Sonic and Uncharted success; Has cinema finally learned how to adapt games?

"Sonic the Hedgehog", an adaptation of a popular video game of the same name, won the best opening of all the adapted films in 2020. The sequel, which was released a few weeks ago, managed to break the record again with more than $ 70 million in sales.

BingMag.com Sonic and Uncharted success; Has cinema finally learned how to adapt games?

"Sonic the Hedgehog", an adaptation of a popular video game of the same name, won the best opening of all the adapted films in 2020. The sequel, which was released a few weeks ago, managed to break the record again with more than $ 70 million in sales.

It's not just a matter of breaking a record, after "Sonic 2 "It was the turn of the success of" Uncharted ", an adaptation of a successful game series from Sony. Many studios have tried to turn popular games into successful films and have failed. Now the question is, how did these two adaptations succeed in breaking the rules?

Family games can easily be turned into blockbusters.

A look at the sales chart of games adaptations of games shows that successful titles that have a friendly and family atmosphere and do not go for too heavy themes.

Game Collection Sega's "Sonic" is about a hedgehog of the same name who constantly seeks to collect golden rings. Turning a game with such a story into a movie with outstanding storytelling elements has not been easy, and Paramount has faced a big challenge. It's over.

While games like "Witcher," "The Last of Us," and "Fallout," which have heavier stories, have entered the television adaptation process, "Sonic" is a title that is more useful to the cinema. Like "Detective Pikachu," Warner Bros. '2019 blockbuster film "Sonic" is a blockbuster film that performs better in theaters.

BingMag.com Sonic and Uncharted success; Has cinema finally learned how to adapt games?

If we ignore "Resident Evil: Afterlife", all the adaptations of the games in this table that They had a best-selling opening, a positive age rating of 13, the games themselves were suitable for all ages, and they did not have a lot of violent scenes, bloodshed, and bloodshed. Changed and told a serious and violent story).

The only exception to this list is "Resident Evil", "The World After Death", which is the fourth of six films adapted from this game with The actress was Mila Jovic. The point is that the series was well-established at the time and had nothing to do with the fans' desire to include more violence in the games.

Stars are still an important element

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BingMag.com Sonic and Uncharted success; Has cinema finally learned how to adapt games?

As of April 10 this year, Sony's domestic revenue in 2022 was $ 480 million, which is why It is ahead of all major competing companies.

Similarly, "Tomb Raider" and "Iranian Prince", which have a tone and trend almost similar to "Anchartd", have managed to find themselves in the list of bestsellers. Keep movies adapted from games. Angelina Jolie and Jake Gyllenhaal were the main stars of these two films, respectively, and they were very famous at the time of the release of their films.

And then it's time for "Rampage". Although Rampage itself was mostly on arcade machines and did not have a very large fan base, Dwayne Johnson's presence was so heavy that it could increase the film's opening sales even more than the "Resident Evil" sequel.

In the case of Sonic's voice actor Ben Schwartz, the situation is somewhat different. Although most fans know him for his role in the comedy series "Parks and Amusement", it is hard to claim that he has played as much of a role in the success of "Sonic" as Jim Carrey and James Marsden.

In film adaptations, highlighting the visuals and tone of the main characters

When the first premiere of "Sonic the Hedgehog" was released in 2019, fans quickly ridiculed the flaws in Sonic's design, so much so that Paramount screened the film. Postponed to be able to redesign Sonic and bring it closer to the original Sonic in the games. Was, learned. The film's character design and special effects were ridiculed in general, but the filmmakers ignored it and faced a stigma on the screen. The parts of this game series have not been specifically selected for adaptation. But the film is clever, and Nathan Drake and Sally Sullivan, He has considered two of the game's heroes as the main characters. In order to maintain the same tone of "Uncharted", they have modeled on all the games in this series. For this reason, we are on the side of a film that, although it is not similar to any of the titles in this game series in terms of story, but it has managed to maintain the special atmosphere of these games very well.

Games are becoming more and more popular and Their visual and narrative aspects are more admired than ever, yet bringing them to the big screen, whether as a real film or an animation or a combination of both, is still a daunting task. "" Mario, " "Borderlands", "Bioshock", "Call of Duty", "War Spinners", "Ghost of Sushima", "Metal Gear", "Portal", "Deadly Battle" (Mertal Kombat), "Tomb of the Climber 2" and "Yakuza" from The most important video games are the ones from which the film adaptation project has either started or is about to be produced.

Among all these different projects, there are only two titles whose production process is almost over: Borderlands is a project developed by Lions Gate, directed by Elie Roth, and is an adaptation of a popular 2K game series of the same name. The second title is the animated film "Mario" from the Illumination Company, which has already gained considerable fame with works such as "I Hate" and "Minions".

Among all these projects, various adaptations of video games, Disney, one of the giants of the movie world, is very empty. These adaptations attract a lot of attention due to the large number of fans who have adapted the source games, and in order to maintain the mood of the original game, great care and detail must be taken into account, which is why a company like Disney has its own collection of different celebrities. It seems logical not to go for such titles. Implementing a different worldview of a gaming company in the form of a film is not an easy task, and only companies like Paramount and Universal are willing to accept such a challenge.

The soundtrack has arrived, and Disney is unlikely to reconsider acting in its own way to make cinematic adaptations of the games.

Source: Variety

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