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10 game sequels that many fans found difficult

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

Keeping your fans happy is very important. fans are those who enthusiastically supported the first game of the series and made the success of the game and, as a result, the creation of its sequels possible. Sometimes a sequel (or prequel or any other related game) disappoints fans. They feel that the game doesn't live up to its predecessors or that it doesn't stay true to the spirit of the series. This issue makes the fans angry! Fan anger should be avoided as much as possible.

However, sometimes the reason fans get angry is because they are short-sighted, ignorant, or simply have the wrong perspective. Following are the ten sequels that were wrongly judged.

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10. Fable 3 (Fable 3)

Platform: Xbox 360, PCs
Release year: 2010

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

Critics rushed to this game. The biggest criticism leveled at it was that it was heavily pre-release, failed to deliver on its promises, and failed to live up to the standards set by its predecessors. These are all fair criticisms of the game. Escort missions in the game are frustrating and buggy. Also, the game was simplified compared to its predecessors, according to the rules of its contemporary games. Overall, there is no doubt that there are many criticisms of the game.

However, it should be kept in mind that the overall experience of the game is fun and good. The game is very addictive and you will enjoy most but not all minutes of it. Fable 3 is not a bad game, but a good game with a series of problems, and even with these interpretations, it can be easily recommended to everyone. Also, the game fulfills its main promise. By the time you get to the end of the game, you'll forget most of its problems and be impressed by its great message and creative approach.

I'm not saying the fans were wrong about the game; I'm just saying that their reaction was very sharp.

9. Devil May Cry 2 (Devil May Cry 2)

Platform: PlayStation 2, 3, 4, Xbox 360 and One, Switch , personal computers
Year of publication: 2003

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

The point is that Satan cries too 1 It was a difficult game; A very difficult game. So hard that most people couldn't get past stage 2 or broke their game handle before then. Naturally, many people complained about this, so Capcom made the second game in the series easier. True fans of the series did not accept this decision at all and expressed their hatred for this simplified game with great anger and frustration and shed tears remembering a better era in the game industry. A game that was once very difficult has now become very easy. For example, Chris Baker, one of the writers of 1UP, said: "No game has disappointed me as much as Devil May Cry 2."

The point is that, like Fable 3, the fans were right, but they They were exaggerating. Nobody hates simplistic games as much as I do, but I gotta cry devil 2 I have to admit the game was a lot of fun. It would be better if this game was a little harder, just like if devil cries 1 was a little easier, it would be better. The graphics of the game were cool, the gameplay systems were good, the fights were exciting and interesting, and the story was engaging.

Of course, Devil May Cry 2 was not better than the first version, but it provided an enjoyable experience.

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8. Dragon Age II (Dragon Age II)

Platform: PC, PlayStation 3, Xbox 360
Release year: 2011

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

Dragon Age 1 is one of my top 10 games and one of Bioware's best games. At first glance, many aspects of this sequel got on my nerves. For starters, there was no connection between this game and Dragon Age 1 except for a series of minor cameos. fans were very hopeful in this regard, because before the release of the game, they saw the smooth and meaningful transition of Commander Shepard from Mass Effect 1 to Mass Effect 2. The problem of simplification has also happened with this game. Other than that - and this is very important - the story of the game seemed insignificant and peripheral, and at first glance it was an irrelevant story from the throne to the carpet. But I must emphasize: at first glance.

As you continue to play, seemingly unrelated threads will connect and the main plot of the game will be revealed. The game gets more and more interesting from the middle, and the climax is a pure BioWare experience. Of course, I still believe that this game did not appear at the level of Dragon Age 1, but I personally did not expect such an event. It has to be accepted that Bioware has never been a leader in writing deep and explainable stories, but the stories of Bioware's games have always been exciting and fun and epic. Baldur's Gate and Jeremy's work don't have deep meaning, but they are very fun. In a way, they can be considered equivalent to Harry Potter or Star Wars of the gaming world. But Dragon Age 1 is an exception to this rule, because it had one of the deepest and most meaningful stories.

Dragon Age 2 should be evaluated independently. This game is excellent and admirable.

7. Deus Ex: Invisible War (Deus Ex: Invisible War)

Platform: PC, Xbox
Release year: 2003

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

This game divided the fans. I am talking about those who did not like this game. The origin of the negative reviews was the comparison of the game with Deus X1. One of the criticisms was that the game was much shorter and simplified than the original game. (So far there has been a simplification problem in all the entries in the list). fans were disappointed that the role-playing elements of the game were reduced, the action aspects were more focused, and the interesting features that could be found and used were reduced. The complex skill acquisition system of the previous game was removed and replaced with a simplified equivalent. Also, many people complained about the placement of the user interface (and this one really got on my nerves). Also, the PC version of the game required a computer to run, which was unusually powerful and expensive at the time of the game's release. many people encountered technical problems, bugs and weak artificial intelligence while playing the game.

All of these criticisms are included, but at the same time, they are considered to be Bani-Israeli problems. Let's face it, this game was great and even improved on Deus X1 in some ways. You had freedom of action, the plot was more logical (*takes a stand against Deus X fanatics*) and it was one of the first games to use moral ambiguity. This game can be considered one of the predecessors of the great Western role-playing games like Fallout 3.

You can list all the flaws of the game and pretend that they seem many, but in the end the strengths of the game are Its defects become fat.

6. Super Mario Bros. 2 (Super Mario Bros. 2)

Platform: NES, Arcade, game Boy Advance
Release year : 1988

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

I recently played Super Mario Bros. 1, 2 and 3 back to back and as much as I tried, but I didn't understand the difference between these three games. All three games are great fun. Super Mario 2 is polished, fun, and still exciting. This game, like other old Mario games, did not last because of nostalgia or fan support; The reason for its persistence is its own values. Super Mario Bros. 2 is even an improvement over the previous game in some ways. Of course, critics also praised the game, but there are some fans who bash it. Why is Super Mario Bros. 2 getting trashed while the other two games in the trilogy are considered classics? I really don't know the answer to this question.

Searching the internet doesn't help either. One of the internet reviews said: "I really hate Super Mario 2. This is the worst game in the series and it doesn't bother me at all." This. This is the whole criticism of the party. There is also a video on YouTube titled "Why I hate Super Mario Bros. 2", but the entire video is 3:39 of a remake of the game's gameplay, with a person playing with low skill and commenting on it in an angry tone. He spends a total of three minutes trying to clear a simple stage without collecting any collectibles. Now you might say that these are a series of troll fans Their opinion is not important. Let me quote Marissa Meli of Ugo.Com: Super Mario Bros. 1 was great. Super Mario Bros. 3 was great. Super Mario Brothers 2? not much. This videogame equivalent of a sandwich *** may sound good and justified in your memories, but go ahead and try it again. The best sequel to Super Mario Bros. 1 isn't legendary, is it?

Well, why? None of the people who hate the game have given a reason for their hate. I can't think of a reason either.

5. Final Fantasy XIII (Final Fantasy XIII)

Platform: PlayStation 3, Xbox 360, PC
Year of release: 2009

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

So far on the list, the fans were right and they were just overreacting. But from this entry on, they are completely wrong. fans of the Japanese RPG genre have been critical of Final Fantasy 13, but I personally don't understand why they were complaining.

The truth is that nothing has remained constant and unchanged in the Final Fantasy series. So I don't know why people criticized the game for not being faithful to the "spirit of the series". One of GameSpy's critics said that this game should not be called Final Fantasy. But go ahead and compare all the games in the collection. The gameplay and story of these games are completely different and apart from the fact that they are all role playing, they have nothing in common. This game is also role-playing, although it has a high focus on action. We all loved Crisis Core, didn't we? We all loved Final Fantasy 12, didn't we? The spatial and temporal context of this collection has varied from the Middle Ages and the modern era to space and the future era, and new gameplay systems have always been implemented in them. Apart from the anime look and the Final Fantasy name and the role-playing style, no other elements connect these games together. So I don't understand why Final Fantasy 13 is being attacked for its changes. For example, the linearity of the game was considered one of its weaknesses, but since when is linearity a bad thing? After all, what Final Fantasy game hasn't been linear?

However, critics largely disagreed with fans. Famitsu gave the game a score of 39 out of 40 and the game deserves all the praise it received. The combat system of the game is high quality, innovative and very exciting. When it comes to graphics and technical aspects, this game reached unprecedented achievements for its time. The cutscenes are great and blend seamlessly with the gameplay.

The truth is that Final Fantasy 13 updated the series for the modern age. Final Fantasy 13 is a great game, the gameplay, graphics and story are all at a high level. So play it and stop whining.

4. Silent Hill 4: The Room (Silent Hill 4: The Room)

Platform: PlayStation 2, Xbox, PC
Year Released: 2004

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

Anyone who follows my top 10 lists knows that I'm a big fan of props. I am Silent Hill and therefore I am considered among the fans that I want to criticize now. Silent Hill 4 had a lot of features that I didn't like. These features mainly include unnecessary changes compared to the previous games in the series. Personally, I was unhappy with the removal of the flashlight and the radio and the replacement of the lovely nurses with those bland "patients". But we must keep in mind that these are all minor and minor changes. Although they may annoy the fans, but they do not determine the true value of the game.

Many fans were unhappy with the gameplay changes, because in their opinion, the game was moving away from "horror" and closer to "action". Been. This perception may or may not be true, but the truth is that the game has improved. At the time, we felt bad about these changes, and now everyone who calls this game a huge disappointment or a bad sequel (or even one of the worst horror games out there) isn't looking at the game objectively, and is just a delusional neuroscientist. are considered. These days, all horror genre games have abandoned the clunky, unrealistic, and difficult control system of old horror games; Even though horror is my favorite genre in video games, this was one of the few things I didn't like about it. Yes, trampling your identity in order to be marketable is bad, but sometimes change and even simplification is a positive thing, and therefore Silent Hill 4 was not only a bad game, but in some ways it was considered an improvement over the previous games.

game is very scary, the gameplay is very challenging and fun, and the story is so deep that you could write long articles explaining it. Contrary to what disillusioned fans say, this game is a masterpiece and a true Silent Hill.

3. Portal 2 (Portal 2)

Platform: PC, PlayStation 3, Xbox 360, Switch
Release year: 2011

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

Sometimes fans are angry about a serious issue. Sometimes they tell outright lies about the game. When the game doesn't work, you're forced to stick to the stuff.

The fan reaction to Portal 2 can only be described in two words: mass hysteria. This game is one of the most entertaining works of art that had the highest level of writing. This game was so good that it not only met the high pre-launch expectations, but exceeded them by a long way. But fans decided to express their disappointment. So even as critics showered the game with praise, the comments section was filled with some of the dumbest fan reactions I can remember.

Fans said the game was short. This idea is not correct. One of my students insisted on solving all the puzzles in the game by himself, so it took him 2 months. It took me 15 hours to finish the game. Just add the detailed co-op section of the game. Some people even dared to say that it takes 1 or 2 hours to complete the game, and this claim was really ridiculous. Even if you use the guide and don't use your brain for a second (which these fans seem to have done) the game takes more than 2 hours. Another insult given to the game was calling it a "minigame", a game that doesn't deserve to be called a full game. First, please look up the definition of "minigame". Secondly, this game is so great that it is equal to the best games of Velo and they should only be praised for making such a masterpiece.

But they should be criticized in one area and that is spoiling their fans. Constant customer support, free content, and the release of one great game after another have turned fans into spoiled children. Yes, sometimes it happens that one game company is too good.

2. The Elder Scrolls IV: Oblivion, Fallout 3, Fallout: New Vegas (The Elder Scrolls IV: Oblivion, Fallout 3, Fallout: New Vegas)

Platform: PC, PlayStation 3, Xbox 360
Year of release: 2006-2008-2010

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

As you can see, three games are included in this entry, all of which are developed or published by Bethesda. On the surface, these three games have nothing to do with each other, but all three were criticized for a common issue. All three games are sequels to popular series, but all three separated their way from the previous titles and became a new game in the world of old games. These games gravitated towards action, and many fans mistakenly considered this trend to be "simplification", but these games merely accelerated the trend of western RPGs while remaining true and deep RPG titles. The player can create the character he likes, advance the story as he wants and roam freely in the open world environment. A detailed role-playing system that is both deep and easy to understand accompanies this experience. Everyone praised these games except the die-hard fans of the collections they belonged to. fans of Morrowind and the first two Fallout games expressed disappointment with these games, as they felt that these titles did not faithfully continue the path of their favorite games.

I don't think it matters. Fallout 3 is better than Fallout 1 and 2. These two games had traditional gameplay, but Fallout 3 changed this style. Of course, fans may say that the story of Fallout 1 and 2 was deeper. It is true that the story of Fallout 1 and 2 were much grayer, but the story of Fallout 3 was also great and it just had a different style and atmosphere, which in itself is not a bad thing. Morrowind was a good role-playing game, but Ablivion was great and an improvement over the previous game in every way.

Fans of the original games are not willing to accept the fact that Bethesda is making the games they love better. Modern offered. The rest of us are just enjoying these games.

1. Metal Gear Solid 2: Sons of Liberty (Metal Gear Solid 2: Sons of Liberty)

Platform: PlayStation 2 and 3, Xbox and Xbox 360, PCs, Vita
Year of release: 2001

BingMag.com 10 <b>game</b> <b>sequels</b> <b>that</b> <b>many</b> <b>fans</b> <b>found</b> difficult

Video released on YouTube He became very famous. This video was unreal, but many believed it. The video was about a girl who got an expensive car as a birthday present, but she didn't like it because she didn't like the color. I wonder if among those who commented angrily under the video, there were also metallurgy fans, because they also have the same phase: Lucy fans who can't afford high quality. They watch the game in front of them and whine about the most trivial things.

Okay, the main character of this game is Raiden, not Snake. What's wrong with that? Are you in the mood for a snack? Was the story of the game bad? No, the story of the game is a masterpiece. A book can be written about the story of this game and the interpretations and hidden messages hidden in it. Was the gameplay boring? No, the gameplay was a significant improvement over the previous title in the series and took it to a new level. How about the graphics of the game? The graphics of the game were revolutionary for its time. The game's artificial intelligence and physics engine can compete with today's games. Was Raiden a bad character? No, he is a great character. He has a flexible and complex personality that experiences changes throughout the story. Also, he's not gay (he got a girl pregnant, if you remember), but even if he was, what's wrong with that? (Are you homophobic?) Also, Snake is in the game, but in a supporting role. In this game, it's clear how distancing yourself from the protagonist can lead to a fresh perspective and improve the game.

For me, the fan reaction to Metal Gear Solid 2 was the most immature fan reaction in history. Instead of fans examining the game independently and identifying its values, they put all their thoughts and mentions on the main protagonist of the game and the possibility of him being gay.

** *

As I said at the beginning of the text, keeping fans happy is very important. But game makers know that fans sometimes behave irrationally and do not look at games with an objective and fair perspective and cannot control their anger. See the reactions to the selections of this list in the comments section to find out more about this issue.


Source: GameFAQs

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