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its end of World; What is the place of Final Fantasy 7 in resurrection literature?

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At any time while playing Final Fantasy 7 Remix you can not lift your head and look at the blue sky of the day. Each of the four parts of the game that take place during the day takes place under the huge pages of Midgar. The only time Cloud is present in the upper part of the Midgar (Chapters 2, 4, 16, and 18) is at night. Despite the height of the field, this situation always has a repressive feeling. The name of one of the music discs in the game is "Under the spoiling pizza". As the dangers that the cloud team faces increase, the night grows closer and closer, giving rise to a terrifying sense of Shinra's activities. The sections that flow during the day are lighter per capita; But darkness is never too far away, always evident in the central pillars of the square.

This sense of dread, however, has deeper roots than a simple day and night cycle. The game focuses on two moments of destruction: the catastrophic explosion of Mako Reactor 1 and the fall of the area 7 screen. Both of these events take place at night and under the terrifying red light of flames. This infernal scene is accentuated by the dialogues of non-playable characters who liken it to the "end of the world" and the always cold-blooded cloud being affected by the situation.

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I want to focus on the phrase" end of the world ". Final Fantasy 7 is a remake of a game that is immersed in a catastrophe. Safiroth guides the characters in the apocalyptic literature through the rest of the Final Fantasy 7 events, which ultimately lead to an inevitable apocalypse. In the Final part of the game, however, Eryth uses the ideas of the Buddhist Enlightenment to disprove the certainty of Sefiroth's intended end. This is the first major issue that we will see in the next remake sequel. In addition, the ideas discussed in this article are deeply rooted in several religious traditions. These ideas are part of the cultural heritage that has been adapted in the imaginary world of the game. The controversy I will examine is not a reflection of the real-world controversy and the condemnation of religions.

Apocalyptic Literature

Literature takes place, I must first disregard the game and explain What I mean by "apocalypse." The nineteenth century was first introduced. Before that, the word apocalypse followed the Greek word: apocalyptin meaning "unveiling" or, if we want to translate more subtly, "revelation", which is the title of the most famous work of apocalyptic literature. (Revelation of John)

Revelation of John or the Apocalypse of Sanjan is the last book of the New Testament that tells the story of Judgment Day and Parousia (the resurrection of Jesus). The context of this narrative is in the form of a revelation revealed to the apostle John by the angel Gabriel: a fountain of the end of the world. In it, monsters and dragons appear, the world is destroyed by several catastrophes, and then the angels defeat Satan and the promised paradise is revealed. The book of Revelation is a perfect example of resurrection literature, although it is not the only book in the genre: the book of Daniel, which belongs to the Old Testament, contains apocalyptic dreams in chapters seven through twelve. This type of storytelling was very popular in the fledgling world of Christianity, but many of those stories were not eventually accepted by the Christian authorities.

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So we now know some of the main features of the apocalyptic genre:

  • An angel or other celestial being who portrays a dream protagonist
  • Surreal mental images, Sometimes with Fantasy monsters
  • dreams about the end of the world and its aftermath.
  • Takes. Our angel ambassador, summonses are Fantasy monsters and good dreams, we do not lack dreams at all. But before focusing on Sefiroth, let's first get to the nature of the resurrection of summonses. And has been reduced from seventeen Final Fantasy 7 summonses to six summonses in the remake. In my opinion, each of these summonses has a connection with the theme of destruction and annihilation that is necessary for the genre; As a result, they can be considered as examples of support for the resurrection literature genre of the game. And among the summonses, only one of them is a head and neck taller than the rest: the fat chubby. Prank aside, fat Chokuboi, Chokubo and Muggle can be more or less essential The Final franchise was considered a fantasy. The other four summonses are all destructive.

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    Witch: It refers to a kind of Arabic spirit that is placed in the branch of jinn. Stories about witchcraft vary from region to region, but in rural parts of Egypt, according to one of its popular cultures, witchcraft is the soul of a murdered person tied to violent and destructive emotions. The witch and the remnants of her soul will be reunited on the Day of Judgment.

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    Note: Shiva is a man, not an icy magic lady. He can merge with his wife to form a goddess of sex)

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    This creature appears in the Old Testament Jewish Bible as a destructive force in the form of a blue monster. Leviathan is mentioned several times in the book of Job, for his power, his fiery soul, and his impenetrable scales. Isaiah chapter 27, on the other hand, claims that he will be killed on the Day of Judgment and relates him to the creatures described in the book of Revelation.

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    Bahamas: Bahamas is depicted as a very abstract concept of the universe in thirteenth-century Arabic cosmography. In this view, compiled by Edward Lane of Zakaria Qazvini and Yaqut Hamavi, the Bahamut/Belmut is a giant whale that supports a bull, which supports an angel, and that angel is the backbone of the world. The Bahamas drink the water that falls from the world, and when it is full, it becomes annoyed and begins the Day of Judgment.

    So each of these four summonses is directly related to the end of the world, and some play a more prominent role than the others. On the other hand, the absence of one of the franchise's well-known summonses, Ramo, reinforces the spirit of lightning even more. Ramo or Rama is one of those heroic heroes rescuing ten stereotypes in Indian mythology and the incarnation of Vishnu, the protector of the world. Hence, his presence acts as a contradiction to the destructive nature of other summonses. By presenting these resurrection monsters, he places his game in the branch of apocalyptic literature and emphasizes more and more how much Sefiroth intends to endanger the world.

    Single Wing Angel

    Final Fantasy 7 Remake is completely framed by the presence of Safiroth: the first sheet music in the game is "Angel of One Wing" and he is the Final bass of the game. However, his physical presence is hardly seen in the game. We often see him in the wandering feathers, illusions, and dreams whispered in Cloud's ear.

    Of course, Safiroth has an angelic personality in terms of design. His single wing, although white instead of black, resembles that of a Renaissance angel, and his form in the original game is very similar to that of a seraph. Seraphim are one of the highest groups of angels. One can easily have such an impression of Sefiroth, especially in Final 7 Fantasy Remake. This is not so important in Final Fantasy 7 that we rarely dream about him, and his relationship with the cloud was kept secret until almost the Final parts of the game.

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    , Cecil

    Final Fantasy 7 Remake establishes the connection between Cloud and Sefirot's dreams from the very first season of the game: Before facing Scorpion Sentinel, Cloud suffers from a severe headache and has a green dream in which a The black feather falls to the ground. In Chapter 2, this connection becomes clearer: Sefiroth appears in the burning scene of Midgar, and Midgar and Nibelheim, swallowed by the flames, combine to form the longest dream sequence of the game. When the cloud tries to attack Safiroth, the flames disappear, at least until we see Erith. These scenes confirm that dreams are the source of Sefiroth's emergence, and he informs us of What is about to happen.

    Judges consider fate. However, in the Final battle of the game, Safiroth demonstrates the ability to somehow command the whispers and send them to attack Cloud and his friends. Therefore, it can be concluded that they have a similar function, their existence depends on helping him and his success. Even the many whispers we see in the whispers depict the apocalypse that Safiroth is working to bring about.

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    Apocalyptic Dreams

    Speaking of dreams, it should be noted that their themes and not Their only framework is often resurrection. Cut Sein marks the beginning of the barren playground of the Midgar suburbs, the destruction of the city, the withering of the herds, and the misery of the people in the slums. All of these are only displayed in the first minutes of the game. We face a dying world even when the green flames of Mako are reflected in a child's eyes. This is the scene that Sefiroth sees, the place that deserves resurrection.

    The revelations begin with Sefiroth appearing in Chapter 2. This is perhaps the clearest resurrection sequence in the game, with scorching flames and Safiroth talking about a dying planet. Even when he claims to be upset about the incident, he clearly enjoys remembering the burning of Nibelheim and killing Cloud's mother. He threatens Cloud to accept his fate and asks him to "escape. You have to run away. "You have to survive." These sentences set the stage for the inevitability of the story: the only thing the cloud can do, if it wants to survive What is about to happen, is escape.

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    The inevitability accompanies two other important dreams in the first part of the game. When we first reach the slums in Section 7, Cloud dreams of a beam falling on him. The second dream occurs when Cloud understands Erith's name and is informed that he has the material. He sees a dream of a metric falling to the ground. This event is part of the sequence of Eryth's death in the original game. The first dream emphasizes that these are events that will happen; Despite Cloud Team's efforts, Section 7 is eventually destroyed. People familiar with the main game are also aware of the inevitability of Eryth's death.

    By revealing this dream, Safiroth promises: The end of the world is on the way and nothing can be done to prevent it. Erith himself knows this, his cut-scene in Chapter 14 largely implies that Erith also knows he will lose his life and is aware of the consequences that are already happening.

    The dream of falling part 7 plays a key role in this review of the game. In the middle hours of the game, there is no news of dreams, from entering the Wall Market to the fall of the section page. Cloud, Erith and Tifa are overwhelmed by the extent of their mission and are trying to face fate. When they hear of Don Cornio's Shinra plan, it takes hours to get out of the sewers and the train cemetery as soon as possible to prevent the fate that befell them. But they fail.

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    This event is a test, a small proven tragedy. This is a testament to the reality of dreams, since the fall of the top plate of District 7 marked the end of the world for the inhabitants of the ruined slums. Even if Safiroth comes and goes like dust, dreams themselves are things that will happen in the future. This is the most emotionally disturbing part of the game, bringing the cloud game and the players to the point where they care about District 7, even though they knew What fate had in store for them. This event deals a severe blow to the player and the game does not hesitate to focus on it and sprinkle salt on the wound. The sufferings and misfortunes of this apocalypse can not be ignored and simply ignored. There is no other way to work here, and the game reminds you of this every moment.

    As we approach the climax of the game, Sefiroth's initial plans come to fruition, and he experiences the climax of his resurrection dream. Safiroth interrupts Shinera's propaganda video to show the devastation caused by the meteorite, the death of Eryth and the destruction of Midgar. This is the ultimate moment of revelation: the cut tray is completely rendered to show the destruction of the planet.

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    Another scene seems to be a predictive dream of the main game. In Chapter 15, over the ruins of Section 7, Cloud, Tifa, and Burt stare at the devastated area and mourn its loss. A scene of steel destruction framed in the bloody, golden rays of the setting sun. This frame is a mirror of the sequence after the finale of Fantasy 7 where Red Thirteen and his descendants overlook Midgar. However, instead of being from the point of view of the planet where nature has returned to the city, the red and gray colors show its inherent tragedy. The loss of life of this tragedy is unimaginable, but it does happen nonetheless. We will be transferred. The dream that Thirteen describes as "a fountain of What will happen if we fail here today." Here, the team has decided to shrug off the resurrection, for the reasons I will mention later in the article, but Rejection Thirteen makes it clear that these events are scheduled and will take place. The mental images and dreams present in the game are the omen of the future.

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    I have another piece of evidence to replace Final Fantasy 7 in the apocalyptic literature genre. The logo of the Meteorite game shows the catastrophe that is about to happen. The meteorite refers to the medieval apocalypse. The appearance of meteorites or comets at that time was considered ominous and a sign of disaster. Modernity has strengthened this relationship more than ever, especially with the meteorite that exterminated the dinosaurs, which is a prime image of extinction. As a result, even the central conflict of the Final Fantasy 7 franchise is directly linked to the traditional apocalyptic imagery. Final Fantasy 7 is a remake of a dream from the end of the world that is revealed by Safiroth. Whispers (including the pioneer, whose name means messenger, usually the messenger of disaster) are associated with Ambassador and are working towards the apocalypse he seeks to fulfill.

    It seems that Ambassador Even until the last moments of the game is in control of the situation. Even when the player team "defeats" him in terms of gameplay, he once again finds a new way to threaten the cloud. Standing on the edge of his creation seems to be inevitable. As the sun is not seen, so is hope lost under the weight of Midgar and the suffering it inflicts on the planet's body and people. The characters all feel it, all three versions of Cut Sean Outside the House of Eryth in Season 14 focus in turn on this suffering. Tifa mourns the flower that Cloud has given her, Burt thinks of the struggles and hardships facing his surviving companions in his avalanche, and Erith mourns the inevitability of death. And since the game is so full of resurrection literature, the player is inevitably drawn to the horror of its role.

    After the fall of Section 7, only a source of blindness remains. Safiroth never gives the player information about the end of the world after the apocalypse. It all seems to end with a meteorite, and it seems ridiculous to have a goal other than rescuing the heir from Hojo. Even after achieving this goal, What awaits is destruction and perdition.

    Other Apocalypse Alternatives

    Here, mind-numbing readers may have noticed that some of the Final episodes of Fantasy 7 Remix with The resurrection platform of the game does not match. One of the biggest of these discrepancies is the live stream, which implies a kind of reincarnation. An issue that cannot be simply ignored. Final Fantasy 7 Remix puts a lot of importance on giving up certainty - apostasy from the destruction imposed by the whispers - and this is true here as well. A closer look at these discrepancies and another look at the structure of Midgar reveals a completely different view that does not correspond to and is superior to the end of the ambassadorial world.

    To discuss this alternative, we must turn from early Christianity to Buddhism. Especially the concepts of reincarnation and Dharma.

    Reincarnation and Dharma are two terms that are very difficult to translate from Sanskrit, but they are the core of Buddhist philosophy. It is easier to understand reincarnation: the cycle of death and rebirth, the innumerable incarnations from which the only way to escape is to attain enlightenment. In the Buddhist tradition, living means suffering and all living beings have to endure this emotional and sad existence.

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    Dharma, on the other hand, is very difficult to translate. The word has several meanings, but in general there are rules by which one can enjoy a good life. Dharma includes eight relatively broad limits, from good deeds to good thoughts. Explaining these rules in an article is not helpful, but knowing them is critical to understanding the path to enlightenment. The ultimate goal of Dharma is the separation of desires, after which the real truth is understood and the person reaches Nirvana.

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    So What do all these definitions have to do with Final Fantasy 7 Remix? Well, I ask you to look at the design of Midgar. Midgar consists of a circle divided into eight parts by a central tower. This type of design is similar to the visual iconography of reincarnation and Dharma, although it is closer to Dharma because the circle of reincarnation has only six parts. Of course, this is not an obstacle to the apparent similarity of the two because Midgar is composed of two circles on top of each other. Zones 6 and 7 in the upper part are destroyed by the end of the game, but the game shows us that Zone 7 is being rebuilt.

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    As a result, the upper circle will consist of 6 parts and the lower circle will contain 8 parts, indicating that reincarnation weighs heavily on Dharma. This visual similarity allows us to reflect more on whether Midgar can be seen as a metaphor for each of these concepts, and if the answer is yes, What can be understood from the game by considering these concepts. Stream is present. That's What Mako's energy comes from. Lifestream is an entity to which everyone "returns" after death and (hence the place from which they are taken after birth) even though they are born under the supervision of Shinra and all the pain and suffering I have mentioned. They die and are born again. Lifestream is the core of the planet in Final Fantasy 7, so in this adaptation, the world can be considered reincarnation. Although people may be caught off-stream like Jesse's father, this is not a good thing. By moving away from the source in this way, the person does not reach his full potential.

    Interestingly, the name of his field also reinforces this perception. The name of the wrong spelling Midgard Migarr is the ancient Norse, which in Norse cosmology is the land of humans. In this regard, Midgar can be considered as a model of the cycles of birth, suffering and death that encompass the world. So at the center of this metaphorical cycle is the reincarnation of the Shinra Tower, which fits perfectly: people are trapped in reincarnation because of their desires, and no one has as much motivation in the game as Shinra's managers. They want the power to use it to escape and find newer and better versions of Midgar. But ironically, their motivation for enlightenment, to reach the Promised Land, is exactly What has trapped them in the cycle.

    Dharma traces can be seen in the actions of the characters. Throughout the game, the unplayable characters talk about the harassment of the story (and their whole lives). But a character never complains: heir. He always thinks positively about the world around him and his vision is clearly visible. Everyone loves Erith in Section 5, and he seems to have a good relationship even with the Turks.

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    He blames Sefiroth for the incident, his resurrection causes pain and does not matter to him. The "salvation" he promises is a threat, not an act of salvation. The Enlightenment, in the state of the Enlightenment, sees the sudden cessation of human life as bad for the world, and prefers the gradual path of everything to the Enlightenment.

    So we return to the idea of revelation and the end of the world. Contrary to the Christian tradition, the concept of "end" is not defined in the Buddhist tradition. Reincarnation is permanent and individuals, like the Buddha, can escape that cycle, a goal for all people. Then eventually the world may end when all creatures have escaped, but this is not something to focus on. In the world of Final Fantasy 7 remix, this means that there is no resurrection. The world survives until the state of existence promised in the ancient Bible is fulfilled.

    end of article

    Displays the real in its visual design. On one side is the Christian resurrection literature, which represents the ambassadorial view, and on the other is the Buddhist tradition of reincarnation and ultimate escape. These two views are absolutely They are not exclusive: the fear of the resurrection is part of the reincarnation because it is the cause of suffering and dependence. However, the Final perspectives are contradictory: one sees only a catastrophic end and the other predicts a sequel, an endless cycle. Both are guides to inconsistent visions of the future. However, like Sefirot, Eryth is not necessarily reliable. When we first meet Erith in Chapter 2, he claims that he does not know the nature of the whispers, although he later explains What they are. The play implicitly shows that he lied to Cloud from the beginning, even if it was because Cloud was not yet ready to hear the truth. The ambassador is even more skeptical: when Eryth accuses him of being wrong, his answer is mysterious: "Those who look with (cloudy) eyes see nothing but shadows."

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    Both the player and the cloud are caught between these two views. Although the Final part of Final 7 Fantasy 7 remix shows the legacy of reality in detail, the other parts of the game underlie the inevitability of dreams. Until the last moment, the characters have to live in horror of What is going to happen. Suffering, reincarnation and self-pity have cast a shadow over the city and it is trying to destroy every window of hope. The cloud must choose between two guides. Fortunately, it can not be considered a choice. Despite Safiroth's efforts to cast doubt on the game, he constantly reveals his intentions in how to cover them. Sefiroth is synonymous with black, while Eryth is associated with white. The relationship of both colors with evil and good is clear. This is obvious - of course, the main evil character associates with evil! But this means that each time Safiroth appears, he is an inverted angel who questions his claims of apocalyptic authority. Eryth, on the other hand, retains the embodiment of light as its guide, which determines which perception of reality lies between the two.

    Safiroth overexposes. His resurrection is not the end of evil and good salvation: His resurrection only leaves him and Cloud alive. In the end, his dreams represent a completely selfish end; "All the born are dependent on him," he says at the end of the game. "If this world falls apart, his children will also fall apart." However, at the edge of creation, he claims, "I will not end."

    Given these two sentences, it can be concluded that he seeks to break his chains from the planet. The suffering of the world is destroyed and rebuilt so that he can survive. Judgment Day does not lead to salvation, even though it is repeatedly promised. The souls of the planet will howl forever in torment instead of the virtuous people entering the Promised Land. So despite his power, Sefiroth is in the same torment that the others are struggling with. He knows that there is transcendence but he does not know how to reach it, so his dreams are based on the fact that the only way to escape reincarnation, to escape the corruption of Midgar, is to be completely destroyed in the fire. Eryth shows that this is not the way to go, and before that all the attractions of Safiroth's dreams are shattered, and it turns out that everything about him is wrong. Ghosts howl on Judgment Day, offering a solution to the panic surrounding the game. When Erith asks them at the border of Midgar to decide to take a step forward under the shadow of the city and renounce their destiny.

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    Aside from the nature of the whispers, they promise a meteorite fall. So to defeat them and a copy of Sefiroth, Cloud and his friends step into the sun for the first time and escape the cycle of suffering that Midgar is synonymous with. Still, they look back as they walk. Each of them still depends in some way on the city. Erith to the steel sky of Dharma and his mother, Brett and Tifa to Marlin, Biggs and the hope of a new pub and cloud with his enemies, Shinra. They look at their old reality and see it for the first time, without the subconscious fear that the ambassador has planted in their minds. So moving away from it actually allows them to understand Dharma, the true order of reality, and to maintain and guard that truth throughout their journey.

    The choice to embody these Buddhist philosophical ideas ultimately It means refraining from the prescribed end inspired by Christianity. This, I think, is the main metaphysical conflict we will see in the rest of the remake series: the conflict between two conflicting views about the end and purpose of the world. Defeating the whispers, the team escaped the certainty of Safiroth's revealed dreams. Sefiroth also acknowledges this fact; After his defeat in battle, Cloud has another dream, but Ambassador's interrupts, saying, "What lies ahead is still there. does not have." He no longer has a dream of resurrection to show, beyond the end of the creation on which he and Cloud stand. Safiroth and Erith present inconsistent knowledge of reality, both of which are proven in various parts of the game.

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    During the game, it becomes clear that Safiroth is confused and desperate to free himself by sacrificing the world, while Eryth shows an optimistic path for the future. However, choosing an inheritance model does not eliminate the potential for destruction, but only its certainty. There are still tensions and ambiguities that need to be addressed in future games.

    Defiance of fate is not the same as deviation. Even without the horror that has turned Sefiroth's dreams into great visions, he has proven his professionalism once before. The arrival of Genoa destroyed the ancients, and Sefiroth still thinks the planet will die and he will remain. Maybe he's right, he's still alive and it's raining.

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