How has God of War Ragnarok combat progressed compared to the previous game?

Mihir Sheth (Mihir Sheth) and Danny Yeh (Denny Yeh), the game's chief combat designers, have more than 17 years of experience in the God of War series between them. have divided and both played an important role in the success of the previous game. The current direction of the series is inspired by an old studio motto: play with your food.

BingMag.com How has God of War Ragnarok combat progressed compared to the previous game?

Mihir Sheth (Mihir Sheth) and Danny Yeh (Denny Yeh), the game's chief combat designers, have more than 17 years of experience in the God of War series between them. have divided and both played an important role in the success of the previous game. The current direction of the series is inspired by an old studio motto: play with your food.

There is a philosophy and an idea within the studio that we have had for a long time that we This is the description; Kratos plays with his food. We tried to create a system that you would love to engage with and that would be fun and playful with different paths and modes. When we looked at the struggles of the previous game, we said to ourselves, "We can take this further. We can find new tricks and ways to play and engage with enemies and game strategies." It's been more of a guiding principle for us than anything else."

For seven minutes, Kratos and Atreus were guided through an enclosed area filled with exploding pods, elevated terrain, wooden platforms, and two-legged lizards. My name is Grimm, I follow. Both move at the same time. Kratos leans an animal against a stone wall and then smashes the animal's skull with his power that he got from the Greek gods. Meanwhile, Atreus targets the enemy with his special arrows and confuses them. When Cursed Grimm tries to surprise Kratos by spewing his venomous bile from his mouth, Kratos dodges his attack and then deftly deflects a second attack with his shield. He then throws his shield at a jar, causing it to burst into flames. Atreus also proves to be just as powerful as his father, swinging his bow at unsuspecting Grimms while constantly repositioning to shoot. The two notice several of these Grimms standing on a platform above them, and in one fluid move, Kratos launches himself onto the cliff with his famous Chaos Blades weapon and climbs the structure, then destroys the other creatures as well. .

BingMag.com How has God of War Ragnarok combat progressed compared to the previous game?

This adrenaline rush is tied to the versatility of Kratos' various weapons and equipment. Both of his familiar weapons from the previous game, the battle ax and chaos blades, increase Kratos' maneuverability and strength, but a small change to the triangle button changes everything. "In the previous game, when you pressed the triangle button, you would summon your ax, but if you had the ax at the time, nothing special would happen," Seth says. We looked at this and asked ourselves, 'What if we could do something a little different with that button - a whole new set of fresh moves.'"

Triangle attacks, called The special moves (signature) of the weapon are named. Depending on whether you're wielding the Leviathan Ax or the Blades of Chaos, Kratos can combine the sharp steel of his weapon with ice or fire. These basic moves, which are called Frost Awaken and Whiplash, deal more damage by freezing or burning enemies.

Kratos' shields have also been redesigned in the game and have a better and more evolved design. Danny Yeh (one of the game's senior combat designers) walked me through the pros and cons of the new Dauntless and Stonewall shields, occasionally reminding me that the team wants players to meet their immediate needs when Coordinate gameplay. The Dauntless shield is primarily focused on sudden movements and jerks. Upon parrying at the last moment, Kratos' shield glows an ominous red, showing the player that he can deliver a devastating blow that knocks enemies unconscious. The Stonewall shield, on the other hand, works quite differently. This is perfect for people who prefer heavier and slower combat and is very useful for fending off enemy blows and surviving their barrage of attacks. The more the Stonewall shield is hit, the more kinetic energy it absorbs, and when fully charged, players can slam the shield into the ground, sending out a screen-wide pulse, knocking nearby enemies to the ground.

BingMag.com How has God of War Ragnarok combat progressed compared to the previous game?

However, these protective features come at a price of their own. For example, Stonewall's shield becomes increasingly unstable when dealing damage through his special move, leading Kratos to weaker defenses. Danny Yeh says that Kratos will have access to other powerful shields, but warns players not to bite off more than they can chew. He's actually alluding to the same old studio motto and pattern here, going on to say, "Maybe sometimes you need to not play with all your food because there's going to be food that It can easily swallow you up and leave you vulnerable. Both designs confirm that enemies will be more aggressive and lethal on harder difficulty levels, regardless of what level you choose in the settings. , players must maintain their intelligence in dealing with enemies. They point out that fans of the previous game's Realm Tears will be pleased to see some of Ragnarok's powerful side missions and subplots. There's no word yet on whether there will be any other primary weapons for Kratos in the game, but the game's trailer last year revealed a special stag summon for Atreus to ride, so hopefully we'll see more new abilities soon. /p> Read more: A review of the story of God of War; What you need to know before experiencing Ragnarok

The game God of War Ragnarok is scheduled to be released on 18 Aban (November 9) for PlayStation 5 and PlayStation 4 consoles.

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