Facebook has spent $ 3 billion on its poor quality Metawares

Meta's first financial report was published in 2022. There are some very interesting points in this report. This is basically the first year that Facebook has changed its name to Meta, and its focus is generally on Metaverse. Interestingly, the company has spent $ 2.96 billion on the Reality Lab. The company's revenue was only $ 650 million, which represents a loss in this sector.

BingMag.com Facebook has spent $ 3 billion on its poor quality Metawares

Meta's first financial report was published in 2022. There are some very interesting points in this report. This is basically the first year that Facebook has changed its name to Meta, and its focus is generally on Metaverse. Interestingly, the company has spent $ 2.96 billion on the Reality Lab. The company's revenue was only $ 650 million, which represents a loss in this sector.

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In early 2021, the meta situation was similar. The company spent more than $ 1.8 billion and had revenue of only $ 534 million. Meta Virtual Reality has about 17,000 employees. Because of this, it is very difficult to finance this sector and the meta is currently losing money. Of course, it should be noted that this incident will not destroy the company. Because Meta makes about $ 27 billion from Facebook-related apps.

BingMag.com Facebook has spent $ 3 billion on its poor quality Metawares

They are satisfied. Because meta stocks have risen about 13 percent. Recently, Mark Zuckerberg announced that he would release a browser version of Horizon Worlds. This program is basically the main program of Metavars. Also, a new virtual reality headset called Project Cambria will be introduced soon. The target community is also professionals in this field. Zuckerberg initially stated that it would be better for users to use a virtual reality headset to experience Horizons Worlds. However, if the main purpose of the headset is virtual reality, then there is no need to try hard to offer it on other devices! For this reason, the future of virtual reality is still unclear and it is not clear what is going to attract users and developers to the world of virtual reality. And the builders decide to attend. Zuckerberg seems to focus on completing the meta world and then trying to expand it. As the president of the company says, this is a big, long-term change for the whole company.

Source: Gamedeveloper.com

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