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Top 10 character-oriented action style games

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

In the definition of Stylish action subgenre, it can be said that in order for a work to be included in this category, it must have two main features. The first thing is that there should be different ways to damage enemies with all kinds of weapons in the form of combos in the game and it should be fun to learn them. On the other hand, the game rewards you for your skills. In fact, get more rewards by playing better. Also, there is usually an additional difficulty level after Hard mode that tests your skills in the hardest possible mode.

Another name for this genre is Character Action, which seems to have been developed by Hideyaki Itsuno. The Japanese game maker Capcom has become popular. In this article, we will discuss the Top 10 games of this subgenre. Since this style is rather specific, except for one particular case, only one game from each series has been selected.

10. Shinobi

Producer: Sega/Developer: Overworks
Year of release: 2002
Platform: PS2

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

We will start the list with a work that probably many people don't know except this style. Sega's 2002 reboot of Shinobi may not have delved as deeply into the genre as some of the other games on the list, but it still lives up to the early expectations of the genre. While the game doesn't have a complex combat system, Tate's system is where it shines. From part of the game onwards, Hotsuma's sword, Akujiki, must be stained with blood, otherwise it will take the host's life. Move another person out of the way and so on, after a while the Tate system will activate where Hatsuma will kill all the enemies with a special hit and drain Akojiki of blood. The more enemies there are in this mode, the more damage you will inflict on them and naturally you will receive more rewards. It's a fairly balanced system in the game, and it's a lot of fun to use when fighting bosses and killing them in one or two hits.

9. Transformers: Devastation

Producer: Activision/Developer: PlatinumGames
Year of release: 2015
Platform: PS3, PS4, Xbox 360, Xbox One, PC

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

Transformers: Devastation is a hack-and-slash action game by Platinum games Studio, based on the Transformers series, and published by Activision. The game mechanics are very similar to other studio games like Bayonetta. Players will control one of the five Autobots in the game and fight with other robots.

Each of the robots is capable of using a variety of physical attacks and long-range weapons, and can be attacked at any time by become a vehicle. Similar to Bayonetta, successfully dodging attacks activates the Focus ability, which slows down time and allows the player to attack opponents more easily. Each robot also has a unique special ability that can be implemented in certain situations. On the other hand, the customization of weapons is at an amazing level.

8. Castlevania: Lords of Shadow 2

Producer: Konami/Developer: MercurySteam
Year of release: 2014
Platform: PS3, Xbox 360, PC

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

This game is a sequel to Castlevania: Lords of Shadow produced in 2010 and part of the Castlevania series. The game's not-so-interesting story takes place in the medieval and modern time periods and follows a weakened Dracula trying to defeat his former nemesis, Citan. The gameplay is the same as the previous version but implemented in a more open world. The combo system of the game, along with mechanics such as focus, has practically remained intact from the first game.

The main difference is the form of Void and Chaos. Each form has its own modifications, including different weapons that have different capabilities. It is interesting to know that simple movements also use different animations in these modes. The developer studio, Mercury Steam, narrated the side story of Alucard's character with the add-on package of the game. Although he doesn't have his unique weapons for Void and Chaos modes, his sword has a variety of attacks.

7. God Hand

Producer: Capcom/Developer: Clover Studio
Year of release: 2006
Platform: PS2

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

God Hand was directed by Shinji Mikami and released in 2006. Mikami's dream was to make this game for hardcore gamers and he succeeded to a great extent. The game was initially met with mixed reviews from critics and sold poorly after its release in Japan. However, today it is referred to as a cult work. This game combines western and Japanese comedy, and its story tells the story of a martial artist who protects his companion and uses his legendary arm called God's Hand to save the world from demons.

The gameplay combines the traditional elements of the beat'em up genre with new elements. Is. The game is also based on a dynamic difficulty system. In other words, the better you play, the harder the game becomes. Resident Evil 4 also had this feature, but it was not mentioned anywhere in the game or in its advertising. Mikami, who directed both games, clearly intended to challenge the players. The main character of the game has many moves that you can not only buy from the game store, but as a player you have to choose them depending on your playing style.

6. The Wonderful 101

Producer: Nintendo/Developer: PlatinumGames
Year of release: 2013
Platform: Wii U

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

In The Wonderful 101, players control hordes of unique superheroes from an isometric perspective and can transform them into various objects called Unit Morphs. As the game progresses, players must explore each level to find homeless citizens and recruit them to join their army of heroes. The more heroes you collect, the more powerful you become.

Players can advance in the game by filling up a special in-game bar and using it to defeat enemies, solve puzzles, or pass the environment. This bar can be maxed out by performing normal attacks or by picking up batteries dropped by a defeated enemy. The single player campaign is divided into different stages. Each stage gives a rating to the player's performance depending on various factors such as how long it takes the player to complete it and how much damage the player has taken.

In addition to the single player mode, the game has a It is a co-op that supports up to 5 players. It should be said that the game mechanics were very extensive and the gameplay in general had enough depth and interest, but due to the lack of proper advertisements, it could not shine as it should.

5. Devil May Cry

Producer: Capcom/Developer: Capcom
Year of release: 2001
Platform: PS2

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

The first version of Doyle May Cry can be considered the grandfather of this style. In fact, it all started with this game. As you know, the game was originally supposed to become Resident Evil 4. However, Kamiya and the members of Team Little Devils caused an uproar with their battle system. Shinji Mikami, as the producer, approved the game's combat system, but forced Kamiya to change the game's name, as it did not deserve to be called Resident Evil. In fact, although the game started a new series, it was a Resident Evil in its essence.

The gameplay of the game consists of different stages in which players have to fight with numerous enemies and sometimes solve puzzles. to progress in the story. The player's performance in each stage is given a rating from A to D, which forces him to improve his performance depending on the damage done to enemies and hits received. The game also features an unofficial mode called Dante Must Die, which was very difficult, yet gave you Super Dante!

4. Ninja Gaiden Black

Producer: Tecmo/Developer: Team Ninja
Year of release: 2004
Platform: Xbox

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

If God of War is the most brutal game in terms of on-screen action, then Ninja Gaiden Black is probably the most violent game on this list. Developed by Team Ninja Studio, players control a ninja named Ryu Hyobusa as he attempts to recover a stolen sword and avenge the massacre of his clan.

The reason this game is on the list is because It's not just that the number of combo moves of each weapon or the variety of uses of each thrown weapon is incredibly elusive, but the fact that every key element required of a stylish action game is found in this game. In addition to the aforementioned, the variety of weapons, the unique and interesting design of the enemies, the iconic stages and the reward for not only increasing the skill but also for exploring, are at an amazing level in this game. It is interesting to know that in the Xbox versions of the game, if you collect all the golden scrubs in the game, an arcade machine will appear in the city, which will allow you to experience the games of this series on the NES.

3. Metal Gear Rising: Revengeance

Producer: Konami/Developer: PlatinumGames
Year of release: 2013
Platform: PS3, PC, Xbox 360

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

It is interesting to know that this game had a very uneven development process. Kojima previously tweeted about how the game was almost canceled because the developers couldn't figure out what to do with it. Fortunately, PlatinumGames worked with the original developers to develop the game, and it's unclear what would have happened if the studio hadn't taken over the development of the game. What happens to it?

Players take control of Raiden as a cyborg. Unlike previous games in the Metal Gear series that focused on stealth and players trying to avoid being noticed by enemies, the Rising version is action-oriented and focuses on sword fighting. In addition to his main weapon, Raiden can use alternative swords, sub-weapons such as rocket launchers or boss equipment. However, it can be said that Blade Mode is an interesting part of the gameplay where you can cut almost anything.

2. Devil May Cry 4: Special Edition

Producer: Capcom/Manufacturer: Capcom
Year of release: 2015
Platform: PS4, PC, Xbox one

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

This action-adventure game released by Capcom in 2015 is a remastered version of Duel Me Cry 4 with new playable characters, There are new cutscenes, improved gameplay and graphics along with additional costumes for the characters. The original version of Duel Me Cry 4 was originally released in 2008 and it is in a way the foundation of the Bayonetta game. Additionally, its creators at Capcom set the standard for how to do this with the July 2008 PC port of the game. The player would gain access to all evil weapons, firearms, etc. On the other hand, this game had so much variety in all parts of the gameplay, including combos, that players are still finding new ways to innovate with Dante over the years. Finally, when players tire of Dante, there are a few other characters with unique moves that add a great level of variety to the game.

1. Bayonetta

Producer: Sega, Nintendo/Developer: PlatinumGames
Year of release: 2009
Platform: Xbox 360, PS3

BingMag.com <b>Top</b> 10 <b>character-oriented</b> <b>action</b> <b>style</b> games

Bayonetta by Hideki Kamiya and Platinum games studio can be considered the peak of this style. The story of Bayonetta takes place in Vigrid, a fictional city in Europe. In this game, you will control a witch named Bayonetta, who is able to change shape and use different firearms. She also has magical attacks and can use her hair to summon demons. The game also features a ranking system similar to Doyle Me Cry, which assigns players a specific rank based on their performance.

Kamiya has admitted that Doyle Me Cry 4 formed the basis of Bayonetta, however some changes were made. There is. Perhaps the biggest thing that sets Bayonetta apart from other previous games is the game's unique Dodge Offset mechanic. In previous games, if you dodged an enemy attack in the middle of a combo, you'd be forced to start that combo over. However, in Bayonetta you can implement a continuation of your moves. On the other hand, the Witch Time mode, which is activated by precise dodging and increases your power in addition to slowing down the speed of enemies, is also considered one of the attractive mechanics of the game. It is interesting to know that the mentioned items are only a small part of the depth of the gameplay of this game.


Source: GameSpot</ a >

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