Microsoft has abandoned its game streaming device project

Just one day after the news broke that Microsoft was working on a small console called Keystone. This small console was to be built with the goal of focusing on cloud gaming. Now it looks like the company has decided to drop the Keystone project.

BingMag.com Microsoft has abandoned its game streaming device project

Just one day after the news broke that Microsoft was working on a small console called Keystone. This small console was to be built with the goal of focusing on cloud gaming. Now it looks like the company has decided to drop the Keystone project.

A Microsoft employee told the media:

One of the main trends in technology is that we We are constantly in trial and error. All our efforts are to provide the best product with the most value to users. Now we have decided to distance ourselves from Keystone's machine. We will preserve what we have learned from this project and use it elsewhere. Our main goal is to make cloud gaming more accessible to the audience.

BingMag.com Microsoft has abandoned its game streaming device project

The device looked like a scaled-down version of the Xbox S Series.

Microsoft announced last year that it was working on a smaller device. This device is completely dependent on cloud gaming and will be connected directly to the TV. The point is that this device does not require console hardware and therefore has a lower price. It was even announced a while ago that the manufacturing process of this device is continuing.

  • More information about the Xbox game streaming console has been released

Streaming and gaming system Cloud still needs to improve. This Microsoft project was a positive approach in this direction, but when the streaming system itself has a problem, building a proprietary device will also be pointless. However, Microsoft did a lot of testing during this time, but failed to achieve the desired result. It also needs to upgrade its cloud gaming servers. Because this system does not work well even in countries with strong internet. For this reason, the problem must be solved from the root and then the side discussions must be addressed.

Source: Gamesindustry.biz

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