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TelTill Games Studio; From destruction to the return of a creative studio

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

Telltale studio was built about 10 years after the golden age of adventure games. It was also created by a number of former LucasArts employees. When Games like Secrets of Monkey Island became scarce, the era of Jamie Ottilie came to an end. So he decided to make another style of game. . The company quickly gained Otili's attention.

Otili welcomed Teltil's early titles. What raised his expectations of the company so much was the first season of Walking Dead. The title that made this company attract everyone's attention. It was From there that Teltil reached its peak. A studio whose main goal was to create beautiful stories in the worlds that were made. For example, titles like Batman or Walking Dead or even Game of Thrones.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

Teltil has produced some great titles over the years.

Teltil has worked very well for some time. To the extent that it could no longer attract the attention of users. A lot of work led to the publication of many titles called Teltil. This caused some of the company's Games to be repeated. The main problem started when AMC and Lionsgate stopped supporting Teletil. This caused Teltil to close in September 2018. This was very sad news and it was strange for everyone. On the other hand, it raised a strong suspicion in the video game industry. Also, the company's employees no longer had financial and job security.

By the time Teltil began to close, Otili had become very interested in the company's effects. For this reason, when Teltil was closed, he decided to look for the reasons for its closure. About a year later, Otili became the CEO of Teletil. Because he was able to buy what was left of Teltil. Covid 19 pandemic made Teltil pay more attention to the world of Games and animation.

A big buy! Check the company. Also, given his vast experience, he was able to do a very good job.

Otili said:

I asked a number of colleagues some questions. Whether or not they know anything about the company's official statement. So we tried to look for the causes with all our focus. This was fascinating because Teletil was worth saving. However, rescuing the company could have hurt other studios a bit. However, I decided to put these thoughts aside. After thinking about it for a while, I decided to save some money. To do this, I enlisted the help of a number of friends in the video game industry. This seemed like a great opportunity. Good brands with good effects must remain.

He built LGC so that he could formally buy Teltil. Given his interest in teltil and his vast experience, he believed that he could restore teltil.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

The wolf game among us is one of the best offered by Teltil.

First steps

The first task is to set up the catalog It was a tectonic game. Especially since many of the company's titles were removed From stores after it closed. The next step was to make a new game. This determined the future framework of Teletil. Where Othello and his leadership team should have prevented further problems for the company. They also had to eliminate the problems that caused it to be destroyed.

The first big new introduction of Teltil was made at the 2019 Game Awards ceremony. The company has released a trailer for The Wolf Among Us 2. The important point is that this game was originally made by the old Teltil team. However, the new company decided to change it completely. This trailer was very exciting. The problem is that given the large collections like Walking Dead, it seems a little strange to use something like a wolf among us. However, this choice was quite clear to Othello. "The wolf is a small group among us," he said in an interview. However, it is one of the most successful titles in the world. For this reason, making a sequel for it will be well received. As well as a good connection with the past is tilted. We need to connect with the audience and show them that we care about them. However, we can not do everything you want. Of course, we will do a number of things that the audience wants.

The game Wolf Between Us is based on a Vertigo comic called Fables. Like the comics, this game is about a wolf named Bigby. He is the sheriff of Fabletown, New York. As the name of the game suggests, the Fabletown community creates legends and stories. This relatively quiet community now hosts a number of very dangerous killers. The player must guide Bigby to solve the puzzles.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

To make this game the best To build, Otili contacted AdHoc. The company was created by former Teltil employees who worked on the first wolf game between us. That's why AdHoc was a helper in making this game. The new Teltil company, which has more than 50% of the previous Teltil employees, is working on this new title. In principle, most of the main work will be done by the same. However, AdHoc also oversees the creative sector.

AdHoc's Chief Operating Officer said in an interview:

When we joined the project, our first condition was that a renovation we do not want. There are many things that will change, however, the originality of the game will remain. Because we really liked the first issue of this game. For this reason, we remember most of the items in it. With the new leadership and upgraded engine, we were able to meet many of our needs. We have also improved many things.

There are still many questions. What will be the artistic design of the game? Otili said the design is similar to the previous game. What will be the story of the game? The production team announced that the story of the game is 6 months after the end of number 1. What will the characters be like? Snow White and the Snow White are still present. New engine? Now it's time to change.

Due to the improvement of the art section and a slight change in it, the game Wolf Between Us 2 has fixed characters with slightly different appearances.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

Dealing with previous tectonic problems

Zac Litton has about 8 years of experience in tectonics. He initially served as the technical leader. After that, he became the senior director of the old tectonic engineering department. After Teletil was bought, Otilly asked Leighton for help. Some time later, Leighton returned to Teltil as the company's chief technical officer. Leighton quickly began working in the telegraph. "He talked a lot about how things would go," he said in an interview. Our discussion was not just about the game engine, but about everything. How writers, engineers and even editors act.

In the past, Teletil made Games with its own engine. This engine worked well in many cases. However, it was decided that the company would use the Epic Games engine called the Unreal Engine. The use of the unreal motor along with the addition of special tapping features changed everything. Unreal engine is a very popular engine. That's why it's easy to find people who are good at it. Also, adding a self-tapping engine to it will make the game animation very smooth.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

In this image you can see an example of the performance of the Unreal Engine 5.

These things make the manufacturing process smoother overall. That's why its progress is so good.

Leighton says:

Many items were not offered as we would have liked in the old tertiary era. You can have a great engine that can make great content for you. The problem is that if you do not have time to use the tool, the final product will not be what you want. Where this studio has to think about making the next one immediately after making one episode. This causes things to be stored on top of each other. This is where the crisis occurs. Leighton and Otilly say they are trying to prevent the crisis with the right tools. Of course it has to be because they exist. Building a company with more than 50% of old employees does not happen easily. That is, Otili did not just tell these people that the studio was back. Rather, it is possible for staff to return by explaining why Teletil must return and survive. It should also be noted that the new company will not suffer the same fate as before.

In addition to a better engine, Teltil will experience a new style of construction. This will prevent a crisis. Instead of 400 employees working in an expensive city like San Francisco, everyone is working in different parts of the world.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

The decision-making element is very important in telethon games.

Otili explained:

The world has changed . Extensive construction is in progress. What can be completed? Art! Many people today are not very creative about art. We are about 80% We do our work externally. That is, our teams are in several different places. We have already received a very good result. I am amazed by the work of many foreign teams! Now we decided to work with them more. Distributed development gives a lot of freedom to people's creativity. It will also keep costs low.

Otili explained that even this process of preventing a crisis has left no room for employees. For this reason, apply this method on all parts of the studio and partner studios to have a healthy work environment. With a new leadership in the studio and upgraded engine, the company was able to return to the world of gaming. He just wants the name of Teltil to remain and people to be excited to hear it. Even if the company's Games are not released as before. Now this new goal will be possible by finding the right people and writing a good story. That's why AdHoc will play two roles in making the wolf between us.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

Otili He explained:

We can make a great story. Especially when we do not need to pay a lot of people. It's the case here that we're going to move in the right direction in the story.

Probably the most important change in the sequel is how the Games are presented. In the past, Teltil offered one episode and then worked on the next. Of course, according to the history of this company, this issue caused a crisis. This led to a drop in the company's profits.

Otili said players should expect the game to most likely end in the first half. For this reason, fans do not need to wait a few months for the story to continue. Teltil announces the release date of its titles earlier than the original release. Fans only have to wait a few weeks between the two episodes. Almost something like TV, Othello believes this will be a better way to deliver for the future of TelTel. Is. The interesting thing is that this happened at the beginning of making the game. The production team also welcomed the story.

He said:

This has changed the course of all our important decisions in general. Especially in the field of game design. For example, in the decision-making sections or the overall gameplay process that are currently very important, writing the overall gameplay has been very helpful in the beginning. Previously, it would have been very difficult if we had decided to prioritize player selection in the game. Now we have more than 8 weeks to do this. That's why we can design the gameplay in the best way.

According to Otili, this new supply trend will prevent a crisis in the new teletila. He also stated that the absence of a crisis is the main goal of the new studio. He wants to prevent small managements. For this reason, it allows employees to do all their work during working hours. Then, after that, they can go home and do nothing special. h2>

It took us several months to make the wolf trailer. Finally, this trailer was released at the 2019 Game Awards ceremony. Otili called the release of this trailer a key moment for the studio.

He said in an interview:

That night was very special for us. This night was when we felt we were in the best place and time. We were going to do a great job. This trailer was so good that we were encouraged to stand up. This moment was very beautiful for us. When all our efforts had paid off.

Now, after two years, the wolf between us 2 is completely made. The story is completely made and the animation is at the end of its work. Othello said the wolf among us would answer many questions. However, there are some secrets in the game. AdHoc gave more details about this game. Herman explained:

The wolf is running after us after Snow White was elected mayor of Fable. Meanwhile, Bigby is also trying to cope with her role as Klantz. This chapter focuses on subtle differences and attempts to hide them. As the game unfolds entirely in New York. The city is very big so it plays an important role in the game. So far, this game has been under construction more than any other title. So we hope that what will be offered as the final product will be very good. Personally, I hope fans can enjoy the new context of this game. This game is more of a personal experience than a myth. Like comic books, this game destroys fantasy and puts the player in a very difficult situation to decide. : A Telltale Series) Build.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

Enter the world of expanse

Teltil is currently based on a game based on The Expanse works. Extent is a collection of books about humans living in groups in the solar system. As was the case with AdHoc, Teltil will be working with Deck Nine on the expansion game. These people are the creators of Life Is Strange: True Colors. Teltil looks at this work through the eyes of cooperation. Because Deck Nine performs the basic functions and uses only the motor and the tapping tool. In a way, this work is a storytelling that will be presented in the language of Deck Nine.

Otili said in this regard:

. We realized From the beginning that we had to give this talented group more opportunities. In a way, give them a space without limits and excessive expectations.

Deck Nine, the director of the game section, also called this collaboration very good. In such a way that both groups learn different things From each other. Regarding the time period, it should be said that this game is basically a previous story From the Amazon series From the vast world.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

The drummer is special in that he is not an Earth or a Martian. It is a Belter. In the sense that he was born in an asteroid belt. This case has a lot of potential to build a character. Frost said the drummer was in a relationship with a man named Artemis.

This connection is important in that the story takes place before the series. That's why there is a need to make references to the main series.

He explained:

There are a lot of characters in the Inners and Belts. Players work with these people and search different parts of the world. Also, in the continuation of the story, they have to make decisions that will determine the lives of these people.

Otili explained about this game:

The main character of the game is a special belt. He is very logical, but completely ignorant of some factors. On the other hand, he is very angry. However, his anger is not irrational. He is very focused and precise. It also carefully examines the decisions it makes. We wanted to know how he found this character. However, there was no evidence. There is no explanation about him in the book, on the other hand, there is no explanation about him in the series. Drummers are generally not found in books. He is a mixture of different characters. This is the reason why we are interested in drummers. In general, we have a lot of freedom in making it. In our game, the series is just a small world. We will put you in the world you expect.

The voice of the drummer will be Karaj. He will also work in the Motion Capture section. Frost has announced that other actors From the series are also in the game.

BingMag.com <b>TelTill</b> <b>Games</b> <b>Studio;</b> <b>From</b> <b>destruction</b> to the <b>return</b> of a <b>creative</b> studio

The actor of the main character of this game, the drummer, will be the same as what is in the series.

Frost explained:

who the drummer will follow or Respect him, it depends entirely on the player's decisions. Of course, keep in mind that he used to work with Anderson Dawes and is part of the largest cult of the belt. He later left Davos and began building something new with Fred Johnson. What caused this change? How does he connect the belt loyalty to one of the most powerful people in the galaxy? These are questions that the player has to answer for himself.

There is not much information about the game at the moment. Leighton said the new studio may set the stage sooner rather than later. This is exactly what the new Teletil is doing as described.

What is clear is that the Teletil employees are very excited about the company's future. That's what makes Teletil a great new age.

Otili said of Teletil:

The main reason we did this was because of Teletil's heritage. Our journey continues. We will not repeat the mistakes of the past. The wolf is the two most familiar thing we will make in the new Teltil. That's why our next project is called Expansion in collaboration with Deck Nine. In principle, the general trend of breadth is different From what you would expect From a tilt. We will work with different groups in the future. We try to put the most appropriate expert team on each title. With this, we will have a good story and gameplay. This is the best part of our work. We can do different things and surprise the fans. All of this is a kind of service. Tells stories that everyone loves in their own way. This is our duty.

What is your opinion about Teltil Company? Do you think the titles made by this company are worth the effort to bring it back? Share your comments with us.


Source: Gameinformer .com

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