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How did Kingdam Hearts transform the fantasy finale?

BingMag.com How did Kingdam Hearts transform the fantasy finale?

Although Kingdam Hearts now has its own franchise, the first installment of the series, released in 2002, has a strong connection to the Final series. It has a fantasy. Final Fantasy 10 was released just a year ago and, like nine games made before, was a turn-based role-playing game.

Kingdam Hearts was a role-playing action game that combined Final Fantasy characters with Disney characters. . A strange decision at the time, but one that ultimately met with considerable success. Final fantasy games have since shifted to a more action-oriented style, with most abandoning the turn-based gameplay format. The success of Kingdam Hearts in the form of a role-playing action game will most likely have a significant impact on the direction in which the Final Fantasy franchise moved. Prior to joining Enix, Square had created the action-themed Mana series. The series began with the original Final Fantasy Adventure game and culminated in Mana Mystery for Super Nintendo, the recently localized Mana Exam game, and Mana Legend for PlayStation. The original PlayStation is called The Brave Swordsman Musashi, the sequel to which was released on PlayStation 2. The difference between role-playing action series such as Mana and Musashi with Final Fantasy as a traditional role-playing series became much smaller with the release of games such as Final Fantasy 11 and 12. Final Fantasy 11 in MMORPG style and Final Fantasy 12 were a combination of action and gambit system.

BingMag.com How did Kingdam Hearts transform the fantasy finale?

Kingdam Hearts' popularity is undoubtedly largely due to the combination of large IPs involved and its surprisingly compelling story, which becomes more complex over time. However, in the absence of proper gameplay, the franchise would not have gained much of its popularity and popularity among fans.

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Kingdam Hearts was a three-dimensional action role-playing game like the brave Musashi swordsman, but with the exception that it combines fast movements, dodge and repel fast attacks, and often clashes. It was seen in fierce battles. While Final Fantasy 11 and MMORPGs were 11 and Final Fantasy 13 returned to the Active Time Battle system of older Final Fantasy games, Final Fantasy 15 marked the turn of the series towards full-featured action, and Final Fantasy 16 will continue to do so.

Kingdam Hearts action style helps focus Final Fantasy on visual effects

Kingdam Hearts director Tetsuya Nomura was the lead director of the game, which was eventually released as Final Fantasy 15, and Producer Shinji Hashimoto has worked on both of these titles.

Statements released by members of the Final Fantasy 10 team reflect the company's decision to discontinue the turn-based games, since Final Fantasy 10 was released a year before Kingdam Harts. It can be logically concluded that Square Enix probably used this fantasy and Disney crossover game to prove the success of the role-playing action genre. However, Japanese role-playing turn-based games have been successful in the market, with series such as Persona and Trails of Cold Steel, the well-known Enix Dragon Quest series, and other company games such as Octopath Traveler and Bravely Default all testifying to this. .

Dragon Quest and Final Fantasy diverged considerably as they progressed. Dragon Quest remained faithful to the traditional style of the Japanese role-playing genre, preferring the fantasy finale of the play to tradition.

BingMag.com How did Kingdam Hearts transform the fantasy finale?

Although the company has been making changes to the role-playing genre since the release of Final Fantasy 10, it's a bit difficult to claim that Kingdam Hearts was the only reason for the Final Fantasy series gameplay format. If Kingda M. Hearts had not received such a level of acclaim, it is likely that the developers would have been reluctant to change the direction of their flagship franchise. But the Final 7 fantasy remake undoubtedly has the quality of Kingdam Hearts action gameplay and can even be said to go beyond that. Square Enix is likely to retain the Dragon Quest, Bravely Default, and other side-by-side format formats, including some of their mobile titles, but for the Final Fantasy series, it is unlikely that the original titles will return to their traditional roots. p>

Source: Screenrant

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