: he has to see this age pass and see what the future holds. Otaken agrees with him and tells Snake that he and Sunny must pass on Snake's memory to future generations.

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Gameplay and design; Metal Gear Modernizes

In many ways, Patriot Guns sees the most revolutionary changes to the Metal Gear gameplay formula in the franchise's history. The simple gameplay systems are very similar to Sneak Eater, but the game has been significantly improved or the design changed enough to give the game a "modern" feel. These changes make the gameplay significantly different from the previous games. At the helm of these improved systems is Octocmo, which has replaced time-consuming Snack Eater menus. Snake's camouflage now automatically changes and hides much easier if he stays still for a few seconds. In addition, the Cure menu has been removed. The only problem with the menu is the limitation of the backpack capacity. You can only carry a certain number of items and weapons at the same time, which means that if you want a new weapon, you have to stop the game and replace the desired weapon; Especially in cutscenes where your weapon of choice is often replaced with an M4 or Colt.

Another notable addition to Patriots weapons is the improved control options. In previous Metal Gear, the actions that Snake/Raiden/Big Boss could do were strangely outdated. Patriot Weapons expands the options available to the player. Snake can walk while sitting, roll on the ground, aim in first person and third person. These capabilities make Patriot Weapons the first game in the franchise where not sneaking is a viable option, as the mechanics of using weapons are very fluid and responsive, and Sneak is no longer plagued by imprecise aiming and forced control limitations. On the other hand, the child has become a useless tool. In previous games, the codec was used to convey story information or guidance, but it is useless in Patriot Weapons. You only have a few channels through which to talk to Otaken about the mission, or to Rosemary until Snake's mental state improves.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Personally, I'm not happy with this change because I've always considered splitting story information in codec calls a waste of time. I prefer the story of the game to be told in the game itself instead of being told to the player sporadically in different ways. However, I understand that some people were not very happy about the codec not being used in this game. In addition to these improvements, Patriot Weapons has some great new elements that make the gameplay even better. Snake now has a "Threat Ring" which is effective for maintaining situational awareness and helps the player in the absence of constant radar. The game also adds Solid Eye, which identifies enemies, has a night vision camera, and acts as a near-field radar station. There is one problem with Solid Eye, however: it makes most other items in the game practically worthless. For example, no matter how much I want to listen to the iPod in the game, doing so cripples my gameplay. However, you can at least use the in-game camera in third-person mode without one of your item slots being occupied.

The game has also added new weapons and more customization features. Derbin introduces a store of weapons that the player can access at any time, simultaneously giving them weapons and tools and the risk royalty of earning "Derbin Points" to pay for these rewards. Weapons of the Fanatics has a powerful weapon customization system that allows you to enhance your weapons as you wish and create a weapon that defines you as a player. Patriot Weapons also changes the Metal Gear formula significantly, becoming the first game in the franchise to have two completely separate areas. Basically, the game has 5 maps that are spread over 5 narrative scenes. Compared to previous Metal Gear games, it is larger in area than the other, which means there are no multiple loading screens. However, this structure has both its pros and cons because in this case, if you get killed in the final parts of an area, you will pay a higher price. These 5 zones also make up one of the most ridiculous aspects of Patriots Weapons: the game's mandatory season-by-season installation. When the game was released, every time you entered a new screen you had to install the data for that mission, which took about a minute. This process was really annoying, but with the 2012 update, the game can now be fully installed.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

These more open environments lend themselves well to the basic stealth gameplay of Patriot Weapons, which is very clean and modern. In the first two scenes of the game, all the stealth takes place in the battlefields. Rebel and mercenary forces fight each other and you make your way from one place to another with the possibility of helping one of the two conflicting fronts. Unfortunately if you want to change the outcome of the war you don't get any points for helping the mercenary private military companies and they will shoot you every time they see you while the militia/insurgent forces join you. Helping the rebel forces becomes a game in itself because these forces have their own missions and they cannot do them without the help of Snake. The problem is that this stealth on the battlefield only occurs in the first two scenes of the game. While Patriot Weapons doesn't have enough active battlefield stealth gameplay, it instead constantly varies its gameplay formula with various mechanical twists. For example, in the Middle East, Snake and the informant squad engage with the Frogs, which plays out exactly like a third-person shooter game. Due to the incorporation of new controls into the game, this type of scenario occurs with greater success compared to similar action sequences in previous Metal Gear games, such as the stairwell shootout in Metal Gear Solid. The game also has two very exciting car chase sequences that showcase the action-oriented parts of the game. The game also has an interesting cut-scene where you have to destroy suicide geckos with a rail gun while witnessing a duel between Vamp and Raiden. The game adds interesting twists to its stealth gameplay. The second act has a long sequence where you have to chase Naomi by following her tracks and avoiding enemy patrols. Acts 4 and 5 will be extremely difficult to complete if you don't rely on complete stealth to complete them. All these things are enjoyable, but not as fascinating and unique as the "stealth on the battlefield" of the first and second acts. The third act has a whole level of "gameplay twists" as it focuses on stealth in an urban environment to track down a member of the resistance front. Of course, this mission is known as one of the worst stages of the last decade due to the incredibly bad design of the AI of the person you have to chase. Every time he is detected or detects you, his wayfinding is messed up and causes Going back this makes this stage very frustrating as he is constantly going off track and back on it. In this round of play I spent ten minutes chasing this sweet brain around an area of the city and had to stun the guards in front of him, causing him to turn back instead of going to the other side of the guards. However, by the time he was done spinning in a circle, the guards I had knocked unconscious had regained consciousness, and I had to circle the entire area twice again, knocking all the guards unconscious again before this ridiculous character had a chance to get out of the spot. A to point B without going off the path. They have to be mentioned in order to advance the story. One of these cases was the placement of the helicopter landing sequence from Metal Gear Solid just before the start of the fourth act, so that the nostalgia of the fans' story was well affected. There's also a button-pushing sequence in the microwave aisle, which thankfully isn't too demanding. You only have to press buttons for about a minute or two, but I skipped it with no problem at the difficulty level I was playing the game on. Another noteworthy point is the graphics of the Patriot Weapons game, which is still of good quality after more than a decade of its release. In fact, even though the game was one of the first games released on PlayStation 3, it has a much better quality compared to other games that came to this console. Much of this quality is owed to the game's character models, which are fantastic. Game environments play a lesser role, especially with the lower resolution textures seen in the game. However, the game compensates for this problem with various atmospheric filters that give them a beautiful effect. This issue can be clearly seen in the third and fourth acts.

In the third act, the entire environment is filled with strong contrast and the effect of being flooded with light, which creates the atmosphere of a film noir. The fourth act, returning to Shdo Mossez, uses a blue filter and impressive ice effects, which are reminiscent of the Metal Gear Solid atmosphere and show the harsh nature of the area. The environments of the fourth act are generally highly detailed and are considered one of the strengths of the game. The only problem is that in addition to the game's chapter-by-chapter setup, its framerate is noticeably inconsistent. The frame rate in the best case is about 30 frames per second, but whenever an explosion or an event requiring high graphics is displayed, the frame rate drops sharply. This crash doesn't make the game unplayable, but it's a performance problem that none of the previous Metal Gear games have dealt with, and it mostly occurs during certain sequences, such as the motorcycle chase sequence in the third act.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

However, players have to watch many cutscenes to reach the gameplay parts. The opening part of the game gives you a good idea of the style and trend of the game. Watch a cutscene, move a few steps, watch another cutscene, take a few steps again, watch another cutscene, then experience a few minutes of stealth gameplay, ending with a five to ten minute cutscene. . Of course, the cutscenes that occur in the middle of the mission are usually short unless they have an important narrative purpose, such as the meeting of Snake and Naomi in the second act or the explanation of the history of the patriots by Big Mama in the third act.

Cutscenes at the beginning of the act The thirds are significantly longer: you have to watch about 40-50 minutes of cutscenes to start the third act, and there is even a sixty minute sequence of cutscenes between the end of the third act and the beginning of the fourth act. This sequence is not even the longest sequence of the game because the end of the game holds the world record for the longest cutscene at seven and one minutes to complete all the storylines of the franchise. Patriot Weapons also has pre-mission sessions that are practically interactive, but are essentially information transfer cutscenes. Of course, these sequences help to create the context of the upcoming missions, but they also contribute to the cutscenes of the game. With all that said, the game's cutscenes are very skillfully directed and are generally entertaining despite dumping a lot of information on the player. Added an option to pause cutscenes, which you can use if you want to take a break. The game also has several sections to save the game in between these sequences, which is wise and shows that Kojima and company knew this would be a problem for players. The game is about 16 hours long and cutscenes make up about two thirds of it. In fact, skipping the cutscenes, I finished the game without being detected in about three and a half hours to earn some of the game's special badges. This duration is close to previous Metal Gear games. In my opinion, if I want to judge fairly, I should say that Patriot Weapons has prioritized cutscenes and story over gameplay.

Hard to stop. Enemy soldiers depend on the difficulty you choose. For this round of play I chose Big Boss Hard difficulty and was really impressed by the level of awareness of the enemies. Even simple enemies have a long-range field of vision where they can spot Sneak, especially if you're not too careful with your movements. They also quickly pick up on you, which makes them harder to catch and one-on-one combat than before. It should be noted that many ordinary soldiers are distinguished from each other based on their role and their character design changes from one mission to another according to the company they are a member of. Frogs (Heaven's armored troops) are similar to regular soldiers, but have better armor, senses, and mobility. They also have an interesting and unique design that I think is as good as the Stormtrooper uniforms. In the later parts of the game, Frogs replace normal soldiers to naturally increase the difficulty of the game.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Also On top of soldiers, Patriot Weapons has special unmanned enemies that you'll have to deal with on a regular basis. Most of these enemies are formed by gecko units. Pseudo-metalheads who are a bit scary when they first see them. The design of geckos and their sounds are terrifying, and if they detect you, you will be in serious danger. Their main balls can stun Snake and deal significant damage on higher difficulties. If geckos are blocking your path, which is often the case, stomping on them can drain 75% of Snake's health bar in one hit, making them very difficult to engage in one-on-one. There is another enemy named Dwarf Gecko in the game, who can be found at the beginning of the fourth act of his career. Facing these enemies is also annoying. They are not dangerous by themselves, but they are always in groups. If they recognize you, they will attack you together. When faced with a dwarf gecko, the best strategy seems to be to hide or run away if detected. Unfortunately, after some of the best boss fights in the franchise's history with Sneak Eater, the boss fights built into the Patriots' weapons are lacking. In fact, the quality of the Portable Ops battles can be forgiven due to its hardware limitations, but the Patriots' weapons were a sign of the quality drop in the series' boss battles, which will never reach their peak like before. This is not helped by the lack of characterization for the game's boss battle squad, the Demon and Delight unit. All the people in this group are an obvious amalgamation of enemies from previous games, which defines one feeling. All demons have a "lovely" state that occurs in the same way. Supermodel emerges from her exoskeleton and chases after Snake minutes before dying. These confrontations are interesting the first time they happen, but they get boring with each subsequent encounter because everything is the same.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

The first battle in the game takes place in the second act against the Laughing Octopus, which is quite interesting. The battle itself does not have much to say, but what makes it interesting is the hiding places of the octopus and its color matching with the surrounding environment. You have to spend most of the fight trying to find his hiding place. The locations he uses seem to be random in each round, so you probably won't see all of them once you beat him. Fighting the Octopus on higher difficulties can be frustrating as his arms can kill you in two hits and his rolling attacks will take away 75% of your health. I think I got tired of the fight pretty quickly because the fight itself was so easy, but out of nowhere he would kill me on the spot with these high damage attacks. However, the encounter with the Smiling Octopus is quite a unique confrontation and without a doubt one of the best boss battles in the game.

The next battle in the third act is with the angry raven, which is not a good battle. The raven will basically shell your position and use his grenade launcher every now and then. He also sucks at bullet absorption I used all the M4 bullets twice just to kill his demon mode. The real test is to avoid being thrown off the roof by his grenade launcher and spotting his position first and foremost. As a result, this battle boils down to "shoot him until he dies and don't shoot yourself" which is really boring. His annoying personality doesn't help matters either as he spends the entire fight yelling one word. One of the best boss battles in the game is the one-shot duel between Snake and the howling wolf in the snow-covered fields in the fourth act of the game. This battle is designed to revive the second battle between Sniper and Sniper Wolf, but in my opinion, it is superior to Sniper Wolf in terms of gameplay.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

The shooting controls in this game are so much better that you can actually participate in this sniper fight without having to use the rocket launcher to achieve victory. In addition, the graphics of the game are capable of this confrontation Draw an epic battle in the middle of a blizzard. Even better, the Frogs are present throughout this battle trying to find you and the cold constantly lowers your stamina bar. All these things work hand in hand to turn the fight with the crying wolf into a tense and exciting event. There are other interesting things built into this fight, like howling wolf can smell you if you're in the wind's path, and he's only vulnerable when he's out of his armor or if you shoot one of his two grenades. Overall, this is an enjoyable single-shooter battle that not only evokes one of Metal Gear Solid's best battles, but also improves upon it in every way. It goes on to be easily the worst boss fight in the entire game, and one of the worst in the entire franchise. Even though Vamp is an interesting villain, he jumps from platform to platform the entire battle and you just shoot him. Every once in a while he'll jump down from the platform and do an easy dodge attack on you and throw a few knives at you. These attacks rarely occur even on Big Boss Hard difficulty. The fight gets worse as you play through the game and unlock the Solar Gun as it can kill the vamp in one hit. The only challenge in this battle is finding the right way to kill the vamp. This puzzle is not very interesting because I'm sure I wasn't the only one who didn't even think that the syringe could be used in hand-to-hand combat. This fight continues with the confrontation sequence of Metal Gear Rex against Metal Gear Rey to end the fourth act of the game. The combat is great, but with the introduction of completely new controls and attack methods, it can be a little annoying for players because it means you'll have to die at least once or twice to get used to controlling Rex. When you learn all the controls, this battle sequence becomes unique and attractive, which turns the dream of many Metal Gear fans into reality.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

The last fight with the demon and lovely unit in the fifth act is with the mantis Safir Kesh, which is clearly a repetition and extension of the fight with Psycho Mantis. This battle is not as good as Crying Wolf, either in terms of gameplay or in terms of the beloved Psycho Mantis. This fight is basically one long puzzle where you first inject yourself with a syringe and then try to shoot mantis dolls. This fight ends when you use his doll to break Mantis' armor. The confrontation is generally straightforward, but references to the battle with Psycho Mantis cast a heavy shadow on it. We see Hideo's page 1, Meryl trying to shoot herself or you in the head, and even the appearance of Psycho Mantis' ghost, who turns out to be the real force behind the demon and lovely unit. It ends between Sneek and Aslat on top of the foreign paradise. Similar to the fight between Rex and Rey, this battle is annoying with the introduction of new gameplay concepts right at the start of the encounter and feels more like the gameplay of a fighting game than Metal Gear. The battle also fails to explain the critical strategy required to win the battle on higher difficulties. You can hold the triangle button and recover your health bar by triggering your opponent. Still, the fight is fierce and epic as the franchise's greatest hero and greatest villain square off once and for all. Despite the last-minute introduction of new gameplay, this fight is fantastic and one of the best moments in the franchise's history.

Story and Character Analysis

More than any previous Metal Gear game, one's enjoyment of Metal Gear Solid 4: Patriot Weapons is significantly tied to their interest in the franchise's overall story. This is because Kojima has tried to finish all the unfinished story lines of the series in this game, which if you are a fan of the series, you know it is quite a difficult task. As a result, Patriots Weapons is more of a fan game than anything else. I remember when the PlayStation 3 was still new to the console scene and one of my colleagues asked me if there was a good game on it yet. I wanted to tell him Patriot Weapons but I knew that if he had played any of the previous games he would definitely be confused by the story. But if you are a fan of the franchise, Patriots Weapons is definitely the best ending we could have seen. Miraculously, the game manages to conclude several storylines of the franchise decisively and in a satisfactory way. In fact, it does it so well that it reinforces the stories of previous Metal Gears (especially Sons of Liberty). One person described. This issue is clearly in the conflict between Zero And Bigg Boss can be seen, which originated from the difference in the perception of the two of the Boss's wishes, and ultimately shaped the lives of countless people over successive decades. It is interesting that the story of Bigg Boss and the Patriots is narrated by Big Mama (Eva) inside the church with allusions to religion. Whether you want to accept it or not, all religions are based on a system that tries to interpret the "will" of God(s), the Prophet(s) and the scriptures. This includes their belief system, which is then reinterpreted by other people. Any religious person can tell you that all religions are full of countless factions that have been formed due to people's diverse perceptions of the "right" will of their God. The relationship between the boss's desire and religious beliefs is a clear allegory. Of course, both Zero and Big Boss failed to correctly understand Boss's request. Zero believed in universal unity through total control. A belief he tried to convey to his AI networks. However, these AIs did not understand Zero's request properly and tried to maintain their control until they realized that they could achieve this goal by using war. As a result of this decision, the world entered into a war economy.

This fall is the mirror of the history of the philosophers (The Philosophers) whose desire to unify the world through peace immediately after transferring their desire and will to their children suffered a terrible defeat. It led to the Cold War. Big Boss spent most of his life fighting to maintain his understanding of Boss's wishes, but it wasn't until his death that he came to a true understanding of his master's wishes. Finally, these conflicting demands are used as ideologies and the conflict continues. Weapons of the Patriots also strongly emphasizes the idea of the commercialization of war. The opening part of the game paints a world that is very strange. A world where the sense of "morality" is so corrupted that a severed cyborg head hosts a TV show, where war is an everyday part of people's lives, and where private military companies have their own flashy prime-time commercials. The war economy depicted in this game is a fascinating subject where most of the world's armies have been outsourced to private companies. In this world, wars are fought over ideologies, these wars are only for making big profits. Instead of soldiers acquiring skills throughout their lives, they now acquire everything they need through nanomachines. These nanomachines suppress PTSD and prevent war crimes at the hands of soldiers. However, due to the intervention of Mahinists, the war economy becomes the driving force of the world economy in the sense that war is no longer an evil way to achieve goals, but a guiding force of the capitalist system. Currently, war has a similar economic impact, but it has not progressed to the point where it becomes the driving force behind the entire world's economic situation. It seriously affects him. For example, when the emotional control of Sons of Patriots fails, the soldiers are faced with all the emotions they experienced in the battle and therefore die due to the severity of the psychological injuries. For them, war was nothing more than a game, but here the reality shows its ugly face (a claim that is obviously made with the intention of reflecting the players and the experience of war games). Each of the people in this group were innocent collateral casualties of the war, which broke their minds and psyches in an irreparable way. With numerous conflicts starting to form around the world, the game hints that each one is a direct product of the evils done due to the war economy. More interestingly, when Liquid steals the Patriot Sons system, many characters panic about what will happen to the world economy as his actions unexpectedly lead to the first global truce in human history. The sheer hypocrisy of these statements and claims was unbelievable to me because world peace is an unattainable goal that we can only aspire to achieve. When world peace is established and the dollar symbol is attached to it, the governments of the world will all panic.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Patriots also deals with the issue of moral ambiguity that has become a part of the series since the time of Sons of Liberty. A significant number of the bad characters of the franchise are either exonerated or partially justified in their actions, and on the other hand, the heroes of the story are given a gray spectrum. The most obvious villains of the game, Big Boss and Liquid Acelot, have both justified themselves in the eyes of the players by the end of the game, although the actions they have taken are still horrifying. Liquid Aslat is a mystery in itself. During his time in the game he is responsible for countless deaths, but he is also responsible for the global truce and plans to end the control of the Patriots and the war economy. It can be argued that he had He made the necessary sacrifices to achieve an ideal ending that would have saved many more lives in the end even though I still believe he's a completely evil person... but a villain who has a lot more sympathy than he seems. The identity of patriots is also linked to this concept. Their identity was accompanied by many discussions at the time of the game's release. A lot of players have complained that the main villains of the entire franchise have been "comic" Sneaker, but in my opinion, that's been the case from the beginning. Between Portable Ops and the similarities between the Fall of the Philosophers and the Patriots I think the plan was to show that those who founded the Patriots were good people with good intentions. However, the destructive effect of the infinite power eventually turned them into monstrous people. Such an idea fits well with the themes used in the Patriots' weapons. The only problem is that there was no proper explanation for this ideological shift (unless the game experienced Portable Ops), but the underpinnings were undoubtedly there.

The game also revises Solid Snake's character to " "Heroic Deeds" portrays him as the unwise act that allowed the patriots to rule the world. Foreign Paradise, Zanzibar Land, and Shado Mossez were all created by Big Boss/Liquid Snake to rebel against the Patriots, but Solid Snake unknowingly became a tool for the Patriots to maintain their power. The twist works well, showing that Snake was never in control of his own destiny. You might think that this twist would anger some fans, but it seems that the majority were receptive to it. In addition to its themes, Patriots Guns has a number of great narrative moments that are nothing but pure joy for fans to experience. The story establishes many "rules" from the very beginning (such as the methods needed to break into the Patriots' systems) which it then cleverly subverts by using pre-formed elements from previous games. The game also features an abundance of great moments that rank among the franchise's greatest moments, both for their powerful narrative impact and their importance to the overall storyline.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

For example, the introduction of Raiden as a cyborg ninja was so great that it led to his own game, the Rex vs. Rey fight is amazing, the final one-on-one battle between Solid Snake and Liquid Snake. It also has a similar situation and the final peace between Snake and Big Boss in Mazar Boss. The game also has great story beats: for example, the third act culminates in a series of major plot twists as Liquid seriously injures Snake, leaving him with an irreparable wound, Big Mama dying trying to save Big Boss. Liquid succeeds in taking control of the Patriot Sons and murders a group of US Navy officers. He puts the seemingly invincible Patriots in a vulnerable position for the first time in franchise history. It's moments like these that make Patriots Arms a mesmerizing experience.

However, the game's story-driven nature isn't flawless. One annoying element is the overuse of poop humor in the early parts of the game, which usually revolved around Johnny "Akiba" Sasaki. His first appearance in the story you find him defecating inside an iron barrel. He then ruins his pants mid-fight to the point where his pants are ridiculously brown for the rest of the fight. There are also a handful of times where Snake sees enemies urinating, including a soldier who manages to urinate on Snake. The game also has more narrative inconsistencies than other Metal Gear games, much of which is due to the completion of the franchise's highly fragmented storylines. For example, how did Meryl, Jonathan, and Ed not realize that Akiba had no nanomachines in his body? Wasn't it strange for them that they couldn't share their senses with him? Is this subscription like Metal Gear Online where you have to communicate with him manually but find that it just won't connect?

Also, there is a strange retcon in the story where Raiden becomes a member of the Foxhound and serves under Ray Campbell. Even in Sons of Freedom he admits that he never met the colonel. I always assumed it was guided by an AI and that Foxhound was disbanded, but with that contradiction we're supposed to believe that Raiden was most likely a soldier who served in Foxhound, but one who never met Campbell. This inconsistency is confusing, but to say the least it's the only major anomaly in the game. Replacing Salidos with Big Boss in the third act was a wonderful surprise, but when it's revealed that Big Mama's sacrifice for it doesn't make much sense anymore. Bigg Boss explains that he The replacement was aware, so when he went into the fire to save the body, he was just doing it for show? It's possible (he thought Aslat was lost so maybe he did it to keep up appearances) but it's still hard to justify. Similar to Psycho Mantis, Sniper Wolf, and Vulcan Raven sacrificing themselves for no reason, it seems like this is a story element that Kojima wanted to introduce for more impact and to add another twist to the game when most players know the exact details of the previous games. Most likely they have forgotten.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

At the end, the events based on the story of the game are explained cleverly and intelligently. But it still doesn't make much sense. I mean, Liquid, who controls a bunch of private mercenary companies, couldn't have built himself a railgun instead of stealing Rex's railgun? The game claims that the creation and use of weapons of mass destruction like this rail gun is controlled by JD, not the Patriot Sons, but we see Greg Grian using a scaled-down rail gun, so he clearly has the technology to make this weapon. Besides, Liquid is the one who leaked Rex's blueprint, so he definitely knew how to build the railgun. Can it be said that he does not have the financial resources and trusted people under his subordinates to make this weapon for him? Is he afraid of a Patriot agent infiltrating the weapons team and putting an ID lock on it? It is hard to believe that nuclear weapons still exist. One would think that the US government would have done something about these weapons or taken control of the island once again. The only explanation I can think of is that maybe Liquid's plans changed after the second act and he decided to go for railguns and nukes instead. I must emphasize that the aforementioned items were not mentioned with the aim of destroying the game. Patriot Weapons ended the franchise in the best possible way, but created a lot of inconsistencies along the way to achieve its goal.

In addition to these plot flaws and inconsistencies, Patriot Weapons includes some ridiculous story elements that make it They do it to some extent. One of these is the half-hearted attempt to demystify and demystify some of the magical elements of the franchise. The most prominent example is Vamp, whose abilities are the result of the use of nanomachines. This fact should make the situation easier to understand, but unfortunately it doesn't explain how Vamp is able to walk on water, grab your shadow, and jump or run on water (especially since injecting him only suppressed his healing ability and his other abilities are in their place). Besides the vamp, there is one more moment that I think is one of the funniest narrative moments of the entire franchise. Where Raiden of the Outer Heaven stops a massive arsenal with just his body... even the ground he's standing on crumbles under his feet. You can't even justify this episode with "magical realism" or "fictional practical technology" because we've already seen Raiden struggle to take down geckos. Now suddenly he can stop a giant military fortress that already destroyed a significant part of Manhattan? Or is it the case that the place Raiden is standing on collapses and he even puts his foot in it?

Series fans will be pleased that all the important characters from the previous games are either present or mentioned in this game. became. The only exception to this are the characters of the two Metal Gear games, in addition to Natasha Romanenko. The most prominent character in Patriot Weapons is undoubtedly Old Snake, who in my opinion is the best version of Solid Snake. Solid Snake's premature aging made him a unique protagonist among video game protagonists, shockingly influencing the game's gameplay and narrative. From the end of Metal Gear Solid onwards, Snake is an unstoppable force of optimism, but the premature aging that afflicts him causes the optimists to fade from his mind and he is driven towards nihilism. This absurdity is clearly seen in Snike's constant smoking throughout the story. The other characters keep scolding him that smoking will kill him one day but he doesn't care because he knows he will die soon. During his adventure, Snake only focuses on the final missions assigned to him to complete them before his death. At first, this action starts with the defeat of Liquid once and for all, but as the story progresses, he realizes that he has to take his own life. The fox die mutation in his body that will turn him into a deadly bioweapon is a wonderful surprise that makes the absurdist mood of the game in the early seasons completely tangible for players. Snake has spent most of his life fighting believing that he is not a human but a weapon created in a lab, but this revelation turns him into a true weapon of mass destruction. Attempting to complete his final missions will prove costly for Sneak. With the end of the third act He is completely destroyed and on the verge of death for not giving up on his mission, but he continues to fight because it is the duty he has given himself. As he tells Raiden, "We started this story and it's our job to finish it." This is achieved only because of his unwavering determination to complete his missions, but in the end he is shaken and cannot commit suicide.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Thankfully this time, Big Boss's intervention allows Snake to regain his lost sense of optimism as he realizes that he won't be turning into a weapon of mass destruction any time soon. Re-introducing Big Boss in this part of the story was a really bold decision, but fortunately it works relatively well. Especially since he is actually the second "hero" of the series, the right decision was that he, like Snake, would get a decent ending at the end of the franchise. Because of this unexpected reunion, both Snake and Big Boss have their own "happy" endings; Father and son are reconciled even after spending a long time of their lives killing each other and Big Boss orders Snake to spend the rest of his life in peace. This request grants Snake his final life goal, to experience the end of his life and help build a better future. Snake's new goal is revealed by him quitting smoking in the game's post-credits scene. He has found something worth living beyond his mission. A hopeful and worthy ending for the main heroes of Metal Gear, who both finally get the peace they were looking for. Unfortunately, the story's third protagonist, Raiden, becomes a bit unbearable in Patriot Weapons. Although he has great action sequences, Raiden's character has taken a significant step back from Sons of Liberty. I know that most fans believe that the weapons of the patriots were Raiden's redeeming character, but personally I prefer him in Sons of Liberty, especially at the end of the story. Snake loses his optimism due to his untimely death, but Raiden loses his optimism due to Rose's miscarriage and then his own inability to deal with the situation. This causes him to run away from all his problems and makes the situation even more complicated as he is captured by the Patriots and turned into a cyborg. An annoying fate, but one that Raiden didn't need to suffer if instead of running away from his problems, he was willing to talk to Rosemary and let them overcome the obstacles in their lives together. During the game, Snake tries to reconcile Raiden with Rosemary, but Raiden even denies the existence of gold. He even tries to commit suicide several times in different missions to end his "suffering" and Snake has to stop him each time. Snake has no future, however, he insists that Raiden still has his family and his youth, but Raiden refuses to accept these facts. Raiden seems to realize for a moment that he still loves Rose when he is crushed by the alien paradise, but instead we see that thought go nowhere and he tries to kill himself again. At the end of the game, when Raiden finally sees Rosemary, he avoids acknowledging her presence until Rose tells him that she didn't miscarry, that she still loves him, and that they have a son. Here, Raiden finally realizes how foolish he has been over the past few years and returns to the open arms of his family and realizes that they are the most important thing in his life. His worth is realized throughout the franchise and his characterization stands out more than anything else. He is a great villain, cheerful and ambitious, who enjoys showing off. His chronic betrayals are also in full swing, especially with the revelation that he lied about being possessed by Snake's Liquid Hand in order to get the Patriots to destroy themselves.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

It's nice to have Meryl back in the story and she knows what she's doing. However, Meryl doesn't have a huge impact on the overall storyline of the game as most of her actions are thwarted by the villains. But he has great interactions with Snake and his presence is felt in the story. On the other hand, Akiba's game introduces a completely useless soldier, but fails to convince players that he can turn 180 degrees and become a super soldier. Meryl takes an interest in him for no reason, and the two destroy Frogs' soldiers in perfect harmony in the alien paradise. This incident does not match what we saw from Akiba at all. He's not just behind the other soldiers, he's clearly a jerk because he can't even pull the trigger on his gun, informs the mercenaries of their location, and goes so far as to expose Snake at a checkpoint in Eastern Europe. The marriage of Meryl and Akiba is a strange ending to the story of both of them. Personally, I would have been more satisfied if Sasaki was the same funny little character It remains.

Sonny Gorlukovich, on the other hand, is my new favorite character and easily the best female character in the entire game. Those who have played Sons of Liberty know he has a tragic backstory. Sunny is an orphan girl who is kidnapped by the patriots and never sees her mother. At night, he searches the Internet for information about Olga, hoping to one day understand the mother he never had. His closeness with Naomi Hunter is heartening because he finally has a mother figure in his life who shares his interests. He is also someone who has spent his life experiencing the world through a computer screen instead of experiencing it in person. This extensive knowledge of computers comes in handy, allowing Sonny to perform advanced technical feats as well as create a virus that will destroy the Patriots and save modern society. As a result of this action, the Boss' wish is fulfilled and Sonny becomes one of the greatest heroes of the entire franchise. At the end of the game, she finally steps out of her despair and quickly befriends a boy, despite the two not speaking the same language. She has a great storyline, especially since she's only seven years old and a side character in an action game.

Unfortunately, the other female characters in the story are underutilized. Naomi Hunter is fairly believable with her scientific and medical knowledge and her ambiguous motivation in helping bring down the Patriots. He also forms a romantic relationship with Otaken despite knowing that he will not live long. He could at least discuss this with Otaken. Anyway, his death is sad, but I realized that the reason for this feeling is mainly because of Otaken's distress and suffering. The rest of the female characters do not have much to say. Rosemary has no significance in the story. Her lying about her miscarriage was a callous and cruel act that upsets Raiden more than anything. Mei Ling has a similar role as Rosemary. Big Mama has a strange personality. She is an elderly woman who spends most of her time in the game explaining various past events to Snake and the players. Dave and Delbar get the title of the worst female characters in my opinion. They have no personality outside of their one-dimensional enhanced feel and are clearly designed solely for fans of the game. The cuteness phase of these characters in particular is 100% fan service (and keep in mind that these women were all supposed to be naked). You can also take pictures of the demon and the lovelies and they will pose for you if you wait long enough in battle with them. All the people in this unit are inspired by real supermodels. The game tries to make you sympathize with them, but this happens after you defeat them, and at that time, it tells the story of their lives. So, in general, the drawing of female characters in the story is not very good, but it does not seriously affect the game.

BingMag.com When metal gear fans were divided into two groups; Review of Metal Gear Solid 4 (2008)

Other characters such as Otaken perform well as always. Of course, his character has no special development in this game. In fact, Otaken repeats the story lines he had in his previous two appearances. Campbell also has a similar situation to Otaken, but has a bigger intelligence role than Otaken until the end of the game, when it turns out that he protected Rosemary from the Patriots. The return of Vamp is a satisfying twist, his brooding presence is always fun for me, even though his boss battle is absolutely ridiculous. Finally we have Ed and Jonathan who are the other two members of the informant squad and have no characterization.

Overall, Patriot Weapons has great core gameplay and a great story that brings the franchise's storylines to a satisfying conclusion. However, the game is not completely consistent with other Metal Gear games before it, because compared to the previous titles, 2/3 of the game is made up of cutscenes and radio conversations. Fans will undoubtedly enjoy the information and storytelling provided in some of the cutscenes, but those who are not fans of the series will get dizzy within the first hour of the game. Therefore, it is difficult to rate the game Patriot Weapons, but I am a big fan of the franchise and I love this game very much, and most importantly, I must emphasize that this game is the only experience for fans of the franchise.

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