New reports indicate that Microsoft paid about $ 100 million to Square Enix in 2015 to be able to play Rise of the Tomb Release the Raider exclusively on the Xbox One console.
This information is based on the profile information of Fabien Rossini, Square Enix Development Manager. He is the person who negotiated this contract with Microsoft. Although these details have now been removed from his profile, he previously found out about it on Twitter and showed it to everyone.
If this information is correct and accurate, it can give us insight. Give a small portion of the cost of time-honored contracts in the video game industry. However, it is possible that this figure is taken into account in terms of advertising and marketing and gaming profits and does not end up at the direct cost of the contract.
Of course, the $ 100 million figure is almost in line with Epic Games' contract to monopolize Braderlands 3 in the Epic Games Store, which could be a sign of accuracy. Be it. Of course, it should be noted that the contract between Microsoft and Square Enix for Rise of the Tomb Raider dates back to a few years before the contract for Borderlands 3.
According to Xbox, Rise of the Tomb Raider after two The month of its release had sold more than 1 million copies on Xbox consoles and, of course, PCs, which is not a high number for this work. After the game was released for the PlayStation 4 console in 2016, it was announced again in 2017 that the game has sold 7 million copies on all platforms.
This information shows why Square Enix is present Has entered into such an agreement with Microsoft to monopolize Rise of the Tomb Raider for one year on Xbox consoles. On the one hand, they can make a profit by selling the game, and on the other hand, the sum of 100 million dollars will easily cover almost all the development costs of the game. This may even explain why some companies, such as Square Enix, are currently releasing some of their big games on a time-honored basis. The Tomb Raider was very much exclusively on the Xbox, and the game did not have much success in terms of sales in the early months. This was probably due to the fact that the majority of fans of the Tom Reader series were PlayStation users. Of course, this may not have been a bad thing for Square Enix, as they have reimbursed the cost of developing the game with a $ 100 million contract, if the figure is accurate. However, Microsoft may not have been able to get the desired result from the contract.
Since Rise of the Tomb Raider was released in 2015, it is likely that the contract figure for today's top-notch games will be even higher. Of course, various factors are involved in the number of these contracts. For example, whether the work in question is a well-known title, or a brand new game, or for how long the contract is closed. Another point that can affect time-limited contracts is the number of console audiences. The higher the sales console or the higher the game sales guarantee on one console, the lower the cost because the developer can be sure that the effect on that console will experience good sales. That's why in the last one or two years, the number of large time monopolies that have come to Sony consoles has increased. Of course, if this report is true, we can definitely say that Sony has paid a lot of money to contract games like Final Fantasy 7 or even Final Fantasy 16.