in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

Some time ago we decided to do a complete analysis of the story of the game "Lost of Us Part 2" or in Farsi "The Last Survivor of Us Part 2" in three separate articles. and we published the first part of it a few weeks ago. Now we are going to discuss the second part of this analysis, which is related to the analysis of Abi's story.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

Some time ago we decided to do a complete analysis of the story of the game "Lost of Us Part 2" or in Farsi "The Last Survivor of Us Part 2" in three separate articles. and we published the first part of it a few weeks ago. Now we are going to discuss the second part of this analysis, which is related to the analysis of Abi's story.

Read more: Heritage of Anger and Madness; Story Analysis of Last of Ace Part 2 (Part 1)

It goes without saying, but it is obvious that this article will reveal the story of Last of Ace Part 2 in full. Also, since the volume of the article is very high, it is recommended to read it in specific chapters to make it easier.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

Season Two: Abby

The scene cuts and we see Abby in the next sequence 4 years ago. He is looking for his father, Jerry, in the forest. Having her play as Abby is a smart way to flesh out her character, and doing it in a flashback right after a cliffhanger scene is a wonderful storytelling choice. As surprising and unusual as it is, this flashback only reveals an initial level of Abby's personality. She eventually finds her father talking about an animal giving birth nearby, so they walk and a father-daughter relationship reminiscent of Joel and Ellie's is instantly established. The two banter and playfully poke each other, allowing us a glimpse into their lives as the game tells us about Abby's happy relationship with her father and her love for Owen, until they end up with a suffering zebra. caught in the barbed wire, they collide.

As the sad yet beautiful music begins to play, Jerry walks over to the injured animal and tries to calm it down and free it, while Owen arrives to give her some important news. Jerry gets Owen to help him and together they free the zebra, but before Owen can say anything else, Jerry has already left to see where the zebra is going. Abby and Owen follow him out into a field, where they watch as the zebra is reunited with his kin, giving Owen a chance to finally say what he wanted to deliver.

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Ewen explains that the smuggler and the girl with the mark of being bitten by the infected, Joel and Ellie, have arrived at their headquarters. He tells them that now they need Jerry, the Fireflies' lead surgeon, to start the surgery. At this point, as the three of them walk away, the theme music from "The Last of Us Part II" is played and the camera pans to a view of St. Mary's Firefly Hospital in slow motion. The long build, the slow panning of St. Mary's Hospital, and the game's great music all add a lot of weight to this scene, and even if what's about to happen isn't obvious to you right now, it's a great introduction to it.

The scene cuts and in the next scene we see Jerry and Marlene discussing the current situation. It allows us to see a side of the story that we've never seen before as Joel. While we previously thought of Marlene as a heartless villain, we now know that she cared deeply for Ellie as she desperately tries to convince Jerry to reconsider the surgery. However, Jerry only seems to care about saving humanity and making a vaccine, and doesn't seem to care about Marlene's feelings for Ellie or Ellie herself at all. All he sees is a cure for this infection that has destroyed the world and he doesn't care that what they are talking about depends on the life of a child. This is where Marilyn asks Jerry an important question: "What would you do if it was your daughter?" This sentence is very important because it raises the whole challenge and moral dilemma of Joel in the previous game. However, Jerry remains unfazed and continues to persuade Marlene until Marlene finally gives in.

Marlene then goes to tell Joel what is going to happen but it is time that Jerry shows his true face. Jerry seems confused and even offended by the idea of Marlene telling Joel the truth, but Marlene does it anyway, and we now have a great understanding of Jerry Anderson's character. He is a great and great father who cares about his daughter and saves the zebras, yet he doesn't care about other people's feelings, he wants to open the brain of a little girl and kill her to save humanity, and he doesn't even have the decency to admit this fact. Tell that girl's father. I put a lot of emphasis on Jerry's character because people seem to really hate him are and feel that Naughty Dog is trying to make players feel guilty by showing how good of a person he is. However, as I stated, this is clearly not their intention. Naughty Dog doesn't necessarily want to make us feel guilty or force guilt, they just twist the threads of their narrative to show the other side of the story and the people we desperately wanted to kill in the first game without knowing much about them. .

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

Before the scene ends, we see a conversation with Abby who tells her father that if he was Ellie was asking him to perform the surgery. Of course, this sentence remains a bit of a joke here. What Abby is saying is true, but the issue is that Abby's father denied Eli the opportunity to ask Eli's opinion. Abby's father does exactly what Joel did. None of them gave Ellie a choice. Both Abby and Ellie put the world before themselves and are willing to sacrifice their lives for the greater good, but Joel takes that chance away from Ellie and at the same time takes everything from Abby. The scene is cut. As the alarm goes off and a red light covers the hallway, Abby opens the operating room door to find her father murdered by Joel. Owen immediately hugs Abby, but that doesn't stop the emotions from pouring out, and Laura Bailey conveys them wonderfully with her performance. This introduction finally reveals to us the main reason and purpose of Abby and her group to kill Joel. However, this doesn't just affect Abby, it affects the player as well. This is the same doctor and surgeon that we killed at the end of the previous game. The moment both Joel and the player, for good reason, only care about saving Ellie's life and don't care what the cost is.

However, this creates a serious dilemma as the death seems to feel more personal. It does because it was not part of a cutscene and was part of the player's own decisions, even if that decision was forced. The first episode was praised for how this scene made the player feel, but now we find out that this guy had a daughter and was actually a real person, and it makes us feel like Naughty Dog is hypocritical of us for what he has to do. We were guilty of it. However, I don't think so. I think the writers and developers at Naughty Dog Studio are competent enough to understand their own game design and recognize that it wasn't your choice. What they recognize is that the scene feels more personal because it was your doing, and most likely it was something you didn't think too much about. I personally believe that the purpose of Naughty Dog is to make us look at the whole story from another side and instead of just following the case from Joel and Ellie's point of view, we also see the other side's angle.

They try to make us question our own morality, along with the idea that we blindly go along with acts of violence just because it's a video game, and by justifying what we're doing to save Ellie. Is. However, many believe that this is all hypocrisy because if we are going to feel guilty for an act, we should have the choice to do something different. While giving us a choice would have made this guilt much more effective, I don't think we should have been given a choice, and this decision is the right one. The Naughty Dog games have never been about player choice, an idea we'll get to later when we get into that dilemma. For now, we're forced to watch Joel die one more time, this time from a different perspective.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

For Abby who hits Joel with a golf club, Ellie's screams have no meaning, but this time when the angle of our view is changed and the camera is in front of Abby and the voice is heard well, we see another part of the story and of course Abby's lack of relief after Joel's death We also see Laura Bailey's excellent performance. This time after Joel's death, we find out that a fight breaks out among the WLF over killing Ellie and Tommy. Almost all the members, including Mel and Manny, believe that they should kill Ellie and Tommy, but Owen, on the other hand, believes that they should be kept alive because he believes that if they kill them, they will be no different than Joel. . This allows us to see the chaos and confusion of the group along with the hypocrisy in their morals.

Almost all of them want to kill Ellie and Tommy but Owen seems to be a man with more character and morals and this He knows that they have already crossed moral boundaries by brutally killing Joel. This should reassure people who think Naughty Dog is trying to make you feel guilty that they are wrong because this scene clearly shows us that these people are bad people too. As a side note, though the game It tries to put us on Abby's side and lead us to her side, but also constantly reminds us of her terrible actions against Joel, and kind of balances it out. The brawl between the WLF soon ends with Abby throwing a golf club and telling the group that they are done and going back to Seattle. However, after this scene ends, we don't go back to the previous cliffhanger (Ellie and Abby's encounter at the theater in the present) and instead see the three words "Seattle's first day" on the screen and Abby waking up from her nightmare. It's woken up.

This is a point of the story that will really shock you, and if you haven't been involved in the story before, this is the scene that can make you hate the game at first glance. Naughty Dog slows down the game again and this time asks us to play Seattle for three days from Abby's point of view.

Their goal is to characterization and more importantly, to humanize all the characters you meet in You meet Ellie, along with members of the WLF (also called Wolves) and their group as a whole. Playing Abby effectively allows us to look through a new lens and not only see the other side of the story, but actively engage with it.

The main way they do this is with something. which I call parallel narrative. Many things in Abby's story are paralleled by Joel and Ellie. This not only brings in different angles, but also connects the three characters and shows us how similar they really are. This often has two important effects: now that Abby reminds us of Joel and Ellie, it can help us understand and empathize with her a little more, or it can give us a shallow pang of guilt that this He's trying to make us love Abby even for no particular reason.

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I deeply believe Which is the first case here because Abby is still a bad guy (or should we say gray) and even though we learn more about her and empathize with her, that fact shouldn't and won't change. Abby will continue to do villainous and violent acts through gameplay and cutscenes.

On top of all that, 3 Days in Seattle connects and integrates with 3 Days Abby in some really interesting ways that these players It amazes and impresses while also showcasing the work's amazing writing and storytelling. All of these similarities and connections are where my main enjoyment of Part 2 comes from, because even months after I finished the game, Last of Ace Part 2 still occupied my thoughts, it was kind of fun to discover them while playing. However, as mentioned, this change causes a pause in the beat of the main story line. We played for about 10 hours as Ellie and reached an incredible cliffhanger until we had to spend three days traversing Seattle as Abby, the person we hated and thought of as the game's villain. At this point, Naughty Dog wants a lot of us, but if you give them a chance, they will change your mind forever. As I said at the beginning, I never had any reason to doubt Naughty Dog, so I kept my faith. However, if you roll your eyes and put down the controller in frustration, you've practically ruined the story for yourself. If you noticed, Ellie's story part was much more focused and simple. That part was about an established character going on his own adventure and changing over time, coming to an understanding, and it flowed really well. On the other hand, Abby's story is not only about sending a character to an adventure and changing his personality, but it must stabilize that character and not only make us love him, but also go one step further and empathize with him, and this while to create an effective and meaningful relationship and a parallel narrative with the other side of the story. While Ellie's story is quiet and reflective, Abby's is ambitious and active, never letting us relive the same emotions of the first 10 hours.

First Day in Seattle

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

The first 30 minutes of Abby's story prove and show us many things. Abby's first day in Seattle begins with her being woken up by a WLF friend named Manny at the WLF headquarters.

The first thing you notice in the first few minutes is the sense of community. It reminds you somewhat of what you saw in Jackson, except this time the huge abandoned stadium in Seattle has become a base for the members of the WLF. At their base, they have schools, sports clubs, cafeterias, fruit markets, washing stations, and even places to keep and raise animals such as The sheep and the dog are built on the grounds of Seattle's great stadium.

Just like Jackson, the base is like a thriving community, and we meet many people who may play an important role in Ellie's story. Jordan, who got into a fight with Ellie and Dinah on the first day in Seattle (and was present when Joel died), can be seen in the cafeteria, and Mel and Owen, who are obviously influential in Ellie's story, play a huge role here. They have and even Alice, the dog Ellie saw at the aquarium, accompanies you on her adventure with Abby. We're bombarded with this information over the course of 3 days in Seattle with Abby, but these opening 30 minutes do a fantastic job of throwing as much information at us as possible to make this shift in narrative as shocking as possible.

However, here we have to mention one thing about Abi that caused a lot of controversy and that is related to her muscles! If you don't know by now, I have to say that Abby is very built and some people have a problem with that fact. Some people believe that Abby is a trans woman and feel that Naughty Dog is trying to go with the flow. First of all, Abby is not trans (of course being trans wouldn't have made a difference) and this was one of those weird rumors that even came out before the game was released. About his large body, it must be said that Abi clearly lives in an apocalyptic world where they must fight for survival. In the game, it is shown that in the WLF base, there is a large gym for bodybuilding. It is also clearly mentioned in the game that after the death of Abby's father, she had been thinking about making herself stronger for many years with the aim of revenge on Joel, and under any circumstances, she obliged herself to train hard in this gym every day. It makes a lot of sense and there's really nothing weird about it. Especially when Naughty Dog gives some solid reasons.

So, now that the WLF base and the community within it is pretty well established for us in this short time, Abby prepares to take on Manny and Mel. Brod and in the coming hours we will see some necessary expositions, albeit very rushed and clumsy. We find out that Abby and Owen are no longer together and instead Owen and Mel are married and Mel has a baby. Mel holds a grudge against Abby, who is still clearly in love with Owen, and Owen has been on patrol for weeks, apparently avoiding Mel. This relationship, along with Ellie, Dinah, and Jesse's, creates an awkward love triangle between Abby, Owen, and Mel that becomes a complicated mess as the game progresses. We found out a lot about this relationship and more at the beginning of the game when we first got to control Abby, but as I said before, none of it really mattered to us at the time; Therefore, this patrol is used to get to know the characters in your group, especially Mel and Manny.

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Many is a character with Poor characterization that can be equated to Jesse (in more ways than one). He is a nice guy to his group, but there is nothing special or interesting about him and he is only there to advance the main plot of the game. Mel, on the other hand, becomes a stronger character as the story goes on, but on Day One in Seattle, he's caught up in bad writing. It's clear that Mel is suffering from issues right now, so why is she heading to the battlefield with Abby and Manny? Not only is she eight months pregnant, but she's a doctor, so why does she really need to go on patrol with everyone else? Unfortunately, the only justification for this decision is lazy writing. They wanted to start Abby's story in some way and give us Mel's character and her relationship with Abby and Owen, but they skipped that simple logic.

Thankfully this patrol is used to give a closer look at the group. Show us the Seraphites, because they are your main enemy that day. A very interesting thing we notice is the truce the two factions (the WLF and the Seraphites) had with each other and how it has been violated by both sides who are constantly at war with each other. Not only does this give us more insight into their rivalry, but it also brings up and makes a meaningful connection with the important theme of the cycle of violence that was mentioned in Ellie's story and is one of the main themes of the game. Both factions are caught in a never-ending vicious cycle that is very similar to the main storyline and cycle of violence we've seen with Abby, Joel, and Ellie.

Eventually they reach another base that feels good again. However, this time the atmosphere of this military base is much more serious. This is where new recruits are recruited, soldiers plan attacks, and factions analyze their ambushes. As they go, Abby and Manny realize that Isaac, the leader of the WLF, wants a meeting with them. During Ellie's story we only hear WLF people passing by and scattered notes left in the environment, whispers and We heard few rumors about Isaac. With this method of storytelling, Isaac was painted as a very scary person who you'd rather not get involved with, and when we meet him in Abby's story, the impact of all the things we've already heard or read about him in passing is much greater.

However, this meeting is delayed by Nora, another character we already know. He wants them to meet him at the morgue to discuss something important. When they arrive, it is clear that there are bodies from the group that went to Jackson, but Nora opens a bag and reveals a man named Danny. We don't know Danny, but he explains that Danny is the guy who went on patrol with Owen, which makes them wonder where Owen is now and if he's safe. Nora explains that Isaac wants to keep quiet about this and not leak anything, but Abby still needs answers, so Abby and Manny go see Isaac himself. Our first meeting with Isaac becomes one of the most memorable scenes of the game thanks to the excellent acting of Jeffrey Wright, who gives a frightening portrayal of this character.

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The door opens and we see Isaac torturing a man. As soon as he sees Abhi and Mani, he gets up and hands a knife to the guard standing there and says in a deep and threatening voice: "Don't let him sleep." The three of them enter the elevator and head upstairs, where Isaac's voice and stature continues to overwhelm you. He's not just someone you don't want to mess with, he's someone you hope you never see. Isaac then explains to them why he asked to meet with Abby and Manny. He explains his plan to attack the island of the Surfites and says that they can use the storm coming in the next few days as a cover to reach the island. The storm we witnessed while playing with Eli. He asks Abhi and Mani to pick their squads and lead the first wave of the attack. These explanations simply lead Abby to ask about Owen's condition. Isaac expects this and knows that Nora has informed them. So he gets straight to the point and tells them that Owen shot Danny in the battle with the Seraphites instead of them. It is very strange and unexpected for Abby and Manny that a member of the Wolves would spare the lives of the Seraphites and have mercy on them. By looking at some of Owen's actions, especially the fact that he avoided taking Ellie's life and this serfait, one can see more of the good side of his character. However, Isaac has no idea why Owen did this, and even more importantly, he doesn't want Abby to involve herself in finding out. So, he tells Abby to drop it and prepare to attack the Seraphites. Isaac then leaves the room, making room for Abby and Manny to talk.

What I love about this scene is that it's a huge turning point in our understanding of the WLF. We probably still see the WLF as an evil group and some still feel that Naughty Dog is trying to tell us that they are good people and a good group. However, seeing the evil man who leads this group and knowing his sinister purpose resolves this ambiguity and tells us that while there may be good people in the large and extended community of wolves, the reality is that They are just a bad group and organization with sinister goals.

Anyway, Abby doesn't intend to plan this war and instead shows great interest in finding Owen. As the camera pauses on a roller coaster in the distance, Abby mumbles that she knows exactly where Owen has gone, and we cut to another flashback from three years ago, which happens to be the same roller coaster.

In this flashback we see Abby much less violent and much more relaxed and vulnerable as she and Owen explore an abandoned aquarium together. Just like touring the museum with Joel and the amusement park with Riley, it's a magical experience even if you don't have much of a relationship with Abby. The two have a sweet relationship, which is shown by great sights like a moss-covered whale statue, a still-intact yacht, and a domed glass room with ocean animals swimming around.

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It's nice to see Abby's happier past, however her life is still tied to her father's death. As the two begin to have a romantic moment, Owen moves closer to Abby but Abby pulls away. Owen jokes and tries to figure out why Abby is doing this, but Abby explains that it's because of Joel. He can't deal with knowing that Joel is still alive and Rest in peace and Owen unfortunately can't do anything about it. During the flashback, Abby begs to go back to the base just to train, and if you notice, in this flashback she's not that big yet. It's clear that over the next few years, Abby begins to avoid her relationship with Owen due to her over-commitment to training.

This brings up Abby's main internal conflict. He is so engrossed in his father's death and the thought of revenge against Joel that he gradually moves away from Owen and the thought of revenge takes the place of life in his mind. He can't enjoy a moment with Owen because he knows Joel is still alive and he can't rest because he knows he can still train. So, he says he's sorry and leaves Owen to go to the train, ending the flashback on a much more depressing note than expected.

This flashback does a great job of breaking down these antagonists. gives and shows us who they really are, while creating tension similar to the flashbacks in Ellie's episode but this time with Joel's inevitable death. Most importantly, this sequence helps us understand Abby a little more and allows her journey to continue. Along the way, he fights the Seraphites and says how much he hates them. This is exactly the approach Eli and his friends show in front of the Wolfs and Serfaites. This reminds us of the very important point that everyone thinks they are the hero of their own story and that there is a sense of tribalism at play. In the story of Joel and Ellie, we naturally experienced such a thing and now we gradually realize that each person has a specific goal and enemies in their adventure. It seems that no one is necessarily right or wrong in this story, and this idea is slowly formulated in the player's brain here. Eventually, Abby is cornered and knocked out by a Surfite, which is an excuse for us to see another flashback.

This time we go four months ago, where Abby is in the big aquarium during winter. Seattle goes to Owen. Here we can see the important effects of Abby's obsession with revenge on Joel in her life. At this point, Owen is in a relationship with Mel and Abby is down on her luck. It's obvious that their behavior is a little weird, but it's equally obvious that they both still have feelings for each other. We see all of this as Abby looks around the newly renovated and cleaned aquarium for Christmas. Owen cleans the moss, lights the lights, builds the fire, and other decorations, all of which are really fun to see, especially in a post-apocalyptic society.

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However, it's clear that Abby has something on her mind that she hasn't revealed yet. At the end of this flashback, he finally explains why he came, saying that he found a clue about Joel's current situation. As Abby begins to explain, Owen points out the major problems with the lead and tries to dissuade Abby from her decision, but not only is Abby already on board, but she's satisfied a large group of WLF, including Isaac. This reminds us of Ellie's part of the story where many characters tried to stop Ellie from her decision to take revenge in different circumstances, but both cases ended in the same result. Abby tells Owen that she would do it under any circumstances and that she can't pass up the clue. This flashback is off to a very heartwarming start, showing some joy in the game's post-apocalyptic world. However, it ends on an ominous note at the end as we finally get to the point where the plot and setup for Joel's death is seen by Abby and we know exactly what is going to happen next.

We go back to the present again (or rather, the first day in Seattle with Abby). We see a wonderful and highly atmospheric cinematic sequence, filmed as a single shot (one shot) that will remain in your memory. This scene is one of the scenes that shows the very high and spectacular level of filming and directing of this game.

At the beginning of the scene, we see a dark and stormy night where rain and lightning attack the ground and trees. and the camera pans slowly to reveal two members of the Surfites dragging a blue across the muddy floor. As a noose tightens around Abby's neck, the camera pans to two people hanging from a nearby tree, and it appears that Abby is destined to meet the same fate. He wobbles so much that they put a bucket under his feet and let him stand. We see a woman from the Seraphite group begin to speak, but she is soon interrupted by two others who have captured a girl named Yara, who is referred to as a renegade or renegade Seraphite. The woman who spoke about it earlier Bode, who appears to be leading the group, orders them to hold Yara down and hit her hand with a hammer.

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This torture, as brutal as it is, soon ends as two arrows are fired from the forest, targeting the Seraphites. This causes the other surviving Seraphite to shoot blindly into the Dark Forest and back towards Aby. At this point, Abby painstakingly wraps her legs around the neck of the leader of the group, Firefly, and this allows Yara to finish the job with the hammer and kill the woman. Now that the danger has been temporarily removed, the person who was shooting arrows from the shadows reveals himself, and we learn that he is a young boy named Lev, whom Yara convinces to save Abby. After some resistance, Lou is finally convinced to break Abby's rope and free her. After being freed, Abby releases the noose from around her neck and picks up a nearby hammer, saying to Lou and Yara, "Watch your back" as the voices of the infected are heard from the shadows. The scene leads you to the gameplay with a wonderful transition and prepares you to battle the infected.

Now that the game has successfully captured your attention, you along with two members of the Seraphite who have been called apostates. It means that Yara and Lu will pass through the dark forest and gradually you will find out what kind of people they are and why they fight with their fellows. Lu and Yara refer to many of the human-made structures as "Old World" and do not understand the common language and terms that Abby speaks of. Although a relationship develops between the three, it is not one of affection or even caring or sympathy for each other, but more of a truce in which they do not want to interact with each other but know they need to in order to survive. For example, Lou and Yara are against everything involving Abby and her gang, and Abby doesn't show much interest in why they're outcasts, and even when Lou tells her that the reason she's outcast is because she shaved her head, Abby just shrugs. It shakes.

These three people managed to escape from the forest and have to take refuge in an abandoned house nearby. There, Abby shows some kindness and lets them in and tries to fix Yara's broken arm. However, Abby reluctantly leaves them, at which point the wonderful piece Longing plays, but before she leaves, she looks at the children sympathetically and warns Lou that this is a very busy area and in They are not safe there and it is better to leave before it gets light. Lou says defensively that they won't be a problem and closes the door on Abby, leaving her alone in the rain to continue her adventure to find Owen.

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I love that at first this sequence seems like a random event, but Abby's actions here will be the foundation of her entire story going forward. Little did I know when this happened that it would be a huge story arc for Abby, and it's a testament to the immersive and integrated world of The Last of Us. I fully believed that such an interaction happened and then ended, and that made perfect sense to me, but the fact that this interaction and event actually affects Abby's character is definitely a better decision because it makes her character and inner conflict more apparent.

However, Abby still has a half-finished mission, and she's really close to the Citadel Aquarium building right now. So we don't have to go far until Abby finds Owen and tries to learn some of the truth about her encounter with Danny. When Abby finally finds Owen here, Owen is forced to explain what happened. Owen's explanations are done with the wonderful performance of the voice actor and actor of this character, Patrick Fugit, and we witness an emotional, heartbreaking and enlightening monologue. He utters this monologue with a tone full of beautiful longing and unshed tears. Owen talks about how he and Danny were fighting the Seraphites as usual and he knocks one of the Seraphites down and sees nothing but pity in the man, describing him as "old", "tired" and "ready to die". " Describes the. Owen has killed many Seraphites until he comes face to face with this particular Seraphite and realizes what he has been up to. That's why he decides not to kill the man.

Ewen goes on to say that when Danny got up, he pointed his gun at Owen, so they get gloved together and Owen has to. who takes the weapon and in this commotion a shot is fired and it hits Danny. He finally says that he is tired of fighting for a land that he no longer cares about, and this discussion of the cycle of violence. raises again. The Wolves and Seraphites have been blindly fighting for nothing and destroying each other for many years. Owen eventually realizes how stupid this feud is and moves past the pointless conflict between the Wolves and Seraphites and tries to find humanity in the apocalypse. Owen looked down at the man he had previously seen as another Seraphite but this time he only saw an old man about to die. He found humanity in the most unlikely form, and this truth has been right in front of him all this time. The idea of finding humanity in the apocalypse is the most central theme in the whole game, which is present in all the storylines of the characters, and we will see its progress as the story continues.

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Here, one of the other bold themes of the story, which says that each character in the game "The Last of Us Part II" is struggling to discover himself and find the meaning of his life, is brought up again. . Owen begins to question everything he's ever known and actually finds solace once again in the idea of Firefly. Apparently, he's recently heard a rumor that the Firefly guys have reunited in Santa Barbara, California, so Owen wants to catch a boat and leave Seattle for Santa Barbara. Abby thinks it's the craziest idea she's ever heard and tries to dissuade Owen, but Owen and Mel have made up their minds. This reminds us exactly of the flashback from a few months ago when Abby finds a clue about Joel and Owen tries to dissuade her, but Abby isn't satisfied. The subtle point here is that Owen repeats exactly the same sentence that Abby said a few months ago and says that this is a clue and he cannot ignore it.

In the previous flashbacks, we clearly saw the tension between Abby and Owen that in Here it finally flares up and reaches the same controversial scene of the game. After all the moral goodness we've seen from Owen, this was his biggest moral mistake because he betrays Mel because of his past relationship with Abby. This move is very reprehensible on Abby's part because she is fully aware of Owen and Mel's life situation. Now that Joel is dead, Abby seems to have the idea that she can get her life back on track, but the reality is that life has changed. Owen is married to Mel and about to have a baby, and Abby is running out of time. Owen also seems to still have feelings for Abby and really doesn't seem to care much for Mel at all. He commits a sin and this time even though he took his revenge and killed Joel, his nightmares continue. However, this time after opening the operating room door, instead of seeing the scene of his father's death, he sees a strange scene of a rain forest and Lev and Yara being hanged. Abby wakes up in a panic, and as she sits up, she feels the rope around her neck and mutters, "Those kids."

Day 2 Seattle

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As soon as we arrive on the first day in Seattle, we find out that Abby is still having nightmares about her father's death, and Joel's death hasn't helped her. relieve However, as explained, at the end of the first day in Seattle that nightmare was replaced by another one involving Leo and Yara that we described. As said, this somehow shows his guilt. During this time, Abby has committed sins and done very horrible things, and she has a sense of guilt or even remorse. Therefore, he considers his only solution in saving those two children. Come to think of it, he owes them absolutely nothing but feels the need to save them. Such a reaction seems unlikely from a character like Abi. It reminds us of another person in particular who, contrary to what was first expected, would go out of his way to save a child.

We all know who I'm talking about, and that's just the beginning of the similarities. It's between Abby and Joel. As the story progresses and we delve more into Abi's works, we will see more similarities. It's pretty obvious that Abby, like many other characters in the story, is a character who has done a lot of bad and terrible things and is not a good person by the usual standards of our world. To prove this, it is enough to look at the way he brutally kills Joel or ignores Mel and has a relationship with Owen, as well as the many violent actions that happen to him both during the gameplay and in cutscenes, which make him one of the top killers of the Surfites. Let's look at the group of wolves. However, when he met these children, he saw something in them. He saw innocence, humanity and a way to salvation. Both Abby and the player probably don't realize this at this moment, but with the beginning of the second day of Seattle, the story arc of Abby's redemption begins to take shape. who must hurry. He makes his way to the house he took Lev and Yara to the night before and finds Lev defending it while Yara is in excruciating pain. Abby promptly picks up Yara, and here the Longing track from the game's soundtrack plays again. Lev asks Abby what she wants to do, to which she simply replies, "I'm giving her another chance." At this point, the scene cuts to the aquarium, where Abby sees not only Owen, but Mel as well, and quickly explains who the two kids are and what happened, and she asks Mel to take a look at Yara's hand.

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Mel takes a look at Yara's hand and realizes that she has compartment syndrome and should probably cut off his hand Upon hearing the news, Abby suggests that Mel go to the WLF hospital for the surgery to get some equipment, but Mel immediately dismisses the idea, saying that Yara doesn't have much time. However, Luo suddenly states that he can get there in 2 hours via the bridges the Seraphites built in the sky. Everyone is shocked to hear this news, so Leo explains that the Seraphites built high bridges to avoid floods and wolves, and when asked how they never saw them, Leo simply replied: "Wolves don't look at the sky" I'm so glad this idea was brought up and implemented in the game because it's so cool and Abby decides it's good enough too, so she decides to team up with Leo to get to the hospital. But now, Owen has something to say.

As Abby is about to open the door and leave, Owen tries desperately to convince her to stay, but Abby doesn't seem to care what he has to say. he does not give. Abby can't look Owen directly in the eyes and uses one-word answers in a slow, monotonous voice and tone. "I don't care about last night," Abby finally says angrily. And this is how he sets his priorities and rejects Owen. She then leaves with Leo without saying another word to Owen or looking at him.

The continuation of the second day in Seattle is cleverly designed by Naughty Dog to build a relationship between Abby and Leo. and show us another part of the story that we had left out, the Seraphites. The relationship between Abby and Leo is clearly reminiscent of the relationship between Joel and Ellie. At the beginning of the trip, Abby and Lou are not very comfortable with each other. Abby treats Lou like a child, even though he is much smarter, and Lou sees Abby as just a ruthless killer. However, as these two enter the realm of the Seraphites and climb a skyscraper, the ice between them is slowly broken and an intimacy begins to form between them.

Leo explains that he was actually Tarashid broke the law, which forced both him and Yara to run away. We get more explanation when a Seraphite sees Lou and calls her Lily. After the battle, Leo asks Abby if she noticed what the Seraphites called her and if she wants an explanation. Abby graciously responds, if you're willing to explain that Leo gently says no, and Abby respects that answer. And the Seraphites don't like this, so they reject Lu and make him and his sister run away. It's another great example of a character trying to figure himself out as Lou grapples with his sexuality in a crazy cult in an apocalyptic world. The focus on his story will increase as the game progresses, making him the best supporting character in the game. I also really like how Leo's gender is defined. Instead of Lou just telling Abby or Abby asking her, Abby asks if Lou wants to explain. It's a small detail that shows us a shred of humanity that Abby has acquired. Also, this issue tells us what the relationship between Abby and Lou is in.

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These two They continue to climb the skyscraper and Abby and Leo's relationship gets warmer, but not all the time of this episode is spent for such a purpose. As I said before, the second day of Seattle was used to learn more about the other side of the story of Abi, the Surfites. Like I said before, Abby acts like she's the hero of her own story and generally hates Seraphites. However, having another Seraphite by his side allows us to look at the story through their lens as well. Exactly as we have done with Abi himself. However, this time we don't need to change the character and the narrative angle of the game. As they go higher, start to see many buildings The Seraphites do, which Lou kindly explains about to Abby.

For example, they encounter a statue that the Seraphites refer to as their prophet, the woman who started the cult. Leo talks about how good the woman was and how she saved so many people, but all Abby sees is stupidity. However, as they spend more time together, Abby actually begins to praise some of the culture and art of the Surfites, which is really surprising considering what she's said and done before. You have to remember that seraphites are not good people either. Just look at their crimes in Seattle through the brutal hanging of many people, or even the way they treated Leo and Yara, who are just two children, badly and unfairly. In fact, although Leo still cherishes many of the Seraphites' values, he doesn't really like the Seraphites themselves, and this is another commonality that can form a bond between Abby and Lou.

Finally, they reach an elevator. which was made by serfites. If you remember from before, Abby is afraid of heights. It's clear that he starts to get scared, but Ian Alexander as Leo gives us a wonderful monologue about looking on the bright side of fear, ending with the quote: "Only when I'm weak can I to gain my true power." After they go up the elevator, they see a huge bridge in front of them.

This sequence is easily one of the most memorable sequences of the game for me because it is not only visually stunning, but it can also feel anxious or scary. but it is in this sequence that perhaps the player for the first time establishes the most connection and bond with Abby through the gameplay. As they reach the old wooden bridge, Abby moves very slowly and tensely to highlight her fear of heights again, and this connects us to her in the gameplay and makes us feel the same fear. . On the other hand, Lu, who seems to be walking in the sky without any fear or worry, for whatever reason he probably knows best, decides that now is a good time to talk about the strange conversation that happened between Abby a while ago. And we saw him, ask. As expected, Abby, terrified of being in her current situation and at such a high altitude, is shocked by this very personal question and lets out a cry of surprise, but it's a good scene because it shows us that Leo is now very comfortable. It has more with Abi. Abby, who is still very scared and angry, finally manages to cross this bridge, but shortly after, she sees another and even scarier one, this time in the form of a huge construction crane!

Here's another place where Naughty Dog has this crazy crane that's shrouded in fog and the big and small buildings of the city below and the wind blowing It is in progress, it boasts amazing environment and visuals and once again brings us together with Abby and her fear. As Abby slowly tries to keep her balance, she asks Leo to tell her, without quoting his prophet, how she's not afraid of any of this. Leo nonchalantly replies that he's never been afraid of heights, although he is afraid of dogs. They continue on their way and the fog begins to clear, giving us an amazing yet scary view of Seattle from above.

Unfortunately, this scares Abby and makes her even more angry. He does, and even though they're so close and Lou is cheering her on, Abby slips and falls, taking Lou down with her. They free fall for a few seconds but luckily, they hit a nearby glass ceiling that has an indoor swimming pool underneath and are saved. So there was no real threat, but the fall still freaks out both the player and Abby because of the high tension and connection we have with her.

The two rest for a few seconds and then make their way because of the fall. They start through unknown territory. As they make their way down the building, Leo asks why Abby came back after them, to which Abby simply replies, "Guilt". Lou points out that Abby doesn't owe them anything, but Abby says, "I should have cut myself some slack." This pretty much proves what we talked about earlier, because Abby still doesn't really know why she helped them, and it's just to lighten her load. Most likely, this lightening is not only related to what happened between him and Owen, but also to the many acts of violence he has committed - including Joel's brutal death. There's a sense that helping Lou and Yara is his way of making up for these actions, though the game He never specifically says this.

They move on and we see their relationship grow as we learn more about the WLF. Leo asks about the horrible rumors he's heard about Isaac and if Abby has ever tortured anyone, but Abby avoids answering these questions. It's obvious that she doesn't feel good about her past decisions and doesn't want to talk about them.

First of all, this speaks well to Abby's moral character, but more importantly, it parallels Joel and Ellie's conversation about their past. We had heard Joel. In the previous game, when Joel ignores the man who pretended to be the injured person and even tries to hit him with a car, Ellie then asks Joel how he knew that the man lied and was just pretending. has done. Just like Abby, Joel avoids answering that question, only pointing out that he's been in both situations. Having gone through several traumas, Abby and Leo move on, but it seems that trauma has somehow bonded them together. Abby asks Lou some more personal questions and Lou answers them. They talk more about why Leo shaved his head and how Leo feels bad about bringing Yara into this. Lou also feels bad and worried for their mother, who is supposed to be taken care of according to Seraphite tradition. This conversation tells us a lot about Lou and his caring heart, but it also becomes a larger plot point later on. After that they finally arrive at the WLF hospital but Abby goes in alone because it's too dangerous for Lou.

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When the WLF people let Abby in, you'll probably notice that this is the same hospital you and Ellie fought in on Day 2 in Seattle. The game reminds us of this fact with the dogs that are there, that girl with a PlayStation Vita, and many other little things. The WLF members are clearing the hospital for supplies, and as Abby explains what she's doing, they start to get suspicious until her friends contact Isaac and find out that Abby disappeared for a day without prior permission. has been So he can't make much progress, and as a result, the WLF handcuffs him to the elevator handle.

After some struggle, Nora comes to his rescue and takes Abby out to the lower floors of the hospital, where she is still It has not been cleared for food supply. This area is practically zero point. However, Nora explains that the basement floor was where the infected were kept and has been since this fungal infection started, so it's really dangerous there. As Abby gets ready, Nora fills her in on what's going on, noting that Isaac has been questioning various people to find out where Abby is, including Mel. At the mention of Mel's name, Abby's expression becomes troubled as she is reminded of her actions and the guilt that plagues her returns. Despite all of this, Nora manages to secretly rescue Abby and this is where the scariest part of the entire game comes before us.

Mushrooms filling every inch of the hospital basement and a deep growling sound. And the horror that can be heard in the distance shows us a scary and disgusting picture. Eventually, Abby gains access to the electricity and turns it on, which actually creates a link between Abby and Ellie's story. In the timeline, Eli arrives at the hospital shortly after Abby enters the basement, I'd guess about 30 minutes to an hour. So, when Ellie goes to the basement, the lights are indeed on, and the WLF people wonder why that is. Now we know it's because Abby turned it on right before Ellie arrived. This is just one of the very interesting ways that Naughty Dog connects these two stories and shows us just how much thought the story of this game really has.

As Abby's search continues, although she He accidentally comes across an ambulance with a full first aid kit and manages to get it successfully but as he is about to leave the place, he is confronted by a creature called the Rat King who can be called the scariest thing ever. We have seen in the last survivor game series. The Rat King is made up of a disgusting combination of 10 or maybe 20 infected people who are linked together and can be heard screeching and moaning and crawling around in the air with a fistful of hands and feet. This blue creature chases you through the narrow corridors of the hospital in the most tense set piece of The Last of Us Part 2, bringing fear, excitement and stress into your life. As he chases Abby, he catches up to Abby in one of the corridors and holds her for a moment, but the floor collapses under their feet and here's the game for you. He says you have to destroy him. Here, while Abby says aloud to herself: "How can I kill you", the real battle with this last giant begins, which, along with the tense music of that moment, marks one of the special and lasting parts of the game.

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This is definitely the best boss fight in the entire game for several reasons. First of all, Rat King is the scariest and most annoying creature in The Last of Us Part 2, and he is also very fast and very tough. The design of this battle is superbly done and full of excitement and tension, and besides all this, what makes it so special is that after killing the Rat King, it really feels good to win and destroy this monster. Granted, it can bring the player closer to Abby again.

Now that the Rat King is gone, let's point out another story connection between Ellie and Abby. When Ellie and I are interrogating Nora, we hear loud and strange noises from an infected creature that we can easily imagine that Abby was fighting the Rat King at that moment. This once again shows how thoughtfully the writing of the work was done and how close Abby and Ellie have been all this time and none of them knew.

Now that Abby is safe and survived. , returns to Leo and they make their way back to the aquarium via a boat. While Mel is there doing Yara's surgery and treatment, Abby and Leo are walking out of the main room when "Alice" (the same training dog) comes up to them. Abby helps Leo overcome his fear of dogs, and in this scene we see some sweet moments mixed with some great music.

Meanwhile, Owen enters the room and informs them that Surgery has been done. Leo rushes to the operating room and Owen sits down to talk to Abby for a moment. Their last conversation didn't go so well, and Abby bluntly rejected Owen and told him that their relationship was no longer for her. "They're just kids," Abby then asks. What will happen to us?" He is genuinely surprised and a little worried. Owen's answer reminds us again of Firefly and their slogan, "Perhaps we were no longer looking for the light." Then Abby also gets up and goes to check on Yara's condition, and here a really beautiful scene is created. As the electric guitar plays, Yara glances at Abi and smiles, and Abi smiles back. This time the scene cuts and we dream again of St. Mary's Hospital, where Abby is walking down the same corridor as usual towards the operating room, but this time there is no red light and no alarm sounds. Instead, he slowly opens the door to find his father alive, looking at Abby and smiling. The scene fades to black again, and we see a text stating that Day 3 of Seattle has begun.

Day 2 of Seattle is probably my favorite stage in The Last of Us Part 2. In the beginning, I talked about how Abby was never a good person and had done terrible things in her life and even the night before, but the second day in Seattle was the beginning of her story arc of redemption.

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Abby was living a wonderful life with her father and Owen until Joel killed her father at the end of the previous game and changed everything. In these last 5 years, Abby has become more stubborn and she threw away her relationship with Owen and devoted herself to training to become a ruthless killer and thus lost her humanity. He let his father's death haunt him and it gave him nightmares, and he hoped to find peace by getting revenge. However, when Joel was brutally killed, nothing changed and he continued to have nightmares and was unable to regain his former happy life. Guilt finally and suddenly engulfed him and fortunately he found a path to redemption, a path to regain his lost humanity.

This humanity has emerged in the form of Leo, a rebellious youth from An extreme cult that struggles with its gender identity in this broken world. While they experience various painful events and traumas together and a bond is formed between them, Abby slowly gains her insight and lights the flame of it. Helping Leo and saving Yara takes different burdens off Abby's shoulders. The burden of sleeping with Owen, the burden of killing all his murders, and most importantly the death of his father. When he finally completes his mission and sees Yara's smile, Abby experiences restful sleep for the first time since his father's death without his constant nightmares, and he finally experiences relief and peace for a while. He's feeling the best he's ever felt in a long time. All this is very similar to coincidence It happened to Joel in the first game, which is exactly the main point. Joel also lost his little daughter, and this made his life tough and cruel, and he had lost his humanity for a long time, but seeing Ellie and the growth of their relationship, he was able to regain his lost humanity. The story of both (or all three) is full of loss and suffering, but there is almost as much joy, redemption and humanity in it, and this is what makes the last two games of us so valuable.

Another thing I love about Day 2 Seattle is experiencing all these scary, anxious, tense moments that bring us closer to Abby's character and her fears. Just think about it, you'll be passing through several skyscrapers and huge bridges built into the sky, you'll see some of the scariest areas of The Last of Us game world, and you'll encounter a terrifying creature that's an amalgamation of several different infected creatures. and you have to defeat it in a breathtaking battle. At the end of the day, you've been through a lot, and when Abby goes to sleep, you feel that comfort too. In addition to all this, the experience of this day with Leo brings us closer to his character, which reminds us of Ellie in the first game. It's still a smart move to make it easier for Abby to deal with. We're going to be in control of him for a long time, and we're not going to see him as an emotionless monster anymore, and instead we're going to see him and Leo's relationship the way we used to see Joel and Ellie's.

Day 3 of Seattle

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Entering Day 3 of Seattle, Abby happily wakes up. He wakes up, though just like everything else in The Last of Us game world, this happiness is temporary and thanks to his Mel, he is soon brought back to the real world. Abby goes outside to hear Yara and Lou arguing violently, and as she eavesdrops, Mel walks in. Mel explains the situation and tells Abby that Owen invited them to come to Santa Barbara with them, but Leo doesn't want to leave Seattle. Mel also mentioned that she plans to go to Santa Barbara herself, but not if Abby comes too. Abby is very confused, but Mel continues, saying that Owen may have been fooled by the move, but he can read it himself. He then defensively says, The best assassin Isaac had for the Seraphites, has he changed his mind? And this has nothing to do with Owen, right?

Abby tries to convince Mel that there is no plot or deception but is quickly confronted with a painful reality as Mel exclaims, You're a bad person. are you blue You always were. Abby is on the verge of tears at this point, and when Mel is about to leave the room, she tells Abby to get out of those kids' lives before she completely destroys them. Mel walks out of the room, leaving Abby with a load of heavy emotions. In this scene, he probably shows the most emotion that he has been able to show all this time. Angry and upset, she hits a chair next to her and turns to the wall to let her tears flow. This fact and this scene was very hard for me and affected me. Abby had reached a point where she felt that she had redeemed herself and become a better person, but by saying these words, Mel suddenly reminded her of the harsh reality and told her how bad a person she had been in the past.

Yara walks in and Abby turns back into the same emotionless rock that she trained herself to be; So he wipes his tears and calms down. Yara asks if she's okay, but Abby changes the subject to Yara's arm, which is better now. When it becomes clear that Abby doesn't want to express her feelings, Yara asks her to help find and convince Leo as Leo is not convinced by Yara at all and leaves the discussion. Abi agrees and goes with Yara. It's a great introduction to Yara's character and learning more about the Seraphite culture.

As the two continue their quest, we learn more about the siblings' discussion. Yara tells Abby that Lou is worried about their mother and thinks she needs help and protection, so she tries to convince him to leave Seraphite Island. However, Yara is certain that this will be a suicidal mission as their mother will not approve of such a thing and may even try to suffocate Leo due to his special situation. Only the older sister seems to understand this while Lou is a bit naive about it. However, there are many things that Yara does not understand, such as how to control Leo's emotions.

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When Lev first discusses his sexuality with Yara, Yara He's been rude, telling her to keep her feelings inside, and when Leo is trimming her hair, Yara screams and hits him. In retrospect, Yara feels really bad about her actions because she knows she was wrong but she just wants to make things right, almost like Joel's situation with Ellie. As the conversation goes, Yara's mood drops, so Abby suggests they find something for Leo at the gift shop. Yara agrees and they continue on their way.

As they look around the gift shop, we get a new insight into why Leo shaved his head: Leo wanted to be a soldier like Yara but Instead, she was supposed to be the wife of one of the elders who had caused their rebellion. We also see an encouraging scene when they come across a map of the United States. Yara has lived her whole life in a special sect in an apocalyptic world and therefore does not have a precise mentality for location. So Abby shows Yara where Santa Barbara is on the map and how it relates to Seattle in both distance and scale, much to Yara's surprise.

Anyway, They find the perfect thing for Leo and Yara takes the opportunity to lift Abby's spirits as she has already witnessed Abby's conversation with Mel. Victoria Grace, who plays Yara, quietly tells Abby that Mel is wrong and that Abby is a good person. However, Abby rejects this definition and tells Yara who she really is, but Yara is quite confident in her assessment.

This emotional scene ends with Owen entering and Owen telling them that Leo has seen So Yara leaves the room to go to Leo, leaving Owen and Abby alone to talk to each other. Owen still seems to feel that Abby is going with them to Santa Barbara, but Abby, now a changed woman, explains to Owen that she can't come with them and it's too late. Owen still insists, saying that he knows things are messed up right now but they can choose to be happy, and as he takes Abby's hand, he tells her that "we're allowed to be happy." It's also the exact name of one of the game's awesome soundtracks.

However, this conversation is interrupted by a scream from the other room. They go to the sound of the scream, where they see Leo alone taking one of the boats and sailing through the foggy waters to the island of the Surfites to find his mother and convince her to escape. Yara knows that her mother will kill Leo when she finds out, so without further ado, Abby asks if the yacht is ready, and Owen informs her that it's still being repaired, so they decide to take a boat at the marina. and go after Leo. As Abby tries to leave quickly, Mel yells that Yara can't go with them because of her condition. Fortunately, Yara is on Abby's side this time and says that she is better and will be okay. However, Owen still doesn't get it and wants to go with Abby, but again Abby puts him in his place and tells him to get his priorities straight and stay put while he fixes the boat. How decisive Abby is in this scene makes me love this scene so much. We saw a similar reaction from him at the beginning of the second day, but it wasn't like that to put him in his place forever.

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It is also important to know why Abby is reacting this way. Her confrontation with Mel has changed things a bit and Abby is now worried about what Mel thinks of her and wants to show Mel that she made a mistake in her judgment and Owen doesn't mean that much to Abby anymore. He also wants to prove to himself that he has become a good person. In addition to all this, the bond and relationship he has found with Leo is another reason why he wants to go after Leo and save him without delay. So the two of them head off to the marina as the rain pours down in Seattle, but hearing loud noises, Abby knows it's not safe for Yara here and goes on the mission alone. As he continues on his way, he spots Manny taking cover behind a car due to a series of dangerous sniper shots. Surprised to see Abby, he explains that they were supposed to take the boats and start their attack on the island (this reminds us and Abby of the plan to attack the island), but the sniper's head has been found. Abby doesn't reveal her plan but tells Manny that she needs one of those boats; So they team up once again to take down the sniper.

It's one of the best sequences in the game because of how tense and exciting the gameplay is. It ends up being one of the best sequences in the game. This sniper isn't just good, he's a pro. He'll track you down in seconds and take you down in two hits, barely giving you any leeway as you advance. As the fight goes on, he gets really annoying, which makes the next moment that much more impactful. Whether you learn the sniper's identity during the battle or at the end when everything becomes clear, it makes for a special moment. Yes, he is Tommy. When you learn this secret, whether it's alluded to throughout the game and even in flashbacks to Tommy's sniper shooting, or at the end of this battle when you see his face, it's a powerful moment that affects the player in a crazy way.

The person you are fighting with and hated during the fight is the person you love on the other side of the story. By the way, here you find out that Tommy was there when Ellie went to the aquarium, and you also make sure that the guy Jesse heard the WLF was looking for was Tommy. It wasn't until mid-fight that I pieced together the clues and realized that this person was Tommy, and that moment was very impactful and quickly became one of my favorite memories of the game. It's a moment that can only be experienced through gameplay, and it's one of the moments that makes The Last of Us Part 2 so special. You get stuck in a corner and you don't give him a place to escape. That's when Abby and Manny let their guard down and he comes out and shoots Manny. With Manny's blood on her face, Abby quickly takes refuge behind a table and is forced to quickly hunker down and hide from Tommy, who is still actively chasing her. Just like Jesse's sudden and sudden death, Manny's death is used as a shock factor.

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Face Tommy is soon revealed as he sneaks up on Abby and pins her to the dock railing. As she tries to push Abby into the ocean, Yara steps in and saves Abby, pushing Tommy down instead. While we don't see her again in this scene, we know that Tommy will make it out of this battle alive, but what's so special about this next scene is how Abby reacts. Despite losing her friend, she again hides her feelings, but gradually realizes who this man really was. As she recovers, Abby realizes that it was Joel's brother and that it was all her fault. But he cleverly tries to ignore it and instead puts himself and Yara on a boat and heads for the island.

Dark clouds appear above them and as the view of the island comes into view, Their boat rocks against the heavy waves of water. From this distance, the famous Seattle Space Tower can be seen, which is hidden among the deep and cloudy forests. Upon entering the island, Yara shows the way and from here a terrible atmosphere is established in the environment. This atmosphere, created by multiple external factors, is what makes the island stage so memorable.

When you enter, the island is almost empty. The lack of noticeable sounds mixed with lush forests and "old world" objects add to the suspense, and the sound of gunfire and the appearance of the Seraphites' village create a very strong and special atmosphere. It's almost like the calm before the storm. It's not raining too hard, the music is soft and foreboding, and there hasn't been an attack yet, but we know it's going to happen, and the WLF is going to attack Surfite Island tonight. The setting greatly heightens the suspense and tension, and the chilling sound of a war bugle can be heard clearly through the rain hitting the canopies. The horn was a warning signal, the island now on full alert preparing for the attack, changing the mood and creating a certain suspense.

Finally they arrive at the Seraphites' camp and find their wooden tent-like structures. they see. As evil as the Seraphites may seem, they are a community after all. We see how scared they are, they run, grab their weapons, get ready, and get their kids to safety. While Yara is busy praying after seeing the wooden carvings of the Prophet of Serfaites, she attracts Abi's attention by saying: "When you are lost in the darkness, look for the light." Yara mentions that her father used to say this. Yara shows us that she has now reached a point where she can deal with her father's death. It kind of reminds us of Joel and Sarah at the end of the previous game.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

They end up somewhere They arrive where a view of a distant village is revealed with WLF boats hurrying on their way. Calm before the storm It ends and the war is about to begin. After fighting off a bunch of Seraphites, they finally arrive at Leo and Yara's mother's house, where they find their mother's body on the floor, and Leo sitting in a blanket, crying, obviously beaten and bruised. Leo is trying to explain through his tears that his mother didn't stop screaming and chasing him and even hit him and Leo just wanted to defend himself when suddenly you see his mother fall on the ground and not get up. As Leo cries, Yara tries to calm him down, but the sound of gunfire gets closer and they know they have to get away as soon as possible. Lu's selfish decision to return for his mother's sake led to his mother's death, but that's not the whole story, and his actions will have more consequences later on. Move towards Haven (Shelter) which is a village next to the wharf. They hope there are many boats out there that they can use to escape. Finally, Leo asks the basic and important question that he has been keeping inside. He says that their mother was a believer with all her heart, so why should this happen to her? Yara gives a very good answer to his question. He says that although they are very devout and faithful, they are not immortal. He says loss is waiting for them around every corner but they have the strength to overcome it. As if it doesn't matter what community and group they are, they are always looking for something to believe in. The fireflies are looking for light and the seraphites are looking for real power, which makes the connection between these three people more and more vivid. It is possible and we have to fight with some of them. A little later, Yara is captured by one of the WLF and while Abby tries to save her, suddenly Yara is shot. Abby walks up to the WLF guys and tries to knock out a guy but as soon as they face off they recognize the guy as Abby but that doesn't stop Abby and she breaks the guy's arm and knocks him out. Lev runs to Yara's lifeless body and begs her to get up again. Meanwhile, the WLF forces are getting louder and Abby, who knows they need to run as fast as possible, grabs Lou, but she resists and only surrenders when it's too late and the WLF people arrive. They immediately recognize Abby hiding Leo behind her and holding her weapon against them. While the WLF forces are shocked, an intimidating voice is heard from within the forest, ordering the WLF forces to stand down and lower their weapons.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

At that moment, Isaac comes out of the forest, stands near Yara's body, and walks straight up to Abby, asking her what she's doing in a threatening tone. As Abby puts down her weapon, Isaac realizes who is behind her and tells Abby to move out of the way. However, Abby resists and Isaac pulls the gun on her, giving her 3 seconds to get away from the Seraphite kid. As Isaac counts, it becomes clear that Abby doesn't want to move, and just as the 3 seconds are up, Isaac pauses and hesitates before firing, giving Isaac the chance to shoot and kill him. In fact, that shot was Yara's doing, and she used her last breaths to save Abby and Lou. Now that all the WLF's attention is on Yara and shooting her, Abby and Lou get a chance to get away from the danger.

They make it to a temporary safe place but the WLF are still after them. and they cannot stay in this place for long and must escape as fast as possible. However, Leo is deeply shocked and saddened by Yara's death, and the fact that Abby's people did it hurts him even more, and he tells Abby as well. Here suddenly Abby says to Leo in one of the game's great dialogues: "You are my people." This sentence shows both us and Leo whose side Abby is really on. He comforts Lou and encourages her to keep going, and then the unthinkable happens. Abby now fights and kills her own kind. The next battle is entirely with the WLF guys looking for Abby and Leo. They are his friends and family, and he will destroy and kill them all without hesitation for a child whom he has not met for a long time. This has a clear parallel to Joel's work at the end of the previous game, how he killed everyone in a hospital to save a child. His story arc has reached the same point that Joel reached in the previous game. Where Abby will do anything for Leo and turn her back on everything she's ever known. As a side note, Yara's death can also be considered as the consequences of Leo's selfish and wrong decision Got it.

After this battle, the journey to Heaven (Refuge) begins with a scene of utter despair, destruction and violence, a broken wall in a building overlooking the burning village of Heaven. The fire burns fiercely, the sky turns red, and an unforgettable and special atmosphere has been set for this battle.

The next scene is one of my best and favorite set pieces in the entire "The Last of Us" series. The set piece opens with a battle between WLF soldiers and the Seraphites, both of whom, for their own reasons, see Abby and Leo as traitors, which creates a unique dynamic when one of the sides identifies them.

While this fight continues, Abby manages to find a horse and both of them ride it and head towards Hyun. You go through more battlefields, both sides shooting at each other right in front of you and setting fire everywhere and recognizing you as you pass. After making their way through the dense forest, they find themselves in an area with the now burning village right in front of them, and are targeted by Seraphites on horseback. As they enter the village, the true horrors of the war are revealed and the devastation that has been created is visible around every corner. As Abby and Lou try to escape, a house collapses on them and they fall off their horse, which causes their horse to run away, forcing them to continue on foot. continue on foot.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

The next firework is similar to the previous firework, but this time it is more intense and In the environment and atmosphere of the burning village and the constant war within it, it creates changes and aggravates everything. When they arrive at the docks, they are confronted by an angry Seraphite who is about to kill Lou. Luckily, Abby comes to his rescue and here begins a breathtaking fight because this guy is really tough and doesn't die easily.

After a long struggle, the seraphite guy pins Abby to the railing of the pier and Lou with a An arrow shoots him and knocks the two of them over the edge to the floor. However, this seraphite is not dead yet, and in fact now wants to strangle Abby with his hands, even though those arrows have not yet been removed from his shoulder. Using the awesome arrow-retrieval mechanic we've seen in the game, Abby pulls out the arrow and gruesomely hits the man not once, not twice, but three times, finally killing him. With this man dead, Abby and Lou finally make it to the shore and find a boat to get off this horrible island.

After the scene cuts to a black screen, a beautiful, soothing guitar strum. Electricity is heard and we see the burning island in the distance. Now the night sky and calm waters are polluted with flames, and the trauma of this incident will follow Leo forever. He looks at his former home, his mother, his sister and his past life. Abby tries to comfort him and gives him his jacket and continues paddling to the shore. do. As I have said many times, the atmosphere of the island is unmatched compared to other areas of the game. Traveling and not only seeing but also hearing the sounds of conflict is very discouraging and exhausting. In addition to the wonderful atmosphere of this section, perhaps the most important achievement is Abby's betrayal of his own people (WLF).

Players can most likely easily understand Abby and his actions in this section because he has reached a place. Like Joel, he doesn't care about the cost to save a child. Speaking of the WLF, we saw Isaac die and you probably don't even remember it. Although Isaac was a very cool and scary character, he only had 2 scenes in the game, one of which was his death scene. Isaac had a lot of potential as a character but unfortunately was rarely used. Despite all that, her death scene was still amazing, plus it gave Yara more of a target. While he wasn't the best supporting character, his character payoff was much better than Jesse and Manny's, so his death was a bit more impactful but still used the same story element: shock value.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

However, his mother's death gave Lou a new inner conflict and highlighted the idea of selfish actions. Leo selfishly went after his mother, putting himself and those close to him in danger, while Abby also felt that she needed something to prove to Mel, so in addition to her goal of helping Leo, Abby also had a selfish motive. Just like Lou, Abby's decision has ramifications that relate specifically to Mel and Owen.

After arriving at the aquarium, the two are faced with a terrifying sight, one that we, as Ellie, experience. we have been They open the door first and find Alice, the puppy, dead. then with They cautiously enter the next room and find Owen and Mel in a pool of blood. Abby falls to the floor, slamming her fist into the wet metal, sickeningly sick and throwing up. Like Ellie, she has a nervous breakdown, but Leo finally stops her and draws Abby's attention to something else as she finds a map on the floor. As Abby examines the map, Abby's tone changes completely and Abby looks at it with a face full of anger and revenge. We know exactly what's going to happen here.

Not only is Abby filled with intense anger and lust for revenge, but she also feels guilty for her actions. First of all, if he hadn't left the aquarium for the island, Mel and Owen might still be alive. Also, if you remember earlier this day when he confronted Tommy, he realized something. None of these things would have happened if he had not insisted on completing his revenge mission at the same time and had not killed Joel or if he had killed Eli and Tommy at the same time. This makes Abby even more guilty and makes her very angry.

If you thought playing Abby was Naughty Dog's most ambitious and daring stunt, you'd be wrong because Naughty Dog does something. Granted, even I'm not sure I agree with it here, and if you've read this far into this story analysis, you know I agree with most of their ambitions and decisions. We've spent hours emotionally invested in both of these characters, we've felt and understood their pain, and now after 3 days of playing Abby, we're back to the same cliffhanger we saw at the end of Ellie's third day. However, this time the story is told from Abby's point of view and we are still in control of her.

The scene is decorated with the flickering lights of the theater in the dark and rainy Seattle night. With her gun in her hand, Abby talks to Leo about finding a way into the Theater Hall, and the tension is at its peak. They sneak into the living room through the same window that Ellieor rather, youhad opened on the second day in Seattle after fixing the radio, and quietly and quietly make their way downstairs, where Tommy is studying the map. It's back to Jackson.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

Abby threatens Tommy with his weapon and Leo with his bow. ready in his hand, he goes to the side, which explains to us why we did not see him last time. Abby's patience finally runs out and she throws Tommy to the ground, which makes a loud noise, and Eli and Jessie rush to the sound, and Jessie is suddenly shot, and Eli quickly takes cover. The continuation of the scene follows the same way as you saw last time. Ellie tries to convince Abby to kill her instead of Tommy, tensions rise and Abby points the gun at Ellie.

As Abby tries to pull the trigger, Tommy jumps in and engages her. . Leo quickly shoots Tommy in the knee and Abby, regaining control, shoots Tommy in the head with her weapon. Ellie tries to escape through the back door while firing blindly. However, we now have control of Abby and are forced to follow and fight Ellie. Ellie hides behind the curtains and when Abby goes after her, Ellie manages to catch Abby off guard and here they lock horns for a few seconds until Ellie pulls out her gun and as Ellie fires, you are forced to Take cover somewhere.

This is where not only the real war begins, but also the real challenge. Nuttydog wants you to fight Ellie as Abby. We've spent hours playing these two characters, and now it's time to pit them against each other? The game forces you to fight with Ellie, the girl you watched grow up during these two games, the girl you experienced her suffering and traumas and were willing to kill people in a hospital to save her life. At the same time, you have to do this with a character who until the beginning of the game you knew only as Joel's killer, although now you see him as a character who is trying to redeem himself by dealing with his inner conflicts and his feelings of guilt. How can Naughty Dog do this and expect us to agree on the first encounter? There really isn't an answer, it depends on what you think of both characters and it definitely varies from person to person. In retrospect I don't really know how I feel about it, well I know how I feel but I don't know how to explain it.

The game forces you to do this, so while I don't want to be with Ellie fight, I know I have to in order to progress the game but it doesn't make me deal with it and I started to understand that as I continued to fight. Abi is kind of He's given an unfair advantage because we've just experienced his entire life story and recently seen the deaths of two of his best friends. Thus, the battle unfolds in such a way that the game puts Ellie in the role of the last giant, which is very difficult for players who have formed a close relationship with this character. This battle goes through different phases but maintains the same structure, similar to the battle with David from The Last of Us Part 1.

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

Of course, we are not supposed to consider David and Eli as the same. David was a real monster. He was a cannibalistic aggressor that felt somewhat scary to fight as the AI searched the room for you. In fact, this similarity is mainly in the gameplay structure of both battles, not the characters themselves. Fighting him is still uncomfortable, and the longer the battle goes on, the worse it gets. After they both secretly go back and forth, their actions in this battle become more violent. Ellie bites Abby and Abby throws Ellie to the ground and beats her to the ground until the floor is empty under their feet, Ellie stabs Abby and Abby tries to strangle her. Near the end of the battle, Abby is on the verge of choking Ellie when I suddenly drop the controller. This is the most powerful moment when Naughty Dog unexpectedly creates a "Quick Time Event" (QTE).

For those who may not know, QTEs are small events in games where A button appears on the screen and you have to press or hold that button specifically and possibly casually, while the player has no other control over what happens in the game. Naughty Dog, like many studios, uses QTE for small and various things that you have seen during the game in different formats, and it is probably one of the most boring parts of Naughty Dog games. However, Naughty Dog uses QTE very cleverly here to throw the player into an inner and existential crisis. I knew that I had to press this button and if I didn't, the character I was controlling would die and the game would start over a little while ago, but despite knowing this, I thought to myself for a fleeting moment that I was really What am I doing and it made me stop working subconsciously.

I realized for a moment that this was Ellie desperately trying to stop her revenge to save herself and her friends. I realized that this was Abby perpetuating a vicious cycle that didn't help, and for a moment I realized that both women had been through so much and I wanted it to stop. This brings us back to the previous discussion of the game, as I said, I believe Naughty Dog is trying to change the way we look at both of these characters and show us that neither of them are purely good or bad, right or wrong. . They've both been through a lot and they just need to stop the cycle of violence, but they can't.

Luckily, even if you press the button, Ellie pulls herself out of Abby's grasp, but only just. Abby briefly knocks him to the ground again, breaking his arm and brutally punching him in the face. While the situation is crazy enough, Dina suddenly comes screaming and stabs Abby with a knife in her hand, meanwhile Leo steps in and shoots an arrow at Dina, making it a situation for Abby. He arranges to place a knife under Dina's throat. Eli begs Abby to stop and tells him that Dina is pregnant, but Abby, who just saw her pregnant friend killed by Eli and doesn't know that Eli didn't know Mel was pregnant, only says one word to Eli: "Is it good." As Abby prepares her blade to kill Dinah, Leo tries to revive Abby's humanity just by calling her name. The humanity he had lost and forgotten, the humanity he had gained, the humanity he was about to discard and destroy. There's a moment of silence, and then Abby tosses Dinah aside and gets up herself. As the beautiful yet devastating song, cleverly named Collateral, plays, Abby glances at Ellie and quietly says, "Never let me see you again."

BingMag.com in the quest for salvation; Story analysis of Last of Us Part 2 (Part 2)

Source: This analysis was written by Drew Menifee. Original image by Jake Kontou

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