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Resident Evil 7 and 8 proved that there is no need for classic series characters

BingMag.com <b>Resident</b> <b>Evil</b> 7 and 8 <b>proved</b> <b>that</b> <b>there</b> is no <b>need</b> for <b>classic</b> <b>series</b> characters

Resident Evil games can be identified more or less based on the characters that appear in them and are based on these characters. that the player will decide whether he will like the presented title or not.

The atmosphere and enemies in each Resident Evil game are unique to each of these titles, but their main characters are more important. have because the players can understand the atmosphere of the game through the presence of these characters. However, with the release of Resident Evil 7, this dynamic changed due to the lack of well-known characters that fans could rely on to advance the game.

Instead, Ethan Winters became the newest playable protagonist of Resident Evil and Along with that, there was a dramatic change in the perspective of Resident Evil 7 to the first person and a return to the roots of horror and survival of the franchise. After Resident Evil 7, Ethan appeared as a protagonist in Resident Evil Village, which will soon have an expansion pack that will allow players to experience the game in a third-person perspective. The game also features some of the most creative and engaging antagonists in the franchise.

Chris Redfield appears in both titles, but Resident Evil should now be confident enough that it doesn't need to rely on legendary characters. himself in future sequels.

BingMag.com <b>Resident</b> <b>Evil</b> 7 and 8 <b>proved</b> <b>that</b> <b>there</b> is no <b>need</b> for <b>classic</b> <b>series</b> characters

Ethan Winters is not very popular, but the idea of a new protagonist Unparalleled

For better or for worse, Ethan is a dispassionate protagonist whose face players never officially see in the franchise's seventh title. This is most likely due to the fact that the game is in first person and the player has to occupy the protagonist's body and fill his physical space, but the taste of jumping or reacting disproportionately to a horrific event is much more unpleasant when you have no real reaction to the events. It does not show its surroundings. His behavior is largely unrealistic, and his reactions continue along with the tasteless dialogues in Resident Evil Village that really didn't need to exist.

However, the idea of a new protagonist in Resident Evil, especially a character that players Being able to place themselves in the first person format was a pleasant and surprising phenomenon, especially considering the past of the franchise, in which legendary characters took the helm of the games in every sequel. Obviously, some fans would still prefer to see Leanne S. Kennedy or Jill Valentine in future games, but the decisions made in Resident Evil 7 created a truly new direction for the franchise.

If the sequels after Resident Evil Adding Claire Redfield, Ida Wong, or another famous character from the franchise would no doubt be fun for fans, but it would ruin the exciting direction that Resident Evil is going now. Ethan is apparently dead by now; Technically for the second time, and if he is truly dead, then the ninth title of the franchise will either have a well-known character, or Mia, Rose, or an entirely new character as the protagonist. It would be nice to see another new character with his own perspective, and hopefully Resident Evil has the confidence to recreate the atmosphere we saw in Resident Evil 7.

BingMag.com <b>Resident</b> <b>Evil</b> 7 and 8 <b>proved</b> <b>that</b> <b>there</b> is no <b>need</b> for <b>classic</b> <b>series</b> characters

Resident Evil 7 and 8 do Chris Redfield no favors strong>

It can be imagined that Resident Evil is not quite ready to leave its famous and legendary characters behind, because the most original and prolific character of the franchise, Chris Redfield, appeared in both Resident Evil 7 and Resident Evil Village games.

It seems that a future sequel will focus on Chris' influence on BSA in Europe, which is much more likely than before with the unveiling of the Resident Evil Village expansion pack and the absence of this section. . With all that said, it should also be noted that Chris only has a small role in Resident Evil Village, and his brief appearance at the end of Resident Evil 7 was merely a prelude to his expansion, Not a Hero. Neither game focuses on or develops Chris's character, especially since he is now an older character in the franchise. Those connected to the events of the game are interesting and fun, but currently there is no need to use these memorable characters and locations to introduce new games as part of the franchise. Many players were unhappy with the moldy enemies of Resident Evil 7 due to the lack of variety among them, but Resident Evil Village rectified this mistake by adding werewolves, Morais, Soldats and other enemies. this The enemies are not similar to those infected by the T virus or Las Plagas, but the identity of Resident Evil is tangible in them.

BingMag.com <b>Resident</b> <b>Evil</b> 7 and 8 <b>proved</b> <b>that</b> <b>there</b> is no <b>need</b> for <b>classic</b> <b>series</b> characters

Resident Evil sequels should continue to introduce new characters

The possibility of fan favorite characters returning in the next sequels and fans being satisfied with the decisions made regarding them. not very high Fans now have a clear picture of what they want from each character, and sequels can undermine those perceptions if they underperform or if these famous characters are used only to evoke nostalgia. Additionally, players may not realize it, but they are getting these famous characters through the release of franchise remakes. The sequels don't have to include Leanne, for example, because she's one of the main characters in the Resident Evil 2 remake and is supposed to be in the Resident Evil 4 remake.

These remakes are for those people who want them. Seeing these characters again gives the chance to do so even when it doesn't involve them appearing in a fresh new sequel. The Resident Evil 3 remake was not as well-received as the Resident Evil 2 remake due to the fact that it removed a lot of content, as well as the short game time and lack of puzzles. So even though the players were able to see the modernized Jill, this dream come true left a bittersweet taste by receiving negative feedback towards the game in which she was present. It's unclear how many more remakes Resident Evil will have in the future, while games like Resident Evil Code: Veronica deserve a remake more than a game like Resident Evil 4. Instead, sequels should focus on new characters and content, and remakes can provide players with coherent storylines that bridge the gap between the franchise's original titles and its established characters. Resident Evil could stay in Europe or go somewhere else where Umbrella hasn't taken root yet, but it's better to continue with the approach of using new characters.


Source: Gamerant

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