What Metal Gear Solid Collection Says About Central Powers

Metal Gear Solid series fans confirm that when it comes to serious issues and their criticism, their beloved series does not lack anything in this regard and in all versions. He pays from them. But one of the themes that is repeated in all of them and is less discussed is the criticism of the central powers and its defense of the decentralization of power. In all the issues of the story, this message is clear: central power in the hands of a government or organization is a threat to world peace, much worse than terrorism, political unrest or economic instability. It is Big Boss to expose America's genetically enhanced soldiers and prevent them from being used by other powers to protect and increase global military power. In the second version, Salidus recruits a group of special forces to destroy Arsenal Gear and stop the plan of the group "Patriots" who seek global control of information. Even in the third edition, which takes place forty years before the events of the first and second editions, it clearly states that military superiority by only one superpower (either the United States or the Soviet Union) upsets the balance of power and is replaced by chaos. The fourth edition also did a great job of combining the themes of the previous three editions with references to "The System", private military companies and nanomachines.

BingMag.com What Metal Gear Solid Collection Says About Central Powers

Metal Gear Solid series fans confirm that when it comes to serious issues and their criticism, their beloved series does not lack anything in this regard and in all versions. He pays from them. But one of the themes that is repeated in all of them and is less discussed is the criticism of the central powers and its defense of the decentralization of power. In all the issues of the story, this message is clear: central power in the hands of a government or organization is a threat to world peace, much worse than terrorism, political unrest or economic instability. It is Big Boss to expose America's genetically enhanced soldiers and prevent them from being used by other powers to protect and increase global military power. In the second version, Salidus recruits a group of special forces to destroy Arsenal Gear and stop the plan of the group "Patriots" who seek global control of information. Even in the third edition, which takes place forty years before the events of the first and second editions, it clearly states that military superiority by only one superpower (either the United States or the Soviet Union) upsets the balance of power and is replaced by chaos. The fourth edition also did a great job of combining the themes of the previous three editions with references to "The System", private military companies and nanomachines.

As the last issue [as of this writing], Metal Gear Solid 4 puts the issue of central power under the microscope more decisively than ever. Liquid Acelatt, one of the main characters of the series, confronts the Patriot system because, in his opinion, it has locked humanity in an endless cycle of the war economy. First, the story shows a negative face of Liquid, which seeks to control the system to rule the world. His previous work in the Metal Gear Solid series confirms this assumption, and the old fans of the series knew that these villainous actions of Liquid are not unlikely. This becomes Sneak's first motivation to go to Liquid. However, as the story unfolds, we understand that Liquid is not looking to take over the system for his own benefit, but to destroy it. He hopes that in this way he can free the soldiers of private military companies from the shackles of the system and humanity will no longer be trapped in the shackles of the war economy.

BingMag.com What Metal Gear Solid Collection Says About Central Powers

Control and Destroy

Early on, in Metal Gear Solid 4, we see Liquid doing covert acts of terrorism and military intervention. Since his past actions in the Metal Gear Solid series had caused him to be despised by the scientific community and distrusted by the international community, Liquid had to launch a massive program to gather scientists, researchers, programmers, and elite military agents to destroy the system. which involved the whole world. Liquid's idea of a haven, a new nation for free soldiers, was just a deception to keep the world from knowing its true purpose. Instead of trying to take control of the system or hand it over to a national or political group in the name of utopianism, Liquid's main goal was to destroy a totalitarian world government.

This is an interesting twist to Snake's mission in This numbers because it puts him in a lose/lose situation: if he kills Liquid and stops his rebellion, then the war system and economy are also nullified; If he allows Liquid to destroy the system and the war economy, a global economic collapse will occur at the price that humanity will be freed from the clutches of the system. Colonel Campbell also mentions this node in the mission briefing to Snake:

You have to stop the liquid so that it doesn't destroy the system. What we know as "peace" is nothing but a balance of power maintained by the economy of war. The destruction of the system means the destruction of the information-oriented society. Whether we like it or not, we have no choice but to maintain this system.

Here the game focuses on totalitarian systems and subsequently the dangers of global central powers. The game says that the system, dependent on artificial intelligence, was formed outside of the government and gradually became empowered and aware to such a power that it can even manipulate (and perhaps control) the results of the political elections of industrialized nations.

Furthermore, it has played an important role in legitimizing private military companies and generating income for the expansion of the global economy, and we can clearly see this in the rapid growth of these companies in the game. In this case, we see that the system affects the superstructures (institutions and ideologies) of the nations that participate in the war economy. It has become an anti-utopian city. If central power gets too high, as the "system" has achieved, the path is paved for corruption and tyranny. Moreover, if such a central system collapses, it will bring politics, economy, and the world community down with it.

BingMag.com What Metal Gear Solid Collection Says About Central Powers

Global System

This decentralization can be seen in many places where the game takes place. Snake is no longer like previous versions to defeat his enemy in a specific environment. In Metal Gear Solid 4, Snake must travel around the world because Liquid has decentralized his power and his personal network of spies and subordinate groups are scattered across all the major continents of the earth. When Liquid takes control of the system (temporarily for now until it destroys it from within), it makes a historic display of power and proves the fragility of central power. Campbell says after this incident:

The world's military systems are now only in the hands of Liquid, and the local systems are out of order. Weapons all over the world are shutting down. For the first time in human history, we saw a complete ceasefire. The war economy stopped completely. A crisis of this magnitude cannot be ignored so easily. Stocks related to the war economy are already on a downward slope.

It is important to note that the game makes this global truce look like an economic crisis. Liquid's ultimate goal is to destroy the system that has taken humanity into an era of uncertainty and forced it to monitor its daily life through digital devices. At the same time, with the destruction of the system, humans once again have the opportunity to shape the world from the scope of the entity that has everything in its control and dominion. The world will become unstable, but it is worth it for different nations to go through this chaos. While the collapse of the global economy is no small problem (as we see in the recent real world crises), maintaining the system is a greater evil, especially when we add to the picture the monetization of nanomachines and the plight of the soldiers of private military companies.

Certified soldiers use certified weapons with certified equipment. Nanomachines inside their bodies monitor and enhance their body's capabilities. Genetic control. Information control. Emotion control. Battle control. Everything is under supervision and control.

What we see is another part of the totalitarian system's shackles, whose work boils down to control. With nanomachines, the system's power reaches down to individual soldiers, influencing where, how, and why they enter combat. What if they want to revolutionize or disobey orders? Merrill, one of the watchdogs of these private military companies, says that they basically lack this capability:

The system ensures that no one can use weapons and military vehicles without the necessary certification. True, the system has made it necessary to use all these tools to pass their protocol. If private military companies want to launch a terrorist attack or coup, their weapons and equipment will be automatically locked. They can no longer enter into combat, nor walk, nor attack.

In general, nanomachines are tools that help the totalitarianism of the system to neutralize any threat and resistance. They take a step further and even control the psychological tendencies and emotions of the soldiers. Since the condition of membership in private military companies is the mandatory injection of nanomachines, the free will of the soldiers is destroyed. Merrill talks about how far these nanomachines penetrate the body of the soldiers:

The system simultaneously sees all the soldiers in the battle, whether it is a government soldier or a private soldier. Injecting nanomachines into soldiers is for this reason, so that they all get a digital certificate. Nanomachines record all the activities of the soldiers 24 hours a day. The position, movement, speed, amount of ammunition, shooting accuracy, wounds, food rations, water consumption, heart rate, blood pressure, sugar and oxygen levels are all collected by the artificial intelligence at the core of the system. It is used by the US military, allied forces, and private military companies. Even the police forces are getting into the system little by little.>

Worse, nanomachines can suppress emotions and fears. Dr. Naomi Hunter, a scientist who was involved in the creation of the new generation of nanomachines that are now used all over the world, confirms this. Emotion control shows that nanomachines can artificially make soldiers feel satisfied and happy. The power to control emotions Basically, it means controlling the mind and thus the system that affects the whole world can control all people. This is why Naomi finally rebelled and helped destroy the system:

The nanomachines inside each soldier's body are adapted for different conditions to secrete the necessary neurotransmitters, hormones and stimuli in the soldier's body. Whenever a soldier kills an enemy, they can artificially release endorphins in his mind and recreate the feeling of battle. Or even stop the secretion of some hormones to suppress the soldier's emotions so that they don't get scared, hit the last wire or carelessly target their comrades. All of this is controlled by the artificial intelligence at the core of the system. Artificially controls all pain, emotions and senses of the soldier; In other words, the whole essence of its existence.

These were two of the most powerful parts of the nanomachine, which are used negatively. To see the absurdity of this system in action, we have to look at Meryl when she is confronted by Screaming Mantis: Mantis hacks Meryl's nanomachines and uses them against Meryl herself, to the point where she is treated like a puppet. The game moves. It can be said that all the soldiers of the private military companies are a kind of puppets that other companies shake their straps and the system of these companies. Worst of all, no method has yet been discovered to remove these injected nanomachines. The only sad truth is that two bullets were fired in the brains of these soldiers and they were buried early in the morning.

The Metal Gear Solid series proves that the line between good and evil is thin and the motivations of the parties are constant in all versions. It becomes questionable. In this series, we always see a skeptical view of powerful international institutions, whether they are behind the scenes or clearly visible. They strive to bring the entire world under their influence for control. On the other hand, the game is equally pessimistic about the methods of those who want to stop these institutions and build another new world order. . Maybe he even wants to say that there is no need for favoritism and a special opinion. This is the true magic of the Metal Gear Solid series, allowing players to grapple with big, yet important, questions. World organizations in the real world, such as the Tripartite Commission, the Council on Foreign Relations, the United Nations, and the World Trade Organization, are trying to have a global currency, a world court, and basically a centralized new world order. Groups such as Bohemian Grove and the Club of Rome operate behind the scenes, and some organizations, such as the Red Cross, collect funds for anonymous and questionable projects. On the other hand, international mega-corporations like Monsanto seek global control over food supply. It is impossible to pass over the issues that the Metal Gear Solid series discusses.

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