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Tony Hawk, Crusher and Guitar Hero Studios Join Blizzard and Destroy

BingMag.com Tony Hawk, Crusher and Guitar Hero Studios Join Blizzard and Destroy

According to new reports, he seems to have told the staff of Vicarious Visions Studio last week It is rumored that the studio will lose its name during the merger with Blizzard. Has been informed. According to the report, after it was announced earlier this year that the studio was set to act as a backup studio instead of as an independent development studio, its staff still believed that despite the change, The name of the studio will remain the same as in the past Vicarious Visions.

However, the studio is now set to continue with another name, which has not been specified exactly. However, some staff have suggested to Polygon that the studio be renamed Blizzard Albany.

BingMag.com Tony Hawk, Crusher and Guitar Hero Studios Join Blizzard and Destroy

According to Activision Blizzard at GamesIndustry.biz, all of the studio's staff, which includes about 200 people They will become part of Blizzard staff and their focus will be entirely on supporting Blizzard games and studios. "After working with Vicarius Vision for a while, Blizzard realized that there was an opportunity for the studio to provide long-term support for Blizzard," they said at the time. img src="https://bingmag.com/picsbody/2111/27/13749-3.jpg" alt="BingMag.com Tony Hawk, Crusher and Guitar Hero Studios Join Blizzard and Destroy" loading="lazy">

During this move, Jen Oneal, director of Vicarious Visions Studios, will be appointed Blizzard Executive Vice President for Development. Will be promoted. Jen O'Neill will be Blizzard's first female CEO. Vicarious Visions Studio was acquired by Activision in 2005 and to date has worked on a number of major game series including Skylanders, Guitar Hero, Destiny and of course Call of Duty.

Tony Hawk's Pro Skater 1 + 2 is the latest creation of this studio, which managed to receive very good feedback from both critics and fans, and in the first days of its release, experienced the best-selling of this popular game series. This work managed to sell more than 1 million copies in the first two weeks of its release. The studio's previous project, the Crash Bandicoot trilogy, experienced greater success and more successful sales. In the first two years after its release, Crush Benedict trilogy registered over 10 million copies.


Source: VGC

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