The first time that the promotional content of the game League of Legends - MOBA game that Arcane series from the world It was adapted - I hit it, it tasted bad. In the game's trailers and photos, I saw a mix of witches, people with guns, swordsmen, anime characters, funny creatures that seem to belong to children's cartoons, and many other heterogeneous elements. It was as if the Riot Games had decided to turn every single character type and stereotype in popular culture into one of its game characters, without thinking about how these characters would logically exist in a world. If someone at that time told me that the day would come when the league worldliness would become my strongest feature in my opinion, I would probably grin at him.
- What is Moba? Take a look at this style and the best mobile
games. Allameh has produced short stories, comics, trailers,
biographies, and a variety of other content to add more and more to
the world of League of Legends and its characters. One of Riot
Games' clever decisions to make these very different characters
part of a world was to zoning the world of Runeterra and assigning
two factors to each area, an "approach to magic" and a "level of
technology." . These two factors largely explain the main
difference between the characters. For example, if you see a
character equipped with a gun or technologically advanced parts,
you can assume that he belongs to either Piltover or Zaun, because
in the game map there are only two independent twin cities whose
level of technology "Above" is mentioned. While in Freljord the
level of technology and approach to magic is very low, so many of
the characters who belong to this area fight with cold weapons or
have magical/godlike qualities.
Before learning more about this world, my reaction was like many others: And storytelling? Moba style is a completely competitive style of play and it is practically impossible to tell a story in its context. Although Riot Games obviously had a lot of work to do, it seemed to be wasting a lot of time, as most of the League of Legends players had virtually no idea about the world-building that was going on in the background.
- Everything before playing Know League of Legends
The Arkin series is not the first cultural product to emerge from the heart of the League of Legends world, but it is certainly the biggest and most important of them all. It took nearly six years to make this series, which may seem like a long time for a 9-part season, but certainly part of that time was not necessarily spent making the series itself, but developing the world in which the series is set to take place. . All the teasers, events, and writings that Riot had been publishing over the years ended up making this series, and the result could not have been better.
Here are a number of reasons that contributed to the series' success. I have been.
- Arkin series; 12 Unspoken Truths About The Latest Netflix Phenomenon
Reason one: The series also works for league fans, Also for those who are unfamiliar with it
When people are making a story about the world and characters that existed before the story was written and whose identity and nature have been largely established, there are usually two The situation occurs:
1. The new story is so deeply rooted in worldliness and pre-established characters that new fans cannot relate to it.
The work's connection to its roots has been so weakened that old fans see it as a betrayal of what they knew and loved. The league has something to say, even for those who have no idea about the world of the league.
Reason The fact that the creators of the series have succeeded in achieving this achievement depends on two factors. Their situation is not the same in the game world. In the world of the Heimerdinger League, for example, Heimerdinger is an inventor with a variety of technologies known as Hextech: such as automatic machine guns, missiles and grenades.
When the series begins, Heimerdinger is a member of the council. It is the city of Piltover, and when Jayce Talis informs him about his new project, Hextech, Heimerdinger strongly opposes it. If you've played the game, as someone who knows that Heimardinger's entire capabilities in the game are based on hex-tech, you will be curious to know exactly what happens that makes him not only agree to the development of Hextech, but also to invent in this field. Be. If the series took place during a period in Heimminger's life in which the famous inventor was Hextech, you, as the person who played the game, had less reason to be curious about the story.
But if you have no idea who Heimerdinger is, this ignorance will not hurt your understanding of the story and may even be a privilege, because Prevents the serial stream from being leaked. The series deals with a period in the history of Piltover in which no one has yet become the heroic and powerful character he has in the game, and the new series wants to show us how Heimerdinger became the inventor of the Hextech genius, Jess as a symbol of foresight and progress in Piltover became, and where did that iconic hammer come from, how did Victor become a half-human half-machine creature, and what exactly is the theme of his famous slogan, "Glorious Evolution," and so the series begins with some of the league's most iconic characters. . As a viewer, whether you know what this starting point is going to end or not, the journey of these characters will be interesting to you, although for different reasons.
This is the second reason why the series is interesting for all walks of life. Although the writers of the series have written the story in such a way that the viewer who does not know anything about the characters and its world can understand it, but by including small and not so vital details throughout the story, those who have information about the game world have always worked. One or two steps ahead of those who watch the series with zero information; However, it is debatable whether this is one or two steps ahead of the score or not, because, as mentioned, it sometimes leads to the revelation of surprising elements of the series and sometimes leads to confusion.
For example, when Jess enters into a relationship with Mel, we see in the part where Mel is painting a picture of an urban landscape. Anyone familiar with the world of the league will find that this place is the Immortal Bastion, the capital of Noxus. Naxos is one of the regions of the Rontra world that is known for its war and tyranny. Someone familiar with the league's worldliness concludes from this scene that Mel is from Naxos and, given his relatively mysterious behavior, assumes that he is a Naxos spy and is abusing Jess.
The sequel, when Mel's mother arrives in Piltover, confirms the previous assumption that he is from Naxos, but the assumption that he is a traitor is simply lost because he belongs to Naxos. The reason Mel is in Piltworth is because of her problems with the ruthless culture of Naxos.
One of the most obvious examples in this regard is the character of Vander. For someone who watches the series with zero information, it is thought that he will be killed by the mistake of Jinx at the end of the third episode, but for those who are familiar with the game world, they will notice signs from the beginning that That he's Warwick, the wolf-like character in the game that Singed made him in the lab, and according to his biography, he was a gangster in Zan before he became a monster. These signs refer to him being referred to as the "basement greyhound" and the playing of Warwick hunting music while attacking Silco novices.
Arkin is a prime example of a series that It has a different reading level and depending on the amount of previous information you have about the world and its characters, you will have a different experience, but this difference in experience is by no means qualitative and everyone will enjoy it to the same extent.
The second reason: avoid stereotypes
Although Fantasy style is about exploring the human imagination, but it is strangely in danger of being duplicated and formulated. From time to time, the fantasy style needs an effect to come and make its home, which is surrounded by the dust of stereotypes, a major home. Was. Of course, in fantasy writings, the worlds are much more diverse, but among costly visual works that have less room for risk and creativity, the predominant source of inspiration remains Tolkien's conservative form.
Of course, between films and series. Fantasy We also see a trend to challenge the dominance of Tolkien/medieval fantasy, but Arkin may be the first to do so effectively. The creators of the series have tried hard to avoid using clichs in the series; What stereotypes about the creation of the fantasy world, what stereotypes about narrative and characterization.
- means the city of Piltover and Zan - "Arcanepunk". Arkin Punk is a subset of Punk works (such as Cyberpunk, Steampunk, etc.) in which magic and science coexist and are compatible. Like all other punk works, anti-social and rebellious characters (so-called punks) are the main characters in the story, and we do not have Jenks, Ekko, Vi, and in general the inhabitants of Zan Punk.
Many "flank punk" works have been made in different mediums, but unfortunately most of these works (except in the two main fields of cyberpunk and steampunk) are either experimental or only attractive to speculative people and can not be used as standard examples. Arkin is perhaps the first work to be not only a full-fledged arcane punk (one of the most underrated speculators), but it also has a general appeal and emotional depth, and it's a delight for fans of fantasy. Because the success of this series will open the way for other fantasy works to be made with unique worlds and backgrounds.
The important point here is that the background of Arkin Punk series is not an aesthetic cover, but has a direct effect on the story of the series, so that it can not be He moved the story to another context. Much of this story revolves around two topics:
The conflict between the upper and lower parts of Piltover (the lower part later becomes independent as "Zan") and the cultural, economic and quality of life differences between them
2. The discovery of Hextech, which is a combination of magic and technology and is supposed to change the world.
There is no cool effect left. Such storytelling styles are always in danger of transferring their magical and speculative elements to a minor element in the background; Perhaps because their creators do not have enough confidence in the imagination to consider it as a serious and revolutionary phenomenon within the world of fiction. In such a situation, the spotlight falls on the characters themselves and the story proceeds as if all the imaginary elements are there to serve the characters of the story. But Arkin has not had such a problem.
The creators have also cleverly avoided using narrative and characterization clichs. Although Silco does bad things and there is no doubt that he is evil, his evil never becomes cartoonish and irrational and his character never descends to right-wing stereotypes, such as:
- Evil that It is the reservoir of the evils of evil and has no purpose other than destruction and power-seeking. He has tremendous power and you can not fight him face to face
- The villain who is cheating and playing the language from the beginning to the end
The reason Silco's character is strong is that he has bad traits, but these traits are reasonable and believable. For example, although he tends to cheat and play with others, his fatherly love for Jinks is real and there is no play on it. This love is not going to save him from his bad deeds, nor are his other bad deeds supposed to tarnish his love. The creators of the series have realized that there is no need for characterization. Eventually, they reconciled all the good and bad features in one way and finally created a single whole of the character. Humans are complex beings and may have characteristics that make them difficult to judge. To create an emotional moment, to emphasize the joy of defeating the villain or the victory of the hero, it is not necessary to make the villains look very bad and the heroes look very good. Sometimes it is not necessary at all to feel good after defeating the villain or the victory of the heroes. The creators of Arkin were well aware of this.
Another prominent example of this is the scene where Jess Heimerdinger votes to oust Piltover from the council. If we were to come up with a simpler, more clichd series, the purpose of this scene would be to show us how immersed Jess is in his ego and how corrupt the council members are to oust the founder of their city, arguably the most concerned and crippled member there.
But the point here is that Jess's words against Heimerdinger are all rooted in the truth. Heimerdinger is a Yordle. Jordels are magical beings who have eternal life and their perceptions of the concept of time differ from those of humans. Heimerdinger can never understand that humans have limited time in this world and can not wait for decades. Shortly before his dismissal, he was informed that Victor was about to die of an illness, but did not show any sympathy, and without hesitation called Jess's solution "dangerous."
Jess also told Heimmeringer that he allowed the underworld (or Zan) to be in a deplorable state under his supervision, and he held hands all the time and made no effort to improve their situation. This is also a valid accusation. Given that after his dismissal, Heimmeringer went to the lower town to get a closer look at the living conditions of the people there, it shows that he himself was aware of the criticism that Jess had made of him. In other words, Heimminger's problem is that he is mentally incapable of understanding the pain and suffering of those he is supposed to rule, and although he has the best of intentions, his conservatism stemming from his longevity is a major obstacle. It is on the way to the development of Piltover. Even if this progress were to go astray, such a powerful current alone could not be stopped, and that is why Heimerdinger was removed from the council in utter disbelief.
Although the scene of Heimardinger's dismissal is directed in such a way that we feel sorry for him (and we really feel sorry for him), but as you can see, this emotional reaction does not capture the whole truth of the story. The truth is that Heimerdinger himself participates in the unpleasant event that befalls him.
Such complexities are present in all the emotional situations of the story: the fight between Jenks and Wow, the fight between Silco and Vander, the initial fight between Jess and the Piltore Council. And in general, the fight between Piltover and Zan.
No situation is so simple that you can determine the good and bad sides of a fight by two-quarters and wait for the right to be right. All the characters in the series have a right to what they do, and those who suffer from their actions have a right. The reason that all characters can be right is that the creators of the series, while using clichs in a healthy and unavoidable way, have not reduced anyone or anything to clichs.
Third reason: high production quality
means production quality, sound, music and of course serial animation.
One of the policies that Riot Games has always been known for has been to make high quality music videos and trailers for the league. The company knows how to impress people with its work, and following the many videos that Riot has made about the league, there are always comments like "Make a movie/series as soon as possible" or "Riot is a music company and has made a game to make his music." "Advertise!" It can be seen.
Of course, everyone knows that making a few-minute teaser is different from making a six-hour ground-to-sky story animation, and a talent for one does not necessarily lead to a talent for another. . . .
(Fortiche Production) :
- Get Jinxed ( )
- Warriors ( 2014)
- K/DA POP/STARS ( )
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(Sky) . . (Hexcore) . . : In the pursuit of great, we failed to do good. .
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imdb : 9.4 10
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